This commit is contained in:
Ignacio Castano
2020-08-23 21:58:56 -07:00
62 changed files with 99 additions and 21100 deletions

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@ -11,46 +11,6 @@ SUBDIRS(nvtt)
SUBDIRS(bc6h)
SUBDIRS(bc7)
# OpenGL
#INCLUDE(FindOpenGL)
#IF(OPENGL_FOUND)
# MESSAGE(STATUS "Looking for OpenGL - found")
#ELSE(OPENGL_FOUND)
# MESSAGE(STATUS "Looking for OpenGL - not found")
#ENDIF(OPENGL_FOUND)
# GLUT
#INCLUDE(FindGLUT)
#IF(GLUT_FOUND)
# MESSAGE(STATUS "Looking for GLUT - found")
#ELSE(GLUT_FOUND)
# MESSAGE(STATUS "Looking for GLUT - not found")
#ENDIF(GLUT_FOUND)
# DirectX
#INCLUDE(${NV_CMAKE_DIR}/FindDirectX.cmake)
#IF(DX10_FOUND)
# MESSAGE(STATUS "Looking for DirectX - found")
#ELSE(DX10_FOUND)
# MESSAGE(STATUS "Looking for DirectX - not found")
#ENDIF(DX10_FOUND)
# GLEW
#INCLUDE(${NV_CMAKE_DIR}/FindGLEW.cmake)
#IF(GLEW_FOUND)
# MESSAGE(STATUS "Looking for GLEW - found")
#ELSE(GLEW_FOUND)
# MESSAGE(STATUS "Looking for GLEW - not found")
#ENDIF(GLEW_FOUND)
# Cg
#INCLUDE(${NV_CMAKE_DIR}/FindCg.cmake)
#IF(CG_FOUND)
# MESSAGE(STATUS "Looking for Cg - found")
#ELSE(CG_FOUND)
# MESSAGE(STATUS "Looking for Cg - not found")
#ENDIF(CG_FOUND)
# CUDA
FIND_PACKAGE(CUDA)
IF(CUDA_FOUND)
@ -66,71 +26,16 @@ ELSE(CUDA_FOUND)
MESSAGE(STATUS "Looking for CUDA - not found")
ENDIF(CUDA_FOUND)
# Maya
#INCLUDE(${NV_CMAKE_DIR}/FindMaya.cmake)
#IF(MAYA_FOUND)
# SET(HAVE_MAYA ${MAYA_FOUND} CACHE BOOL "Set to TRUE if Maya is found, FALSE otherwise")
# MESSAGE(STATUS "Looking for Maya - found")
#ELSE(MAYA_FOUND)
# MESSAGE(STATUS "Looking for Maya - not found")
#ENDIF(MAYA_FOUND)
# FreeImage
#INCLUDE(${NV_CMAKE_DIR}/FindFreeImage.cmake)
#IF(FREEIMAGE_FOUND)
# SET(HAVE_FREEIMAGE ${FREEIMAGE_FOUND} CACHE BOOL "Set to TRUE if FreeImage is found, FALSE otherwise")
# MESSAGE(STATUS "Looking for FreeImage - found")
#ELSE(FREEIMAGE_FOUND)
# MESSAGE(STATUS "Looking for FreeImage - not found")
#ENDIF(FREEIMAGE_FOUND)
# JPEG
#INCLUDE(FindJPEG)
#IF(JPEG_FOUND)
# SET(HAVE_JPEG ${JPEG_FOUND} CACHE BOOL "Set to TRUE if JPEG is found, FALSE otherwise")
# MESSAGE(STATUS "Looking for JPEG - found")
#ELSE(JPEG_FOUND)
# MESSAGE(STATUS "Looking for JPEG - not found")
#ENDIF(JPEG_FOUND)
# PNG
#INCLUDE(FindPNG)
#IF(PNG_FOUND)
# SET(HAVE_PNG ${PNG_FOUND} CACHE BOOL "Set to TRUE if PNG is found, FALSE otherwise")
# MESSAGE(STATUS "Looking for PNG - found")
#ELSE(PNG_FOUND)
# MESSAGE(STATUS "Looking for PNG - not found")
#ENDIF(PNG_FOUND)
# TIFF
#SET(TIFF_NAMES libtiff)
#INCLUDE(FindTIFF)
#IF(TIFF_FOUND)
# SET(HAVE_TIFF ${TIFF_FOUND} CACHE BOOL "Set to TRUE if TIFF is found, FALSE otherwise")
# MESSAGE(STATUS "Looking for TIFF - found")
#ELSE(TIFF_FOUND)
# MESSAGE(STATUS "Looking for TIFF - not found")
#ENDIF(TIFF_FOUND)
# OpenEXR
#INCLUDE(${NV_CMAKE_DIR}/FindOpenEXR.cmake)
#IF(OPENEXR_FOUND)
# SET(HAVE_OPENEXR ${OPENEXR_FOUND} CACHE BOOL "Set to TRUE if OpenEXR is found, FALSE otherwise")
# MESSAGE(STATUS "Looking for OpenEXR - found")
#ELSE(OPENEXR_FOUND)
# MESSAGE(STATUS "Looking for OpenEXR - not found")
#ENDIF(OPENEXR_FOUND)
# OpenMP
INCLUDE(FindOpenMP)
IF(OPENMP_FOUND)
SET(HAVE_OPENMP ${OPENMP_FOUND} CACHE BOOL "Set to TRUE if OpenMP is found, FALSE otherwise")
MESSAGE(STATUS "Looking for OpenMP - found")
SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
ELSE(OPENMP_FOUND)
MESSAGE(STATUS "Looking for OpenMP - not found")
ENDIF(OPENMP_FOUND)
# INCLUDE(FindOpenMP)
# IF(OPENMP_FOUND)
# SET(HAVE_OPENMP ${OPENMP_FOUND} CACHE BOOL "Set to TRUE if OpenMP is found, FALSE otherwise")
# MESSAGE(STATUS "Looking for OpenMP - found")
# SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
# SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
# ELSE(OPENMP_FOUND)
# MESSAGE(STATUS "Looking for OpenMP - not found")
# ENDIF(OPENMP_FOUND)
# Threads
FIND_PACKAGE(Threads REQUIRED)
@ -149,5 +54,3 @@ CHECK_INCLUDE_FILES("dispatch/dispatch.h" HAVE_DISPATCH_H)
CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/nvconfig.h.in ${CMAKE_CURRENT_BINARY_DIR}/nvconfig.h)
#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/nvconfig.h DESTINATION include)

