Fix normal map mipmap generation.
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project/vc8/nvddsinfo/nvddsinfo.rc
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project/vc8/nvddsinfo/nvddsinfo.rc
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@ -15,6 +15,7 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="$(SolutionDir)$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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>
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@ -170,12 +171,24 @@
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RelativePath="..\..\..\src\nvimage\nvtt\tools\cmdline.h"
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>
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</File>
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<File
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RelativePath=".\resource.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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<File
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RelativePath=".\nvddsinfo.rc"
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>
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</File>
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<File
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RelativePath=".\nvidia.ico"
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>
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</File>
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</Filter>
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</Files>
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<Globals>
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project/vc8/nvddsinfo/nvidia.ico
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project/vc8/nvddsinfo/nvidia.ico
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After Width: | Height: | Size: 15 KiB |
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project/vc8/nvddsinfo/resource.h
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project/vc8/nvddsinfo/resource.h
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@ -0,0 +1,16 @@
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by nvcompress.rc
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//
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#define IDI_ICON1 101
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 102
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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@ -212,7 +212,7 @@
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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DebugInformationFormat="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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@ -534,7 +534,7 @@
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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DebugInformationFormat="0"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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