Eliminate some warnings with MSVC.
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@ -223,11 +223,11 @@ void Texture::resize(int maxExtent, RoundMode roundMode, ResizeFilter filter)
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}
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// Scale extents without changing aspect ratio.
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uint maxwh = max(w, h);
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int maxwh = max(w, h);
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if (maxExtent != 0 && maxwh > maxExtent)
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{
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w = max((w * maxExtent) / maxwh, 1U);
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h = max((h * maxExtent) / maxwh, 1U);
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w = max((w * maxExtent) / maxwh, 1);
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h = max((h * maxExtent) / maxwh, 1);
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}
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// Round to power of two.
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@ -253,8 +253,21 @@ void Texture::resize(int maxExtent, RoundMode roundMode, ResizeFilter filter)
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bool Texture::buildNextMipmap(MipmapFilter filter)
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{
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detach();
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if (m->imageArray.count() > 0)
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{
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int w = m->imageArray[0].width();
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int h = m->imageArray[0].height();
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nvDebugCheck(w > 0);
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nvDebugCheck(h > 0);
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if (w == 1 && h == 1)
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{
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return false;
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}
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}
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detach();
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foreach(i, m->imageArray)
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{
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@ -302,6 +315,8 @@ bool Texture::buildNextMipmap(MipmapFilter filter)
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}
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}
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}
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return true;
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}
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// Color transforms.
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