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@ -1015,15 +1015,7 @@ void debug::dumpInfo()
#endif
}
static va_list getEmptyVAList(va_list list, ...)
{
va_start(list, list);
va_end(list);
return list;
}
/// Dump callstack using the specified handler.
void debug::dumpCallstack(MessageHandler *messageHandler, int callstackLevelsToSkip /*= 0*/)
static void dumpCallstackImpl(MessageHandler *messageHandler, int callstackLevelsToSkip, ...)
{
#if (NV_OS_WIN32 && NV_CC_MSVC) || (defined(HAVE_SIGNAL_H) && defined(HAVE_EXECINFO_H))
if (hasStackTrace())
@ -1035,7 +1027,8 @@ void debug::dumpCallstack(MessageHandler *messageHandler, int callstackLevelsToS
writeStackTrace(trace, size, callstackLevelsToSkip + 1, lines); // + 1 to skip the call to dumpCallstack
va_list empty;
empty = getEmptyVAList(empty);
va_start(empty, callstackLevelsToSkip);
va_end(empty);
for (uint i = 0; i < lines.count(); i++) {
messageHandler->log(lines[i], empty);
@ -1045,6 +1038,12 @@ void debug::dumpCallstack(MessageHandler *messageHandler, int callstackLevelsToS
#endif
}
/// Dump callstack using the specified handler.
void debug::dumpCallstack(MessageHandler *messageHandler, int callstackLevelsToSkip /*= 0*/)
{
dumpCallstackImpl(messageHandler, callstackLevelsToSkip);
}
/// Set the debug message handler.
void debug::setMessageHandler(MessageHandler * message_handler)

