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@ -8,22 +8,22 @@ You can ask questions about the usage of the Texture Tools at the [http://develo
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In order to keep the code small and reduce maintenance costs we have limited the
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features available in our new texture tools. For this reason, we have also open sourced the code, so that people can modify it and add their own custom features.
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=== Do the NVIDIA Texture Tools work on OSX? ===
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It currently compiles and runs properly, but it has not been tested extensively.
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In particular there may be endiannes errors on PowerPC systems.
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=== Do the NVIDIA Texture Tools work on Linux? ===
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Yes.
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=== Do the NVIDIA Texture Tools work on Windows Vista? ===
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Yes, but note that CUDA is not supported on Vista yet, so the tool is not hardware
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accellerated.
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=== What platforms do the NVIDIA Texture Tools support? ===
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The tools are compiled and tested regularly on Linux, OSX, and Windows.
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Some platforms are tested more frequently than others and there may be bugs on some uncommon configurations.
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=== Is CUDA required? ===
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No. The Visual Studio solution file contains a configuration that allows you
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to compile the texture tools without CUDA support. The cmake scripts automatically
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detect the CUDA installation and use it only when available.
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Even if the texture tools are compiled with CUDA support it's possible to use
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them on systems that do not support CUDA or that do not have a valid CUDA driver
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installed.
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=== Where can I get CUDA? ===
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At [http://developer.nvidia.com/object/cuda.html]
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