1 Commits
2.0.5 ... 2.0.4

Author SHA1 Message Date
624c5bd316 Create 2.0.4 release. 2008-10-06 20:16:02 +00:00
23 changed files with 76 additions and 309 deletions

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@ -1,4 +1,4 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.6.0)
CMAKE_MINIMUM_REQUIRED(VERSION 2.4.0)
PROJECT(NV)
ENABLE_TESTING()
@ -16,13 +16,6 @@ MESSAGE(STATUS "Setting optimal options")
MESSAGE(STATUS " Processor: ${NV_SYSTEM_PROCESSOR}")
MESSAGE(STATUS " Compiler Flags: ${CMAKE_CXX_FLAGS}")
IF(NVTT_SHARED)
SET(NVCORE_SHARED TRUE)
SET(NVMATH_SHARED TRUE)
SET(NVIMAGE_SHARED TRUE)
ENDIF(NVTT_SHARED)
ADD_SUBDIRECTORY(src)
IF(WIN32)

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@ -1,10 +1,3 @@
NVIDIA Texture Tools version 2.0.5
* Fix error in single color compressor. Fixes issue 66.
* Detect mismatch between CUDA runtime and driver, and disable CUDA in that case.
* Fix cmake files when compiling NVTT as a shared library.
* When linking nvtt dynamically on unix, link all libraries dynamically.
* Select fastest CUDA device.
NVIDIA Texture Tools version 2.0.4
* Fix error in RGB format output; reported by jonsoh. See issue 49.
* Added support RGB format dithering by jonsoh. Fixes issue 50 and 51.

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@ -1 +1 @@
2.0.5
2.0.4

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@ -57,7 +57,7 @@ MARK_AS_ADVANCED (CUDA_FOUND CUDA_COMPILER CUDA_RUNTIME_LIBRARY)
#SET(CUDA_OPTIONS "-ncfe")
SET(CUDA_OPTIONS "--host-compilation=C")
SET(CUDA_OPTIONS "")
IF (CUDA_EMULATION)
SET (CUDA_OPTIONS "${CUDA_OPTIONS} -deviceemu")

2
configure vendored
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@ -53,7 +53,7 @@ echo "-- Configuring nvidia-texture-tools "`cat VERSION`
mkdir -p ./build
cd ./build
$CMAKE .. -DNVTT_SHARED=1 -DCMAKE_BUILD_TYPE=$build -DCMAKE_INSTALL_PREFIX=$prefix -G "Unix Makefiles" || exit 1
$CMAKE .. -DCMAKE_BUILD_TYPE=$build -DCMAKE_INSTALL_PREFIX=$prefix -G "Unix Makefiles" || exit 1
cd ..
echo ""

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@ -281,10 +281,6 @@
RelativePath="..\..\..\src\nvcore\Debug.cpp"
>
</File>
<File
RelativePath="..\..\..\src\nvcore\Library.cpp"
>
</File>
<File
RelativePath="..\..\..\src\nvcore\Memory.cpp"
>
@ -319,10 +315,6 @@
RelativePath="..\..\..\src\nvcore\DefsVcWin32.h"
>
</File>
<File
RelativePath="..\..\..\src\nvcore\Library.h"
>
</File>
<File
RelativePath="..\..\..\src\nvcore\Memory.h"
>

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@ -53,8 +53,8 @@ END
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 2,0,5,0
PRODUCTVERSION 2,0,5,0
FILEVERSION 2,0,4,0
PRODUCTVERSION 2,0,4,0
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -71,12 +71,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "NVIDIA Corporation"
VALUE "FileDescription", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "FileVersion", "2, 0, 5, 0"
VALUE "FileVersion", "2, 0, 4, 0"
VALUE "InternalName", "nvtt"
VALUE "LegalCopyright", "Copyright (C) 2007"
VALUE "OriginalFilename", "nvtt.dll"
VALUE "ProductName", "NVIDIA Texture Tools Dynamic Link Library"
VALUE "ProductVersion", "2, 0, 5, 0"
VALUE "ProductVersion", "2, 0, 4, 0"
END
END
BLOCK "VarFileInfo"

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@ -19,19 +19,13 @@ SET(CORE_SRCS
TextWriter.h
TextWriter.cpp
Radix.h
Radix.cpp
Library.h
Library.cpp)
Radix.cpp)
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})
# targets
ADD_DEFINITIONS(-DNVCORE_EXPORTS)
IF(UNIX)
SET(LIBS ${LIBS} ${CMAKE_DL_LIBS})
ENDIF(UNIX)
IF(NVCORE_SHARED)
ADD_LIBRARY(nvcore SHARED ${CORE_SRCS})
ELSE(NVCORE_SHARED)

