diff --git a/src/nvtt/nvtt.h b/src/nvtt/nvtt.h index c16ec54..465796e 100644 --- a/src/nvtt/nvtt.h +++ b/src/nvtt/nvtt.h @@ -55,10 +55,10 @@ namespace nvtt // DX9 formats. Format_DXT1, - Format_DXT1a, // DXT1 with binary alpha. + Format_DXT1a, // DXT1 with binary alpha. Format_DXT3, Format_DXT5, - Format_DXT5n, // Compressed HILO: R=0, G=x, B=0, A=y + Format_DXT5n, // Compressed HILO: R=0, G=x, B=0, A=y // DX10 formats. Format_BC1 = Format_DXT1, @@ -66,8 +66,8 @@ namespace nvtt Format_BC2 = Format_DXT3, Format_BC3 = Format_DXT5, Format_BC3n = Format_DXT5n, - Format_BC4, // ATI1 - Format_BC5, // 3DC, ATI2 + Format_BC4, // ATI1 + Format_BC5, // 3DC, ATI2 // OpenGL formats. Format_LATC = Format_BC5, @@ -134,9 +134,9 @@ namespace nvtt /// Mipmap downsampling filters. enum MipmapFilter { - MipmapFilter_Box, ///< Box filter is quite good and very fast. - MipmapFilter_Triangle, ///< Triangle filter blurs the results too much, but that might be what you want. - MipmapFilter_Kaiser, ///< Kaiser-windowed Sinc filter is the best downsampling filter. + MipmapFilter_Box, ///< Box filter is quite good and very fast. + MipmapFilter_Triangle, ///< Triangle filter blurs the results too much, but that might be what you want. + MipmapFilter_Kaiser, ///< Kaiser-windowed Sinc filter is the best downsampling filter. }; enum ColorTransform