Update stress test.
Fix errors in single color compressor.
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@ -31,8 +31,8 @@
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#define FRAME_COUNT 1000
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#define WIDTH 1024
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#define HEIGHT 1024
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#define WIDTH 2048
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#define HEIGHT 2048
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#define INPUT_SIZE (WIDTH*HEIGHT)
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#define OUTPUT_SIZE (WIDTH*HEIGHT/16*2)
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@ -180,20 +180,20 @@ int main(int argc, char *argv[])
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//precomp();
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nvtt::InputOptions inputOptions;
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inputOptions.setTextureLayout(nvtt::TextureType_2D, 1024, 1024);
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inputOptions.setTextureLayout(nvtt::TextureType_2D, WIDTH, HEIGHT);
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for (int i = 0; i < 1024 * 1024; i++)
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for (int i = 0; i < INPUT_SIZE; i++)
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{
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s_input[i] = rand();
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}
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inputOptions.setMipmapData(s_input, 1024, 1024);
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inputOptions.setMipmapData(s_input, WIDTH, HEIGHT);
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inputOptions.setMipmapGeneration(false);
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nvtt::CompressionOptions compressionOptions;
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// compressionOptions.setFormat(nvtt::Format_DXT1);
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compressionOptions.setFormat(nvtt::Format_DXT1);
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// compressionOptions.setFormat(nvtt::Format_DXT1n);
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compressionOptions.setFormat(nvtt::Format_CTX1);
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// compressionOptions.setFormat(nvtt::Format_CTX1);
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nvtt::OutputOptions outputOptions;
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outputOptions.setOutputHeader(false);
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