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@ -585,7 +585,7 @@ DDSHeader::DDSHeader()
// Store version information on the reserved header attributes.
this->reserved[9] = FOURCC_NVTT;
this->reserved[10] = (2 << 16) | (1 << 8) | (0); // major.minor.revision
this->reserved[10] = (2 << 16) | (1 << 8) | (1); // major.minor.revision
this->pf.size = 32;
this->pf.flags = 0;

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@ -1,122 +0,0 @@
/*
For more info:
http://developer.valvesoftware.com/wiki/VTF
File Layout:
VTF Header
VTF Low Resolution Image Data
For Each Mipmap (Smallest to Largest)
For Each Frame (First to Last)
For Each Face (First to Last)
For Each Z Slice (Min to Max; Varies with Mipmap)
VTF High Resolution Image Data
*/
enum
{
IMAGE_FORMAT_NONE = -1,
IMAGE_FORMAT_RGBA8888 = 0,
IMAGE_FORMAT_ABGR8888,
IMAGE_FORMAT_RGB888,
IMAGE_FORMAT_BGR888,
IMAGE_FORMAT_RGB565,
IMAGE_FORMAT_I8,
IMAGE_FORMAT_IA88,
IMAGE_FORMAT_P8,
IMAGE_FORMAT_A8,
IMAGE_FORMAT_RGB888_BLUESCREEN,
IMAGE_FORMAT_BGR888_BLUESCREEN,
IMAGE_FORMAT_ARGB8888,
IMAGE_FORMAT_BGRA8888,
IMAGE_FORMAT_DXT1,
IMAGE_FORMAT_DXT3,
IMAGE_FORMAT_DXT5,
IMAGE_FORMAT_BGRX8888,
IMAGE_FORMAT_BGR565,
IMAGE_FORMAT_BGRX5551,
IMAGE_FORMAT_BGRA4444,
IMAGE_FORMAT_DXT1_ONEBITALPHA,
IMAGE_FORMAT_BGRA5551,
IMAGE_FORMAT_UV88,
IMAGE_FORMAT_UVWQ8888,
IMAGE_FORMAT_RGBA16161616F,
IMAGE_FORMAT_RGBA16161616,
IMAGE_FORMAT_UVLX8888,
IMAGE_FORMAT_R32F, //!< = Luminance - 32 bpp
IMAGE_FORMAT_RGB323232F, //!< = Red, Green, Blue - 96 bpp
IMAGE_FORMAT_RGBA32323232F, //!< = Red, Green, Blue, Alpha - 128 bpp
IMAGE_FORMAT_NV_DST16,
IMAGE_FORMAT_NV_DST24,
IMAGE_FORMAT_NV_INTZ,
IMAGE_FORMAT_NV_RAWZ,
IMAGE_FORMAT_ATI_DST16,
IMAGE_FORMAT_ATI_DST24,
IMAGE_FORMAT_NV_NULL,
IMAGE_FORMAT_ATI2N,
IMAGE_FORMAT_ATI1N,
};
enum
{
TEXTUREFLAGS_POINTSAMPLE = 0x00000001,
TEXTUREFLAGS_TRILINEAR = 0x00000002,
TEXTUREFLAGS_CLAMPS = 0x00000004,
TEXTUREFLAGS_CLAMPT = 0x00000008,
TEXTUREFLAGS_ANISOTROPIC = 0x00000010,
TEXTUREFLAGS_HINT_DXT5 = 0x00000020,
TEXTUREFLAGS_NOCOMPRESS = 0x00000040,
TEXTUREFLAGS_NORMAL = 0x00000080,
TEXTUREFLAGS_NOMIP = 0x00000100,
TEXTUREFLAGS_NOLOD = 0x00000200,
TEXTUREFLAGS_MINMIP = 0x00000400,
TEXTUREFLAGS_PROCEDURAL = 0x00000800,
TEXTUREFLAGS_ONEBITALPHA = 0x00001000,
TEXTUREFLAGS_EIGHTBITALPHA = 0x00002000,
TEXTUREFLAGS_ENVMAP = 0x00004000,
TEXTUREFLAGS_RENDERTARGET = 0x00008000,
TEXTUREFLAGS_DEPTHRENDERTARGET = 0x00010000,
TEXTUREFLAGS_NODEBUGOVERRIDE = 0x00020000,
TEXTUREFLAGS_SINGLECOPY = 0x00040000,
TEXTUREFLAGS_ONEOVERMIPLEVELINALPHA = 0x00080000,
TEXTUREFLAGS_PREMULTCOLORBYONEOVERMIPLEVEL = 0x00100000,
TEXTUREFLAGS_NORMALTODUDV = 0x00200000,
TEXTUREFLAGS_ALPHATESTMIPGENERATION = 0x00400000,
TEXTUREFLAGS_NODEPTHBUFFER = 0x00800000,
TEXTUREFLAGS_NICEFILTERED = 0x01000000,
TEXTUREFLAGS_CLAMPU = 0x02000000
};
struct VtfHeader
{
char signature[4]; // File signature ("VTF\0").
uint32 version[2]; // version[0].version[1] (currently 7.2).
uint32 headerSize; // Size of the header struct (16 byte aligned; currently 80 bytes).
// 7.0
uint16 width; // Width of the largest mipmap in pixels. Must be a power of 2.
uint16 height; // Height of the largest mipmap in pixels. Must be a power of 2.
uint32 flags; // VTF flags.
uint16 frames; // Number of frames, if animated (1 for no animation).
uint16 firstFrame; // First frame in animation (0 based).
uint8 padding0[4]; // reflectivity padding (16 byte alignment).
float reflectivity[3]; // reflectivity vector.
uint8 padding1[4]; // reflectivity padding (8 byte packing).
float bumpmapScale; // Bumpmap scale.
uint32 highResImageFormat; // High resolution image format.
uint8 mipmapCount; // Number of mipmaps.
uint32 lowResImageFormat; // Low resolution image format (always DXT1).
uint8 lowResImageWidth; // Low resolution image width.
uint8 lowResImageHeight; // Low resolution image height.
// 7.2
uint16 depth; // Depth of the largest mipmap in pixels.
// Must be a power of 2. Can be 0 or 1 for a 2D texture (v7.2 only).
};

