Align rows to 8 bits only.

2.0
castano 14 years ago
parent 9ce42ecfa4
commit e2ac16f100

@ -37,23 +37,21 @@ using namespace nvtt;
namespace namespace
{ {
inline uint computePitch(uint w, uint bitsize) inline uint computePitch(uint w, uint bitsize)
{ {
uint p = w * ((bitsize + 7) / 8); // Align to 8 bits.
return w * ((bitsize + 7) / 8);
// Align to 32 bits. }
return ((p + 3) / 4) * 4;
} inline void convert_to_a8r8g8b8(const void * src, void * dst, uint w)
{
inline void convert_to_a8r8g8b8(const void * src, void * dst, uint w) memcpy(dst, src, 4 * w);
{ }
memcpy(dst, src, 4 * w);
} inline void convert_to_x8r8g8b8(const void * src, void * dst, uint w)
{
inline void convert_to_x8r8g8b8(const void * src, void * dst, uint w) memcpy(dst, src, 4 * w);
{ }
memcpy(dst, src, 4 * w);
}
} // namespace } // namespace
@ -61,80 +59,80 @@ namespace
// Pixel format converter. // Pixel format converter.
void nv::compressRGB(const Image * image, const OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions) void nv::compressRGB(const Image * image, const OutputOptions::Private & outputOptions, const CompressionOptions::Private & compressionOptions)
{ {
nvCheck(image != NULL); nvCheck(image != NULL);
const uint w = image->width(); const uint w = image->width();
const uint h = image->height(); const uint h = image->height();
const uint bitCount = compressionOptions.bitcount; const uint bitCount = compressionOptions.bitcount;
nvCheck(bitCount == 8 || bitCount == 16 || bitCount == 24 || bitCount == 32); nvCheck(bitCount == 8 || bitCount == 16 || bitCount == 24 || bitCount == 32);
const uint byteCount = bitCount / 8; const uint byteCount = bitCount / 8;
const uint rmask = compressionOptions.rmask; const uint rmask = compressionOptions.rmask;
uint rshift, rsize; uint rshift, rsize;
PixelFormat::maskShiftAndSize(rmask, &rshift, &rsize); PixelFormat::maskShiftAndSize(rmask, &rshift, &rsize);
const uint gmask = compressionOptions.gmask; const uint gmask = compressionOptions.gmask;
uint gshift, gsize; uint gshift, gsize;
PixelFormat::maskShiftAndSize(gmask, &gshift, &gsize); PixelFormat::maskShiftAndSize(gmask, &gshift, &gsize);
const uint bmask = compressionOptions.bmask; const uint bmask = compressionOptions.bmask;
uint bshift, bsize; uint bshift, bsize;
PixelFormat::maskShiftAndSize(bmask, &bshift, &bsize); PixelFormat::maskShiftAndSize(bmask, &bshift, &bsize);
const uint amask = compressionOptions.amask; const uint amask = compressionOptions.amask;
uint ashift, asize; uint ashift, asize;
PixelFormat::maskShiftAndSize(amask, &ashift, &asize); PixelFormat::maskShiftAndSize(amask, &ashift, &asize);
// Determine pitch. // Determine pitch.
uint pitch = computePitch(w, compressionOptions.bitcount); uint pitch = computePitch(w, compressionOptions.bitcount);
uint8 * dst = (uint8 *)mem::malloc(pitch + 4); uint8 * dst = (uint8 *)mem::malloc(pitch + 4);
for (uint y = 0; y < h; y++) for (uint y = 0; y < h; y++)
{ {
const Color32 * src = image->scanline(y); const Color32 * src = image->scanline(y);
if (bitCount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF && amask == 0xFF000000) if (bitCount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF && amask == 0xFF000000)
{ {
convert_to_a8r8g8b8(src, dst, w); convert_to_a8r8g8b8(src, dst, w);
} }
else if (bitCount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF && amask == 0) else if (bitCount == 32 && rmask == 0xFF0000 && gmask == 0xFF00 && bmask == 0xFF && amask == 0)
{ {
convert_to_x8r8g8b8(src, dst, w); convert_to_x8r8g8b8(src, dst, w);
} }
else else
{ {
// Generic pixel format conversion. // Generic pixel format conversion.
for (uint x = 0; x < w; x++) for (uint x = 0; x < w; x++)
{ {
uint c = 0; uint c = 0;
c |= PixelFormat::convert(src[x].r, 8, rsize) << rshift; c |= PixelFormat::convert(src[x].r, 8, rsize) << rshift;
c |= PixelFormat::convert(src[x].g, 8, gsize) << gshift; c |= PixelFormat::convert(src[x].g, 8, gsize) << gshift;
c |= PixelFormat::convert(src[x].b, 8, bsize) << bshift; c |= PixelFormat::convert(src[x].b, 8, bsize) << bshift;
c |= PixelFormat::convert(src[x].a, 8, asize) << ashift; c |= PixelFormat::convert(src[x].a, 8, asize) << ashift;
// Output one byte at a time. // Output one byte at a time.
for (uint i = 0; i < byteCount; i++) for (uint i = 0; i < byteCount; i++)
{ {
*(dst + x * byteCount + i) = (c >> (i * 8)) & 0xFF; *(dst + x * byteCount + i) = (c >> (i * 8)) & 0xFF;
} }
} }
// Zero padding. // Zero padding.
for (uint x = w * byteCount; x < pitch; x++) for (uint x = w * byteCount; x < pitch; x++)
{ {
*(dst + x) = 0; *(dst + x) = 0;
} }
} }
if (outputOptions.outputHandler != NULL) if (outputOptions.outputHandler != NULL)
{ {
outputOptions.outputHandler->writeData(dst, pitch); outputOptions.outputHandler->writeData(dst, pitch);
} }
} }
mem::free(dst); mem::free(dst);
} }

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