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@ -28,7 +28,7 @@
#endif
#if NV_OS_LINUX && defined(HAVE_EXECINFO_H)
# include <execinfo.h> // backtrace
# include <execinfo.h>
# if NV_CC_GNUC // defined(HAVE_CXXABI_H)
# include <cxxabi.h>
# endif
@ -39,13 +39,6 @@
# include <sys/types.h>
# include <sys/sysctl.h> // sysctl
# include <ucontext.h>
# undef HAVE_EXECINFO_H
# if defined(HAVE_EXECINFO_H) // only after OSX 10.5
# include <execinfo.h> // backtrace
# if NV_CC_GNUC // defined(HAVE_CXXABI_H)
# include <cxxabi.h>
# endif
# endif
#endif
#include <stdexcept> // std::runtime_error
@ -135,10 +128,6 @@ namespace
#if defined(HAVE_EXECINFO_H) // NV_OS_LINUX
static bool nvHasStackTrace() {
return backtrace != NULL;
}
static void nvPrintStackTrace(void * trace[], int size, int start=0) {
char ** string_array = backtrace_symbols(trace, size);
@ -177,26 +166,13 @@ namespace
static void * callerAddress(void * secret)
{
# if NV_OS_DARWIN
# if defined(_STRUCT_MCONTEXT)
# if NV_CPU_PPC
ucontext_t * ucp = (ucontext_t *)secret;
return (void *) ucp->uc_mcontext->__ss.__srr0;
# elif NV_CPU_X86
ucontext_t * ucp = (ucontext_t *)secret;
return (void *) ucp->uc_mcontext->__ss.__eip;
# endif
# else
# if NV_CPU_PPC
# if NV_OS_DARWIN && NV_CPU_PPC
ucontext_t * ucp = (ucontext_t *)secret;
return (void *) ucp->uc_mcontext->ss.srr0;
# elif NV_CPU_X86
# elif NV_OS_DARWIN && NV_CPU_X86
ucontext_t * ucp = (ucontext_t *)secret;
return (void *) ucp->uc_mcontext->ss.eip;
# endif
# endif
# else
# if NV_CPU_X86_64
# elif NV_CPU_X86_64
// #define REG_RIP REG_INDEX(rip) // seems to be 16
ucontext_t * ucp = (ucontext_t *)secret;
return (void *)ucp->uc_mcontext.gregs[REG_RIP];
@ -206,7 +182,8 @@ namespace
# elif NV_CPU_PPC
ucontext_t * ucp = (ucontext_t *)secret;
return (void *) ucp->uc_mcontext.regs->nip;
# endif
# else
return NULL;
# endif
// How to obtain the instruction pointers in different platforms, from mlton's source code.
@ -251,8 +228,7 @@ namespace
}
# if defined(HAVE_EXECINFO_H)
if (nvHasStackTrace()) // in case of weak linking
{
void * trace[64];
int size = backtrace(trace, 64);
@ -262,7 +238,7 @@ namespace
}
nvPrintStackTrace(trace, size, 1);
}
# endif // defined(HAVE_EXECINFO_H)
exit(0);
@ -397,12 +373,9 @@ namespace
# endif
# if defined(HAVE_EXECINFO_H)
if (nvHasStackTrace())
{
void * trace[64];
int size = backtrace(trace, 64);
nvPrintStackTrace(trace, size, 3);
}
# endif
// Exit cleanly.
@ -449,12 +422,9 @@ void NV_CDECL nvDebug(const char *msg, ...)
void debug::dumpInfo()
{
#if !NV_OS_WIN32 && defined(HAVE_SIGNAL_H) && defined(HAVE_EXECINFO_H)
if (nvHasStackTrace())
{
void * trace[64];
int size = backtrace(trace, 64);
nvPrintStackTrace(trace, size, 1);
}
#endif
}

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@ -2,7 +2,8 @@
#error "Do not include this file directly."
#endif
#include <stdint.h> // uint8_t, int8_t, ...
#include <stdlib.h> // uint8_t, int8_t, ...
// Function linkage
#define DLL_IMPORT

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@ -19,9 +19,7 @@
// Set standard function names.
#define snprintf _snprintf
#if _MSC_VER < 1500
#define vsnprintf _vsnprintf
#endif
#define vsscanf _vsscanf
#define chdir _chdir
#define getcwd _getcwd