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@ -6,6 +6,8 @@
#include "nvcore/Debug.h" // nvDebugCheck
#include "nvcore/Utils.h" // max, clamp
// Both cmath and math for C++11 and C function definitions.
#include <cmath>
#include <math.h>
#if NV_OS_WIN32 || NV_OS_XBOX
@ -81,7 +83,7 @@ inline float sqrtf_assert(const float f)
return sqrtf(f);
}
extern "C" inline double acos_assert(const double f)
extern "C" inline double acos_assert(const double f)
{
nvDebugCheck(f >= -1.0f && f <= 1.0f);
return acos(f);
@ -162,7 +164,9 @@ namespace nv
inline bool isNan(const float f)
{
#if NV_OS_WIN32 || NV_OS_XBOX
#if __cplusplus >= 199711L
return std::isnan(f);
#elif NV_OS_WIN32 || NV_OS_XBOX
return _isnan(f) != 0;
#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_NETBSD || NV_OS_OPENBSD || NV_OS_ORBIS || NV_OS_LINUX
return isnan(f);
@ -227,7 +231,7 @@ namespace nv
}
inline float smoothstep(float edge0, float edge1, float x) {
x = linearstep(edge0, edge1, x);
x = linearstep(edge0, edge1, x);
// Evaluate polynomial
return x*x*(3 - 2*x);

