// Copyright NVIDIA Corporation 2007 -- Ignacio Castano // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #pragma once #ifndef NV_IMAGE_NORMALMAP_H #define NV_IMAGE_NORMALMAP_H #include "nvimage.h" #include "FloatImage.h" #include "nvmath/Vector.h" namespace nv { class Image; enum NormalMapFilter { NormalMapFilter_Sobel3x3, // fine detail NormalMapFilter_Sobel5x5, // medium detail NormalMapFilter_Sobel7x7, // large detail NormalMapFilter_Sobel9x9, // very large }; // @@ These two functions should be deprecated: FloatImage * createNormalMap(const Image * img, FloatImage::WrapMode wm, Vector4::Arg heightWeights, NormalMapFilter filter = NormalMapFilter_Sobel3x3); FloatImage * createNormalMap(const Image * img, FloatImage::WrapMode wm, Vector4::Arg heightWeights, Vector4::Arg filterWeights); FloatImage * createNormalMap(const FloatImage * img, FloatImage::WrapMode wm, Vector4::Arg filterWeights); void normalizeNormalMap(FloatImage * img); // @@ Add generation of DU/DV maps. } // nv namespace #endif // NV_IMAGE_NORMALMAP_H