This commit is contained in:
Ignacio Castano
2020-08-23 21:58:56 -07:00
62 changed files with 99 additions and 21100 deletions

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@ -276,145 +276,6 @@ void CompressorETC2_RGBM::compressBlock(Vector4 colors[16], float weights[16], c
// External compressors.
#if defined(HAVE_ATITC)
typedef int BOOL;
typedef _W64 unsigned long ULONG_PTR;
typedef ULONG_PTR DWORD_PTR;
#include "atitc/ATI_Compress.h"
void AtiCompressorDXT1::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)
{
nvDebugCheck(d == 1);
// Init source texture
ATI_TC_Texture srcTexture;
srcTexture.dwSize = sizeof(srcTexture);
srcTexture.dwWidth = w;
srcTexture.dwHeight = h;
if (inputFormat == InputFormat_BGRA_8UB)
{
srcTexture.dwPitch = w * 4;
srcTexture.format = ATI_TC_FORMAT_ARGB_8888;
}
else
{
// @@ Floating point input is not swizzled.
srcTexture.dwPitch = w * 16;
srcTexture.format = ATI_TC_FORMAT_ARGB_32F;
}
srcTexture.dwDataSize = ATI_TC_CalculateBufferSize(&srcTexture);
srcTexture.pData = (ATI_TC_BYTE*) data;
// Init dest texture
ATI_TC_Texture destTexture;
destTexture.dwSize = sizeof(destTexture);
destTexture.dwWidth = w;
destTexture.dwHeight = h;
destTexture.dwPitch = 0;
destTexture.format = ATI_TC_FORMAT_DXT1;
destTexture.dwDataSize = ATI_TC_CalculateBufferSize(&destTexture);
destTexture.pData = (ATI_TC_BYTE*) mem::malloc(destTexture.dwDataSize);
ATI_TC_CompressOptions options;
options.dwSize = sizeof(options);
options.bUseChannelWeighting = false;
options.bUseAdaptiveWeighting = false;
options.bDXT1UseAlpha = false;
options.nCompressionSpeed = ATI_TC_Speed_Normal;
options.bDisableMultiThreading = false;
//options.bDisableMultiThreading = true;
// Compress
ATI_TC_ConvertTexture(&srcTexture, &destTexture, &options, NULL, NULL, NULL);
if (outputOptions.outputHandler != NULL) {
outputOptions.outputHandler->writeData(destTexture.pData, destTexture.dwDataSize);
}
mem::free(destTexture.pData);
}
void AtiCompressorDXT5::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)
{
nvDebugCheck(d == 1);
// Init source texture
ATI_TC_Texture srcTexture;
srcTexture.dwSize = sizeof(srcTexture);
srcTexture.dwWidth = w;
srcTexture.dwHeight = h;
if (inputFormat == InputFormat_BGRA_8UB)
{
srcTexture.dwPitch = w * 4;
srcTexture.format = ATI_TC_FORMAT_ARGB_8888;
}
else
{
srcTexture.dwPitch = w * 16;
srcTexture.format = ATI_TC_FORMAT_ARGB_32F;
}
srcTexture.dwDataSize = ATI_TC_CalculateBufferSize(&srcTexture);
srcTexture.pData = (ATI_TC_BYTE*) data;
// Init dest texture
ATI_TC_Texture destTexture;
destTexture.dwSize = sizeof(destTexture);
destTexture.dwWidth = w;
destTexture.dwHeight = h;
destTexture.dwPitch = 0;
destTexture.format = ATI_TC_FORMAT_DXT5;
destTexture.dwDataSize = ATI_TC_CalculateBufferSize(&destTexture);
destTexture.pData = (ATI_TC_BYTE*) mem::malloc(destTexture.dwDataSize);
// Compress
ATI_TC_ConvertTexture(&srcTexture, &destTexture, NULL, NULL, NULL, NULL);
if (outputOptions.outputHandler != NULL) {
outputOptions.outputHandler->writeData(destTexture.pData, destTexture.dwDataSize);
}
mem::free(destTexture.pData);
}
#endif // defined(HAVE_ATITC)
#if defined(HAVE_SQUISH)
//#include "squish/squish.h"
#include "squish-1.10/squish.h"
void SquishCompressorDXT1::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)
{
nvDebugCheck(d == 1);
nvDebugCheck(false);
#pragma message(NV_FILE_LINE "TODO: Convert input to fixed point ABGR format instead of ARGB")
/*
Image img(*image);
int count = img.width() * img.height();
for (int i = 0; i < count; i++)
{
Color32 c = img.pixel(i);
img.pixel(i) = Color32(c.b, c.g, c.r, c.a);
}
int size = squish::GetStorageRequirements(img.width(), img.height(), squish::kDxt1);
void * blocks = mem::malloc(size);
squish::CompressImage((const squish::u8 *)img.pixels(), img.width(), img.height(), blocks, squish::kDxt1 | squish::kColourClusterFit);
if (outputOptions.outputHandler != NULL) {
outputOptions.outputHandler->writeData(blocks, size);
}
mem::free(blocks);
*/
}
#endif // defined(HAVE_SQUISH)
#if defined(HAVE_D3DX)
void D3DXCompressorDXT1::compress(InputFormat inputFormat, AlphaMode alphaMode, uint w, uint h, uint d, void * data, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions)

