// Copyright NVIDIA Corporation 2008 -- Ignacio Castano // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #ifndef NV_TT_COMPRESSOR_H #define NV_TT_COMPRESSOR_H #include #include #include "nvtt.h" namespace nv { class Image; } namespace nvtt { struct Mipmap; struct Compressor::Private { Private() {} bool compress(const InputOptions::Private & inputOptions, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const; int estimateSize(const InputOptions::Private & inputOptions, const CompressionOptions::Private & compressionOptions) const; private: bool outputHeader(const InputOptions::Private & inputOptions, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const; bool compressMipmaps(uint f, const InputOptions::Private & inputOptions, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const; bool initMipmap(Mipmap & mipmap, const InputOptions::Private & inputOptions, uint w, uint h, uint d, uint f, uint m) const; int findExactMipmap(const InputOptions::Private & inputOptions, uint w, uint h, uint d, uint f) const; int findClosestMipmap(const InputOptions::Private & inputOptions, uint w, uint h, uint d, uint f) const; void downsampleMipmap(Mipmap & mipmap, const InputOptions::Private & inputOptions) const; void scaleMipmap(Mipmap & mipmap, const InputOptions::Private & inputOptions, uint w, uint h, uint d) const; void processInputImage(Mipmap & mipmap, const InputOptions::Private & inputOptions) const; void quantizeMipmap(Mipmap & mipmap, const CompressionOptions::Private & compressionOptions) const; bool compressMipmap(const Mipmap & mipmap, const CompressionOptions::Private & compressionOptions, const OutputOptions::Private & outputOptions) const; public: bool cudaSupported; bool cudaEnabled; nv::AutoPtr cuda; }; } // nvtt namespace #endif // NV_TT_COMPRESSOR_H