Add some external dependencies.
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186
extern/EtcLib/EtcCodec/EtcBlock4x4Encoding_ETC1.h
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186
extern/EtcLib/EtcCodec/EtcBlock4x4Encoding_ETC1.h
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/*
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* Copyright 2015 The Etc2Comp Authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "EtcBlock4x4Encoding.h"
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#include "EtcBlock4x4EncodingBits.h"
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#include "EtcDifferentialTrys.h"
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#include "EtcIndividualTrys.h"
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namespace Etc
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{
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// base class for Block4x4Encoding_RGB8
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class Block4x4Encoding_ETC1 : public Block4x4Encoding
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{
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public:
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Block4x4Encoding_ETC1(void);
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virtual ~Block4x4Encoding_ETC1(void);
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virtual void InitFromSource(Block4x4 *a_pblockParent,
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ColorFloatRGBA *a_pafrgbaSource,
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unsigned char *a_paucEncodingBits,
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ErrorMetric a_errormetric);
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virtual void InitFromEncodingBits(Block4x4 *a_pblockParent,
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unsigned char *a_paucEncodingBits,
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ColorFloatRGBA *a_pafrgbaSource,
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ErrorMetric a_errormetric);
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virtual void PerformIteration(float a_fEffort);
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inline virtual bool GetFlip(void)
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{
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return m_boolFlip;
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}
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inline virtual bool IsDifferential(void)
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{
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return m_boolDiff;
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}
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virtual void SetEncodingBits(void);
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void Decode(void);
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inline ColorFloatRGBA GetColor1(void) const
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{
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return m_frgbaColor1;
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}
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inline ColorFloatRGBA GetColor2(void) const
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{
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return m_frgbaColor2;
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}
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inline const unsigned int * GetSelectors(void) const
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{
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return m_auiSelectors;
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}
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inline unsigned int GetCW1(void) const
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{
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return m_uiCW1;
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}
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inline unsigned int GetCW2(void) const
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{
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return m_uiCW2;
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}
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inline bool HasSeverelyBentDifferentialColors(void) const
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{
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return m_boolSeverelyBentDifferentialColors;
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}
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protected:
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static const unsigned int s_auiPixelOrderFlip0[PIXELS];
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static const unsigned int s_auiPixelOrderFlip1[PIXELS];
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static const unsigned int s_auiPixelOrderHScan[PIXELS];
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static const unsigned int s_auiLeftPixelMapping[8];
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static const unsigned int s_auiRightPixelMapping[8];
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static const unsigned int s_auiTopPixelMapping[8];
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static const unsigned int s_auiBottomPixelMapping[8];
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static const unsigned int SELECTOR_BITS = 2;
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static const unsigned int SELECTORS = 1 << SELECTOR_BITS;
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static const unsigned int CW_BITS = 3;
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static const unsigned int CW_RANGES = 1 << CW_BITS;
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static float s_aafCwTable[CW_RANGES][SELECTORS];
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static unsigned char s_aucDifferentialCwRange[256];
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static const int MAX_DIFFERENTIAL = 3;
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static const int MIN_DIFFERENTIAL = -4;
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void InitFromEncodingBits_Selectors(void);
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void PerformFirstIteration(void);
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void CalculateMostLikelyFlip(void);
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void TryDifferential(bool a_boolFlip, unsigned int a_uiRadius,
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int a_iGrayOffset1, int a_iGrayOffset2);
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void TryDifferentialHalf(DifferentialTrys::Half *a_phalf);
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void TryIndividual(bool a_boolFlip, unsigned int a_uiRadius);
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void TryIndividualHalf(IndividualTrys::Half *a_phalf);
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void TryDegenerates1(void);
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void TryDegenerates2(void);
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void TryDegenerates3(void);
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void TryDegenerates4(void);
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void CalculateSelectors();
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void CalculateHalfOfTheSelectors(unsigned int a_uiHalf,
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const unsigned int *pauiPixelMapping);
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// calculate the distance2 of r_frgbaPixel from r_frgbaTarget's gray line
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inline float CalcGrayDistance2(ColorFloatRGBA &r_frgbaPixel,
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ColorFloatRGBA &r_frgbaTarget)
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{
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float fDeltaGray = ((r_frgbaPixel.fR - r_frgbaTarget.fR) +
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(r_frgbaPixel.fG - r_frgbaTarget.fG) +
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(r_frgbaPixel.fB - r_frgbaTarget.fB)) / 3.0f;
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ColorFloatRGBA frgbaPointOnGrayLine = (r_frgbaTarget + fDeltaGray).ClampRGB();
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float fDR = r_frgbaPixel.fR - frgbaPointOnGrayLine.fR;
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float fDG = r_frgbaPixel.fG - frgbaPointOnGrayLine.fG;
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float fDB = r_frgbaPixel.fB - frgbaPointOnGrayLine.fB;
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return (fDR*fDR) + (fDG*fDG) + (fDB*fDB);
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}
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void SetEncodingBits_Selectors(void);
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// intermediate encoding
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bool m_boolDiff;
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bool m_boolFlip;
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ColorFloatRGBA m_frgbaColor1;
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ColorFloatRGBA m_frgbaColor2;
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unsigned int m_uiCW1;
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unsigned int m_uiCW2;
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unsigned int m_auiSelectors[PIXELS];
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// state shared between iterations
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ColorFloatRGBA m_frgbaSourceAverageLeft;
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ColorFloatRGBA m_frgbaSourceAverageRight;
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ColorFloatRGBA m_frgbaSourceAverageTop;
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ColorFloatRGBA m_frgbaSourceAverageBottom;
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bool m_boolMostLikelyFlip;
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// stats
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float m_fError1; // error for Etc1 half 1
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float m_fError2; // error for Etc1 half 2
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bool m_boolSeverelyBentDifferentialColors; // only valid if m_boolDiff;
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// final encoding
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Block4x4EncodingBits_RGB8 *m_pencodingbitsRGB8; // or RGB8 portion of Block4x4EncodingBits_RGB8A8
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private:
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void CalculateSourceAverages(void);
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};
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} // namespace Etc
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