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@ -79,25 +79,6 @@ namespace nv
// External compressors.
#if defined(HAVE_ATITC)
struct AtiCompressorDXT1 : public CompressorInterface
{
virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
};
struct AtiCompressorDXT5 : public CompressorInterface
{
virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
};
#endif
#if defined(HAVE_SQUISH)
struct SquishCompressorDXT1 : public CompressorInterface
{
virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions);
};
#endif
#if defined(HAVE_D3DX)
struct D3DXCompressorDXT1 : public CompressorInterface
{

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@ -1043,22 +1043,12 @@ CompressorInterface * Compressor::Private::chooseCpuCompressor(const Compression
}
else if (compressionOptions.format == Format_DXT1)
{
#if defined(HAVE_ATITC)
if (compressionOptions.externalCompressor == "ati") return new AtiCompressorDXT1;
else
#endif
#if defined(HAVE_SQUISH)
if (compressionOptions.externalCompressor == "squish") return new SquishCompressorDXT1;
else
#endif
#if defined(HAVE_D3DX)
if (compressionOptions.externalCompressor == "d3dx") return new D3DXCompressorDXT1;
else
#endif
#if defined(HAVE_D3DX)
#if defined(HAVE_STB)
if (compressionOptions.externalCompressor == "stb") return new StbCompressorDXT1;
else
#endif
@ -1094,11 +1084,6 @@ CompressorInterface * Compressor::Private::chooseCpuCompressor(const Compression
}
else if (compressionOptions.format == Format_DXT5)
{
#if defined(HAVE_ATITC)
if (compressionOptions.externalCompressor == "ati") return new AtiCompressorDXT5;
else
#endif
if (compressionOptions.quality == Quality_Fastest)
{
return new FastCompressorDXT5;

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@ -1027,21 +1027,6 @@ CubeSurface CubeSurface::fastResample(int size, EdgeFixup fixupMethod) const
return resampledCube;
}
void CubeSurface::_irradianceFilter(int size, EdgeFixup fixupMethod) {
*this = irradianceFilter(size, fixupMethod);
}
void CubeSurface::_cosinePowerFilter(int size, float cosinePower, EdgeFixup fixupMethod) {
*this = cosinePowerFilter(size, cosinePower, fixupMethod);
}
void CubeSurface::_fastResample(int size, EdgeFixup fixupMethod) {
*this = fastResample(size, fixupMethod);
}
void CubeSurface::toLinear(float gamma)
{
if (isNull()) return;

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@ -49,7 +49,7 @@
# define NVTT_API
#endif
#define NVTT_VERSION 20100
#define NVTT_VERSION 20101
#define NVTT_FORBID_COPY(Class) \
private: \
@ -463,8 +463,8 @@ namespace nvtt
ToneMapper_Lightmap,
};
// Transform the given x,y coordinates.
typedef void WarpFunction(float & x, float & y, float & d);
// Transform the given x,y,z coordinates.
typedef void WarpFunction(float & x, float & y, float & z);
// A surface is one level of a 2D or 3D texture. (New in NVTT 2.1)
@ -664,11 +664,6 @@ namespace nvtt
NVTT_API CubeSurface fastResample(int size, EdgeFixup fixupMethod) const;
// Jai doesn't support non-pod structs as return types, so expose some other function to do the same, but operate in place:
NVTT_API void _irradianceFilter(int size, EdgeFixup fixupMethod);
NVTT_API void _cosinePowerFilter(int size, float cosinePower, EdgeFixup fixupMethod);
NVTT_API void _fastResample(int size, EdgeFixup fixupMethod);
// Spherical Harmonics:
NVTT_API void computeLuminanceIrradianceSH3(float sh[9]) const;
NVTT_API void computeIrradianceSH3(int channel, float sh[9]) const;

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@ -21,8 +21,8 @@
#define ICETC_IMPLEMENTATION
#include "nvtt/icetc.h"
#define GOOFYTC_IMPLEMENTATION
#include "../extern/goofy_tc.h"
//#define GOOFYTC_IMPLEMENTATION
//#include "../extern/goofy_tc.h"
#include "../extern/rg_etc1_v104/rg_etc1.h"
#include "../extern/rg_etc1_v104/rg_etc1.cpp"