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@ -276,145 +276,6 @@ void CompressorETC2_RGBM::compressBlock(Vector4 colors[16], float weights[16], c
// External compressors.
#if defined(HAVE_ATITC)
typedef int BOOL;
typedef _W64 unsigned long ULONG_PTR;
typedef ULONG_PTR DWORD_PTR;
#include "atitc/ATI_Compress.h"
void AtiCompressorDXT1::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)
{
nvDebugCheck(d == 1);
// Init source texture
ATI_TC_Texture srcTexture;
srcTexture.dwSize = sizeof(srcTexture);
srcTexture.dwWidth = w;
srcTexture.dwHeight = h;
if (inputFormat == InputFormat_BGRA_8UB)
{
srcTexture.dwPitch = w * 4;
srcTexture.format = ATI_TC_FORMAT_ARGB_8888;
}
else
{
// @@ Floating point input is not swizzled.
srcTexture.dwPitch = w * 16;
srcTexture.format = ATI_TC_FORMAT_ARGB_32F;
}
srcTexture.dwDataSize = ATI_TC_CalculateBufferSize(&srcTexture);
srcTexture.pData = (ATI_TC_BYTE*) data;
// Init dest texture
ATI_TC_Texture destTexture;
destTexture.dwSize = sizeof(destTexture);
destTexture.dwWidth = w;
destTexture.dwHeight = h;
destTexture.dwPitch = 0;
destTexture.format = ATI_TC_FORMAT_DXT1;
destTexture.dwDataSize = ATI_TC_CalculateBufferSize(&destTexture);
destTexture.pData = (ATI_TC_BYTE*) mem::malloc(destTexture.dwDataSize);
ATI_TC_CompressOptions options;
options.dwSize = sizeof(options);
options.bUseChannelWeighting = false;
options.bUseAdaptiveWeighting = false;
options.bDXT1UseAlpha = false;
options.nCompressionSpeed = ATI_TC_Speed_Normal;
options.bDisableMultiThreading = false;
//options.bDisableMultiThreading = true;
// Compress
ATI_TC_ConvertTexture(&srcTexture, &destTexture, &options, NULL, NULL, NULL);
if (outputOptions.outputHandler != NULL) {
outputOptions.outputHandler->writeData(destTexture.pData, destTexture.dwDataSize);
}
mem::free(destTexture.pData);
}
void AtiCompressorDXT5::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)
{
nvDebugCheck(d == 1);
// Init source texture
ATI_TC_Texture srcTexture;
srcTexture.dwSize = sizeof(srcTexture);
srcTexture.dwWidth = w;
srcTexture.dwHeight = h;
if (inputFormat == InputFormat_BGRA_8UB)
{
srcTexture.dwPitch = w * 4;
srcTexture.format = ATI_TC_FORMAT_ARGB_8888;
}
else
{
srcTexture.dwPitch = w * 16;
srcTexture.format = ATI_TC_FORMAT_ARGB_32F;
}
srcTexture.dwDataSize = ATI_TC_CalculateBufferSize(&srcTexture);
srcTexture.pData = (ATI_TC_BYTE*) data;
// Init dest texture
ATI_TC_Texture destTexture;
destTexture.dwSize = sizeof(destTexture);
destTexture.dwWidth = w;
destTexture.dwHeight = h;
destTexture.dwPitch = 0;
destTexture.format = ATI_TC_FORMAT_DXT5;
destTexture.dwDataSize = ATI_TC_CalculateBufferSize(&destTexture);
destTexture.pData = (ATI_TC_BYTE*) mem::malloc(destTexture.dwDataSize);
// Compress
ATI_TC_ConvertTexture(&srcTexture, &destTexture, NULL, NULL, NULL, NULL);
if (outputOptions.outputHandler != NULL) {
outputOptions.outputHandler->writeData(destTexture.pData, destTexture.dwDataSize);
}
mem::free(destTexture.pData);
}
#endif // defined(HAVE_ATITC)
#if defined(HAVE_SQUISH)
//#include "squish/squish.h"
#include "squish-1.10/squish.h"
void SquishCompressorDXT1::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)
{
nvDebugCheck(d == 1);
nvDebugCheck(false);
#pragma message(NV_FILE_LINE "TODO: Convert input to fixed point ABGR format instead of ARGB")
/*
Image img(*image);
int count = img.width() * img.height();
for (int i = 0; i < count; i++)
{
Color32 c = img.pixel(i);
img.pixel(i) = Color32(c.b, c.g, c.r, c.a);
}
int size = squish::GetStorageRequirements(img.width(), img.height(), squish::kDxt1);
void * blocks = mem::malloc(size);
squish::CompressImage((const squish::u8 *)img.pixels(), img.width(), img.height(), blocks, squish::kDxt1 | squish::kColourClusterFit);
if (outputOptions.outputHandler != NULL) {
outputOptions.outputHandler->writeData(blocks, size);
}
mem::free(blocks);
*/
}
#endif // defined(HAVE_SQUISH)
#if defined(HAVE_D3DX)
void D3DXCompressorDXT1::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)