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@ -1,41 +0,0 @@
#include "Library.h"
#include "Debug.h"
#if NV_OS_WIN32
#define WIN32_LEAN_AND_MEAN
#define VC_EXTRALEAN
#include <windows.h>
#else
#include <dlfcn.h>
#endif
void * nvLoadLibrary(const char * name)
{
#if NV_OS_WIN32
return (void *)LoadLibraryExA( name, NULL, 0 );
#else
return dlopen(name, RTLD_LAZY);
#endif
}
void nvUnloadLibrary(void * handle)
{
nvDebugCheck(handle != NULL);
#if NV_OS_WIN32
FreeLibrary((HMODULE)handle);
#else
dlclose(handle);
#endif
}
void * nvBindSymbol(void * handle, const char * symbol)
{
#if NV_OS_WIN32
return (void *)GetProcAddress((HMODULE)handle, symbol);
#else
return (void *)dlsym(handle, symbol);
#endif
}

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@ -1,50 +0,0 @@
// This code is in the public domain -- castano@gmail.com
#ifndef NV_CORE_LIBRARY_H
#define NV_CORE_LIBRARY_H
#include <nvcore/nvcore.h>
#if NV_OS_WIN32
#define LIBRARY_NAME(name) #name ".dll"
#elif NV_OS_DARWIN
#define NV_LIBRARY_NAME(name) "lib" #name ".dylib"
#else
#define NV_LIBRARY_NAME(name) "lib" #name ".so"
#endif
NVCORE_API void * nvLoadLibrary(const char * name);
NVCORE_API void nvUnloadLibrary(void * lib);
NVCORE_API void * nvBindSymbol(void * lib, const char * symbol);
class NVCORE_CLASS Library
{
public:
Library(const char * name)
{
handle = nvLoadLibrary(name);
}
~Library()
{
if (isValid())
{
nvUnloadLibrary(handle);
}
}
bool isValid() const
{
return handle != NULL;
}
void * bindSymbol(const char * symbol)
{
return nvBindSymbol(handle, symbol);
}
private:
void * handle;
};
#endif // NV_CORE_LIBRARY_H

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@ -24,7 +24,7 @@ __forceinline void nvPrefetch(const void * mem)
#else // NV_CC_MSVC
// do nothing in other case.
#define nvPrefetch(ptr)
#define piPrefetch(ptr)
#endif // NV_CC_MSVC

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@ -43,12 +43,9 @@ public:
/** Delete owned pointer and assign new one. */
void operator=( T * p ) {
if (p != m_ptr)
{
delete m_ptr;
m_ptr = p;
}
}
/** Member access. */
T * operator -> () const {
@ -252,14 +249,14 @@ public:
/** -> operator. */
BaseClass * operator -> () const
{
nvCheck( m_ptr != NULL );
piCheck( m_ptr != NULL );
return m_ptr;
}
/** * operator. */
BaseClass & operator*() const
{
nvCheck( m_ptr != NULL );
piCheck( m_ptr != NULL );
return *m_ptr;
}

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@ -14,7 +14,7 @@ namespace nv
uint strHash(const char * str, uint h) NV_PURE;
/// String hash based on Bernstein's hash.
/// String hash vased on Bernstein's hash.
inline uint strHash(const char * data, uint h = 5381)
{
uint i;
@ -212,13 +212,10 @@ namespace nv
/// Implement value semantics.
String & operator=( const String & str )
{
if (str.data != data)
{
release();
data = str.data;
addRef();
}
return *this;
}

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@ -532,7 +532,7 @@ DDSHeader::DDSHeader()
// Store version information on the reserved header attributes.
this->reserved[9] = MAKEFOURCC('N', 'V', 'T', 'T');
this->reserved[10] = (2 << 16) | (0 << 8) | (5); // major.minor.revision
this->reserved[10] = (2 << 16) | (0 << 8) | (4); // major.minor.revision
this->pf.size = 32;
this->pf.flags = 0;

