From e70de27d1274ff58a9ebb17d222e22a1cfb395ea Mon Sep 17 00:00:00 2001 From: castano Date: Thu, 21 Oct 2010 18:47:27 +0000 Subject: [PATCH] Fix seek bug. Fixes issue 144. --- ChangeLog | 1 + src/nvcore/StdStream.h | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/ChangeLog b/ChangeLog index fca2564..637e2e3 100644 --- a/ChangeLog +++ b/ChangeLog @@ -6,6 +6,7 @@ NVIDIA Texture Tools version 2.0.9 * Add an XNA Game Studio 3.1 Content Processor to make it easy to utilize NVIDIA Texture Tools in XNA applications. * Fix single color DXT1a compressor. Fixes issue 134. * Fix mirror sampling. Fixes issue 135. + * Fix seek bug. Fixes issue 144. NVIDIA Texture Tools version 2.0.8 * Fix float to fixed image conversion. Patch provided by Alex Pfaffe. Fixes issue 121. diff --git a/src/nvcore/StdStream.h b/src/nvcore/StdStream.h index 4304612..aefb281 100644 --- a/src/nvcore/StdStream.h +++ b/src/nvcore/StdStream.h @@ -50,7 +50,7 @@ public: virtual void seek( uint pos ) { nvDebugCheck(m_fp != NULL); - nvDebugCheck(pos < size()); + nvDebugCheck(pos <= size()); fseek(m_fp, pos, SEEK_SET); }