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@ -79,25 +79,6 @@ namespace nv
// External compressors.
#if defined(HAVE_ATITC)
struct AtiCompressorDXT1 : public CompressorInterface
{
virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
};
struct AtiCompressorDXT5 : public CompressorInterface
{
virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
};
#endif
#if defined(HAVE_SQUISH)
struct SquishCompressorDXT1 : public CompressorInterface
{
virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
};
#endif
#if defined(HAVE_D3DX)
struct D3DXCompressorDXT1 : public CompressorInterface
{

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@ -1043,22 +1043,12 @@ CompressorInterface * Compressor::Private::chooseCpuCompressor(const Compression
}
else if (compressionOptions.format == Format_DXT1)
{
#if defined(HAVE_ATITC)
if (compressionOptions.externalCompressor == "ati") return new AtiCompressorDXT1;
else
#endif
#if defined(HAVE_SQUISH)
if (compressionOptions.externalCompressor == "squish") return new SquishCompressorDXT1;
else
#endif
#if defined(HAVE_D3DX)
if (compressionOptions.externalCompressor == "d3dx") return new D3DXCompressorDXT1;
else
#endif
#if defined(HAVE_D3DX)
#if defined(HAVE_STB)
if (compressionOptions.externalCompressor == "stb") return new StbCompressorDXT1;
else
#endif
@ -1094,11 +1084,6 @@ CompressorInterface * Compressor::Private::chooseCpuCompressor(const Compression
}
else if (compressionOptions.format == Format_DXT5)
{
#if defined(HAVE_ATITC)
if (compressionOptions.externalCompressor == "ati") return new AtiCompressorDXT5;
else
#endif
if (compressionOptions.quality == Quality_Fastest)
{
return new FastCompressorDXT5;

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@ -1027,21 +1027,6 @@ CubeSurface CubeSurface::fastResample(int size, EdgeFixup fixupMethod) const
return resampledCube;
}
void CubeSurface::_irradianceFilter(int size, EdgeFixup fixupMethod) {
*this = irradianceFilter(size, fixupMethod);
}
void CubeSurface::_cosinePowerFilter(int size, float cosinePower, EdgeFixup fixupMethod) {
*this = cosinePowerFilter(size, cosinePower, fixupMethod);
}
void CubeSurface::_fastResample(int size, EdgeFixup fixupMethod) {
*this = fastResample(size, fixupMethod);
}
void CubeSurface::toLinear(float gamma)
{
if (isNull()) return;

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@ -49,7 +49,7 @@
# define NVTT_API
#endif
#define NVTT_VERSION 20100
#define NVTT_VERSION 20101
#define NVTT_FORBID_COPY(Class) \
private: \
@ -463,8 +463,8 @@ namespace nvtt
ToneMapper_Lightmap,
};
// Transform the given x,y coordinates.
typedef void WarpFunction(float & x, float & y, float & d);
// Transform the given x,y,z coordinates.
typedef void WarpFunction(float & x, float & y, float & z);
// A surface is one level of a 2D or 3D texture. (New in NVTT 2.1)
@ -664,11 +664,6 @@ namespace nvtt
NVTT_API CubeSurface fastResample(int size, EdgeFixup fixupMethod) const;
// Jai doesn't support non-pod structs as return types, so expose some other function to do the same, but operate in place:
NVTT_API void _irradianceFilter(int size, EdgeFixup fixupMethod);
NVTT_API void _cosinePowerFilter(int size, float cosinePower, EdgeFixup fixupMethod);
NVTT_API void _fastResample(int size, EdgeFixup fixupMethod);
// Spherical Harmonics:
NVTT_API void computeLuminanceIrradianceSH3(float sh[9]) const;
NVTT_API void computeIrradianceSH3(int channel, float sh[9]) const;

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@ -21,8 +21,8 @@
#define ICETC_IMPLEMENTATION
#include "nvtt/icetc.h"
#define GOOFYTC_IMPLEMENTATION
#include "../extern/goofy_tc.h"
//#define GOOFYTC_IMPLEMENTATION
//#include "../extern/goofy_tc.h"
#include "../extern/rg_etc1_v104/rg_etc1.h"
#include "../extern/rg_etc1_v104/rg_etc1.cpp"