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castano 2009-03-14 08:00:30 +00:00
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@ -8,22 +8,22 @@ You can ask questions about the usage of the Texture Tools at the [http://develo
In order to keep the code small and reduce maintenance costs we have limited the
features available in our new texture tools. For this reason, we have also open sourced the code, so that people can modify it and add their own custom features.
=== Do the NVIDIA Texture Tools work on OSX? ===
It currently compiles and runs properly, but it has not been tested extensively.
In particular there may be endiannes errors on PowerPC systems.
=== Do the NVIDIA Texture Tools work on Linux? ===
Yes.
=== Do the NVIDIA Texture Tools work on Windows Vista? ===
Yes, but note that CUDA is not supported on Vista yet, so the tool is not hardware
accellerated.
=== What platforms do the NVIDIA Texture Tools support? ===
The tools are compiled and tested regularly on Linux, OSX, and Windows.
Some platforms are tested more frequently than others and there may be bugs on some uncommon configurations.
=== Is CUDA required? ===
No. The Visual Studio solution file contains a configuration that allows you
to compile the texture tools without CUDA support. The cmake scripts automatically
detect the CUDA installation and use it only when available.
Even if the texture tools are compiled with CUDA support it's possible to use
them on systems that do not support CUDA or that do not have a valid CUDA driver
installed.
=== Where can I get CUDA? ===
At [http://developer.nvidia.com/object/cuda.html]