Fix cube map processing bug reported by Cedric Perthuis.

import/raw
castano 13 years ago
parent 1c522abd75
commit d7070462a2

@ -119,7 +119,8 @@ int Compressor::estimateSize(const InputOptions & inputOptions, const Compressio
int w = inputOptions.m.width;
int h = inputOptions.m.height;
int d = inputOptions.m.depth;
getTargetExtent(w, h, d, inputOptions.m.maxExtent, inputOptions.m.roundMode, inputOptions.m.textureType);
getTargetExtent(&w, &h, &d, inputOptions.m.maxExtent, inputOptions.m.roundMode, inputOptions.m.textureType);
int mipmapCount = 1;
if (inputOptions.m.generateMipmaps) {
@ -216,8 +217,7 @@ bool Compressor::Private::compress(const InputOptions::Private & inputOptions, c
nvStaticCheck(FloatImage::WrapMode_Repeat == (FloatImage::WrapMode)WrapMode_Repeat);
// Get output handler.
if (!outputOptions.hasValidOutputHandler())
{
if (!outputOptions.hasValidOutputHandler()) {
outputOptions.error(Error_FileOpen);
return false;
}
@ -228,23 +228,22 @@ bool Compressor::Private::compress(const InputOptions::Private & inputOptions, c
img.setNormalMap(inputOptions.isNormalMap);
const int faceCount = inputOptions.faceCount;
int w = inputOptions.width;
int h = inputOptions.height;
int d = inputOptions.depth;
int width = inputOptions.width;
int height = inputOptions.height;
int depth = inputOptions.depth;
nv::getTargetExtent(w, h, d, inputOptions.maxExtent, inputOptions.roundMode, inputOptions.textureType);
nv::getTargetExtent(&width, &height, &depth, inputOptions.maxExtent, inputOptions.roundMode, inputOptions.textureType);
// If the extents have not changed, then we can use source images for all mipmaps.
bool canUseSourceImages = (inputOptions.width == w && inputOptions.height == h && inputOptions.depth == d);
bool canUseSourceImages = (inputOptions.width == width && inputOptions.height == height && inputOptions.depth == depth);
int mipmapCount = 1;
if (inputOptions.generateMipmaps) {
mipmapCount = countMipmaps(w, h, d);
mipmapCount = countMipmaps(width, height, depth);
if (inputOptions.maxLevel > 0) mipmapCount = min(mipmapCount, inputOptions.maxLevel);
}
if (!outputHeader(inputOptions.textureType, w, h, d, mipmapCount, img.isNormalMap(), compressionOptions, outputOptions))
{
if (!outputHeader(inputOptions.textureType, width, height, depth, mipmapCount, img.isNormalMap(), compressionOptions, outputOptions)) {
return false;
}
@ -252,6 +251,11 @@ bool Compressor::Private::compress(const InputOptions::Private & inputOptions, c
// Output images.
for (int f = 0; f < faceCount; f++)
{
int w = width;
int h = height;
int d = depth;
bool canUseSourceImagesForThisFace = canUseSourceImages;
img.setImage(inputOptions.inputFormat, inputOptions.width, inputOptions.height, inputOptions.depth, inputOptions.images[f]);
// To normal map.
@ -284,11 +288,12 @@ bool Compressor::Private::compress(const InputOptions::Private & inputOptions, c
int idx = m * faceCount + f;
bool useSourceImages = false;
if (canUseSourceImages) {
useSourceImages = true;
if (canUseSourceImagesForThisFace) {
if (inputOptions.images[idx] == NULL) { // One face is missing in this mipmap level.
useSourceImages = false;
canUseSourceImages = false; // If one level is missing, ignore the following source images.
canUseSourceImagesForThisFace = false; // If one level is missing, ignore the following source images.
}
else {
useSourceImages = true;
}
}

@ -131,10 +131,14 @@ uint nv::computeImageSize(uint w, uint h, uint d, uint bitCount, uint pitchAlign
}
}
void nv::getTargetExtent(int & w, int & h, int & d, int maxExtent, RoundMode roundMode, TextureType textureType) {
nvDebugCheck(w > 0);
nvDebugCheck(h > 0);
nvDebugCheck(d > 0);
void nv::getTargetExtent(int * width, int * height, int * depth, int maxExtent, RoundMode roundMode, TextureType textureType) {
nvDebugCheck(width != NULL && *width > 0);
nvDebugCheck(height != NULL && *height > 0);
nvDebugCheck(depth != NULL && *depth > 0);
int w = *width;
int h = *height;
int d = *depth;
if (roundMode != RoundMode_None && maxExtent > 0)
{
@ -180,6 +184,10 @@ void nv::getTargetExtent(int & w, int & h, int & d, int maxExtent, RoundMode rou
h = previousPowerOfTwo(h);
d = previousPowerOfTwo(d);
}
*width = w;
*height = h;
*depth = d;
}
@ -788,7 +796,7 @@ void Surface::resize(int maxExtent, RoundMode roundMode, ResizeFilter filter, fl
int h = m->image->height();
int d = m->image->depth();
getTargetExtent(w, h, d, maxExtent, roundMode, m->type);
getTargetExtent(&w, &h, &d, maxExtent, roundMode, m->type);
resize(w, h, d, filter, filterWidth, params);
}

@ -81,7 +81,7 @@ namespace nv {
uint countMipmaps(uint w);
uint countMipmaps(uint w, uint h, uint d);
uint computeImageSize(uint w, uint h, uint d, uint bitCount, uint alignmentInBytes, nvtt::Format format);
void getTargetExtent(int & w, int & h, int & d, int maxExtent, nvtt::RoundMode roundMode, nvtt::TextureType textureType);
void getTargetExtent(int * w, int * h, int * d, int maxExtent, nvtt::RoundMode roundMode, nvtt::TextureType textureType);
}

Loading…
Cancel
Save