Fix downscale with polyphase filter.

2.0
castano 17 years ago
parent 01e10c4c95
commit fef6466c1c

@ -578,7 +578,7 @@ FloatImage * FloatImage::downSample(const Kernel1 & kernel, uint w, uint h, Wrap
for(uint y = 0; y < h; y++) {
for(uint x = 0; x < w; x++) {
float sum = this->applyKernelVertical(&kernel, uint(x*xscale), uint(y*yscale), c, wm);
float sum = tmp_image->applyKernelVertical(&kernel, uint(x*xscale), uint(y*yscale), c, wm);
const uint dst_index = dst_image->index(x, y);
dst_channel[dst_index] = sum;
@ -598,7 +598,6 @@ FloatImage * FloatImage::downSample(uint w, uint h, WrapMode wm) const
const float yscale = float(m_height) / float(h);
int kw = 1;
float xwidth = kw * xscale;
float ywidth = kw * yscale;
@ -626,13 +625,13 @@ FloatImage * FloatImage::downSample(uint w, uint h, WrapMode wm) const
float * tmp_channel = tmp_image->channel(c);
for(uint y = 0; y < m_height; y++) {
this->applyKernelHorizontal(&xkernel, xkernel.size(), y, c, wm, tmp_channel + y * w);
this->applyKernelHorizontal(&xkernel, xscale, y, c, wm, tmp_channel + y * w);
}
float * dst_channel = dst_image->channel(c);
for(uint x = 0; x < w; x++) {
this->applyKernelVertical(&ykernel, x * xscale, yscale, c, wm, tmp_column.unsecureBuffer());
tmp_image->applyKernelVertical(&ykernel, yscale, x, c, wm, tmp_column.unsecureBuffer());
for(uint y = 0; y < h; y++) {
dst_channel[y * w + x] = tmp_column[y];
@ -721,12 +720,12 @@ float FloatImage::applyKernelHorizontal(const Kernel1 * k, int x, int y, int c,
/// Apply 1D vertical kernel at the given coordinates and return result.
void FloatImage::applyKernelVertical(const PolyphaseKernel * k, int x, float yscale, int c, WrapMode wm, float * output) const
void FloatImage::applyKernelVertical(const PolyphaseKernel * k, float scale, int x, int c, WrapMode wm, float * output) const
{
nvDebugCheck(k != NULL);
const float kernelWidth = k->width();
const float kernelOffset = kernelWidth / 2;
const float kernelOffset = scale * 0.5f;
const int kernelLength = k->length();
const int kernelWindow = k->size();
@ -734,12 +733,10 @@ void FloatImage::applyKernelVertical(const PolyphaseKernel * k, int x, float ysc
for (int y = 0; y < kernelLength; y++)
{
const float kernelPhase = (kernelWidth * y) - floor(kernelWidth * y);
float sum = 0.0f;
for (int i = 0; i < kernelWindow; i++)
{
const int src_y = int(y * kernelWidth - kernelOffset - kernelPhase) + i;
const int src_y = int(y * scale) + i;
const int idx = this->index(x, src_y, wm);
sum += k->valueAt(y, i) * channel[idx];
@ -750,12 +747,12 @@ void FloatImage::applyKernelVertical(const PolyphaseKernel * k, int x, float ysc
}
/// Apply 1D horizontal kernel at the given coordinates and return result.
void FloatImage::applyKernelHorizontal(const PolyphaseKernel * k, float xscale, int y, int c, WrapMode wm, float * output) const
void FloatImage::applyKernelHorizontal(const PolyphaseKernel * k, float scale, int y, int c, WrapMode wm, float * output) const
{
nvDebugCheck(k != NULL);
const float kernelWidth = k->width();
const float kernelOffset = kernelWidth / 2;
const float kernelOffset = scale * 0.5f;
const int kernelLength = k->length();
const int kernelWindow = k->size();
@ -763,12 +760,10 @@ void FloatImage::applyKernelHorizontal(const PolyphaseKernel * k, float xscale,
for (int x = 0; x < kernelLength; x++)
{
const float kernelPhase = (kernelWidth * x) - floor(kernelWidth * x);
float sum = 0.0f;
for (int e = 0; e < kernelWindow; e++)
{
const int src_x = int(x * kernelWidth - kernelOffset - kernelPhase) + e;
const int src_x = int(x * scale) + e;
const int idx = this->index(src_x, y, wm);
sum += k->valueAt(x, e) * channel[idx];

@ -71,8 +71,8 @@ public:
NVIMAGE_API float applyKernel(const Kernel2 * k, int x, int y, int c, WrapMode wm) const;
NVIMAGE_API float applyKernelVertical(const Kernel1 * k, int x, int y, int c, WrapMode wm) const;
NVIMAGE_API float applyKernelHorizontal(const Kernel1 * k, int x, int y, int c, WrapMode wm) const;
NVIMAGE_API void applyKernelVertical(const PolyphaseKernel * k, int x, float yscale, int c, WrapMode wm, float * output) const;
NVIMAGE_API void applyKernelHorizontal(const PolyphaseKernel * k, float xscale, int y, int c, WrapMode wm, float * output) const;
NVIMAGE_API void applyKernelVertical(const PolyphaseKernel * k, float scale, int x, int c, WrapMode wm, float * output) const;
NVIMAGE_API void applyKernelHorizontal(const PolyphaseKernel * k, float scale, int y, int c, WrapMode wm, float * output) const;
uint width() const { return m_width; }

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