Short term: - Improve quality of fast compressors. - More accelerated compressors. - Accelerate mipmap generation. - Generic RGB pixel format conversion. - Do not assume that alpha is used for transparency. Longer term: - support for DXT1a format. - support for correct cubemap filtering. - support for correct cubemap borders and atlas borders. (Crytek request) - support for 3d textures & 3d compression. - Add support for occlusion map, horizon map & bent normal map generation. - Add support for accurate normal map mipmap computation. Using lighting integrals. - Add support for YCoCg and JPEG-LS color transforms. Add high quality DXT5-RGB compression. - Add full support for mirror wrap mode. - Generation of cone maps for relief mapping. - Add min/max box mipmap filters.