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@ -108,7 +108,7 @@ public:
float area() const
{
const Vector3 d = extents();
return 8.0f * (d.x()*d.y() + d.x()*d.z() + d.y()*d.z());
return 4.0f * (d.x()*d.y() + d.x()*d.z() + d.y()*d.z());
}
/// Get the volume of the box.
@ -118,14 +118,6 @@ public:
return 8.0f * (d.x() * d.y() * d.z());
}
/// Return true if the box contains the given point.
bool contains(Vector3::Arg p) const
{
return
m_mins.x() < p.x() && m_mins.y() < p.y() && m_mins.z() < p.z() &&
m_maxs.x() > p.x() && m_maxs.y() > p.y() && m_maxs.z() > p.z();
}
private:
Vector3 m_mins;
@ -133,6 +125,15 @@ private:
};
/*
/// Point inside box test.
inline bool pointInsideBox(const Box & b, Vector3::Arg p) const
{
return (m_mins.x() < p.x() && m_mins.y() < p.y() && m_mins.z() < p.z() &&
m_maxs.x() > p.x() && m_maxs.y() > p.y() && m_maxs.z() > p.z());
}
*/
} // nv namespace

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@ -44,8 +44,7 @@ INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})
ADD_DEFINITIONS(-DNVTT_EXPORTS)
IF(NVTT_SHARED)
ADD_DEFINITIONS(-DNVTT_SHARED=1)
ADD_LIBRARY(nvtt SHARED ${NVTT_SRCS})
ADD_LIBRARY(nvtt SHARED ${DXT_SRCS})
ELSE(NVTT_SHARED)
ADD_LIBRARY(nvtt ${NVTT_SRCS})
ENDIF(NVTT_SHARED)

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@ -211,10 +211,6 @@ Compressor::Compressor() : m(*new Compressor::Private())
if (m.cudaEnabled)
{
// Select fastest CUDA device.
int device = cuda::getFastestDevice();
cuda::setDevice(device);
m.cuda = new CudaCompressor();
if (!m.cuda->isValid())
@ -241,10 +237,6 @@ void Compressor::enableCudaAcceleration(bool enable)
if (m.cudaEnabled && m.cuda == NULL)
{
// Select fastest CUDA device.
int device = cuda::getFastestDevice();
cuda::setDevice(device);
m.cuda = new CudaCompressor();
if (!m.cuda->isValid())

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@ -191,9 +191,6 @@ __device__ void loadColorBlock(const uint * image, float3 colors[16], float3 sum
*sameColor = (axis == make_float3(0, 0, 0));
// Single color compressor needs unweighted colors.
if (*sameColor) colors[idx] = rawColors[idx];
dps[idx] = dot(rawColors[idx], axis);
#if __DEVICE_EMULATION__

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@ -22,7 +22,6 @@
// OTHER DEALINGS IN THE SOFTWARE.
#include <nvcore/Debug.h>
#include <nvcore/Library.h>
#include "CudaUtils.h"
#if defined HAVE_CUDA
@ -70,35 +69,6 @@ static bool isWow32()
#endif
static bool isCudaDriverAvailable(uint version)
{
#if NV_OS_WIN32
Library nvcuda("nvcuda.dll");
#else
Library nvcuda(NV_LIBRARY_NAME(cuda));
#endif
if (!nvcuda.isValid())
{
return false;
}
if (version > 2000)
{
void * address = nvcuda.bindSymbol("cuStreamCreate");
if (address == NULL) return false;
}
if (version > 2010)
{
void * address = nvcuda.bindSymbol("cuLoadDataEx");
if (address == NULL) return false;
}
return true;
}
/// Determine if CUDA is available.
bool nv::cuda::isHardwarePresent()
{
@ -120,12 +90,6 @@ bool nv::cuda::isHardwarePresent()
return false;
}
// Make sure that CUDA driver matches CUDA runtime.
if (!isCudaDriverAvailable(CUDART_VERSION))
{
return false;
}
// @@ Make sure that warp size == 32
}
@ -151,35 +115,6 @@ int nv::cuda::deviceCount()
return 0;
}
int nv::cuda::getFastestDevice()
{
int max_gflops_device = 0;
#if defined HAVE_CUDA
int max_gflops = 0;
const int device_count = deviceCount();
int current_device = 0;
while (current_device < device_count)
{
cudaDeviceProp device_properties;
cudaGetDeviceProperties(&device_properties, current_device);
int gflops = device_properties.multiProcessorCount * device_properties.clockRate;
if (device_properties.major != -1 && device_properties.minor != -1)
{
if( gflops > max_gflops )
{
max_gflops = gflops;
max_gflops_device = current_device;
}
}
current_device++;
}
#endif
return max_gflops_device;
}
/// Activate the given devices.
bool nv::cuda::setDevice(int i)
{

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@ -31,7 +31,6 @@ namespace nv
{
bool isHardwarePresent();
int deviceCount();
int getFastestDevice();
bool setDevice(int i);
};