//===================================================================== // Copyright (c) 2020 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files(the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions : // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // /// \file CMP_Core.h CPU User Interface // //===================================================================== #ifndef CMP_CORE_H #define CMP_CORE_H #include #ifdef _WIN32 #define CMP_CDECL __cdecl #else #define CMP_CDECL #endif //==================================================================================== // API Definitions for Core API //------------------------------------------------------------------------------------ // All API return 0 on success else error codes > 0 // See Common_Def.h CGU_CORE_ values for the error codes //===================================================================================== //====================================================================================================== // Block level setting option: Create and Destroy Reference Pointers //====================================================================================================== // Context create and destroy to use for BCn codec settings, where n is the set [1,2,3,4,5,6,7] // All codecs will use default max quality settings, users can create multiple contexts to // set quality levels, masks , channel mapping, etc... int CMP_CDECL CreateOptionsBC1(void **optionsBC1); int CMP_CDECL CreateOptionsBC2(void **optionsBC2); int CMP_CDECL CreateOptionsBC3(void **optionsBC3); int CMP_CDECL CreateOptionsBC4(void **optionsBC4); int CMP_CDECL CreateOptionsBC5(void **optionsBC5); int CMP_CDECL CreateOptionsBC6(void **optionsBC6); int CMP_CDECL CreateOptionsBC7(void **optionsBC7); int CMP_CDECL DestroyOptionsBC1(void *optionsBC1); int CMP_CDECL DestroyOptionsBC2(void *optionsBC2); int CMP_CDECL DestroyOptionsBC3(void *optionsBC3); int CMP_CDECL DestroyOptionsBC4(void *optionsBC4); int CMP_CDECL DestroyOptionsBC5(void *optionsBC5); int CMP_CDECL DestroyOptionsBC6(void *optionsBC6); int CMP_CDECL DestroyOptionsBC7(void *optionsBC7); //====================================================================================================== // Block level settings using the options Reference Pointers //====================================================================================================== // Setting channel Weights : Applies to BC1, BC2 and BC3 valid ranges are [0..1.0f] Default is {1.0f, 1.0f , 1.0f} // Use channel weightings. With swizzled formats the weighting applies to the data within the specified channel not the channel itself. int CMP_CDECL SetChannelWeightsBC1(void *options, float WeightRed, float WeightGreen, float WeightBlue); int CMP_CDECL SetChannelWeightsBC2(void *options, float WeightRed, float WeightGreen, float WeightBlue); int CMP_CDECL SetChannelWeightsBC3(void *options, float WeightRed, float WeightGreen, float WeightBlue); // True sets mapping CMP_Core BC1, BC2 & BC3 to decode Red,Green,Blue and Alpha as // RGBA to channels [0,1,2,3] else BGRA maps to [0,1,2,3] // Default is set to true. int CMP_CDECL SetDecodeChannelMapping(void *options, bool mapRGBA); int CMP_CDECL SetQualityBC1(void *options, float fquality); int CMP_CDECL SetQualityBC2(void *options, float fquality); int CMP_CDECL SetQualityBC3(void *options, float fquality); int CMP_CDECL SetQualityBC4(void *options, float fquality); int CMP_CDECL SetQualityBC5(void *options, float fquality); int CMP_CDECL SetQualityBC6(void *options, float fquality); int CMP_CDECL SetQualityBC7(void *options, float fquality); int CMP_CDECL SetAlphaThresholdBC1(void *options, unsigned char alphaThreshold); int CMP_CDECL SetMaskBC6(void *options, unsigned int mask); int CMP_CDECL SetMaskBC7(void *options, unsigned char mask); int CMP_CDECL SetAlphaOptionsBC7(void *options, bool imageNeedsAlpha, bool colourRestrict, bool alphaRestrict); int CMP_CDECL SetErrorThresholdBC7(void *options, float minThreshold, float maxThreshold); //====================================================================================================== // (4x4) Block level 4 channel source CompressBlock and DecompressBlock API for BCn Codecs //====================================================================================================== // The options parameter for these API can be set to null in the calls if defaults settings is sufficient // Example: CompressBlockBC1(srcBlock,16,cmpBlock,NULL); For "C" call // CompressBlockBC1(srcBlock,16,cmpBlock); For "C++" calls // // To use this parameter first create the options context using the CreateOptions call // then use the Set Options to set various codec settings and pass them to the appropriate // Compress or Decompress API. // The source (srcBlock) channel format is expected to be RGBA:8888 by default for LDR Codecs // for BC6H the format is RGBA Half float (16 bits per channel) //------------------------------------------------------------------------------------------------------ #ifdef __cplusplus #define CMP_DEFAULTNULL =NULL #else #define CMP_DEFAULTNULL #endif //========================================================================================================= // 4 channel Sources, default format RGBA:8888 is processed as a 4x4 block starting at srcBlock location // where each row of the block is calculated from srcStride //========================================================================================================= int CMP_CDECL CompressBlockBC1(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[8 ], const void *options CMP_DEFAULTNULL); int CMP_CDECL CompressBlockBC2(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL); int CMP_CDECL CompressBlockBC3(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL); int CMP_CDECL CompressBlockBC7(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL); int CMP_CDECL DecompressBlockBC1(const unsigned char cmpBlock[8 ], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL); int CMP_CDECL DecompressBlockBC2(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL); int CMP_CDECL DecompressBlockBC3(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL); int CMP_CDECL DecompressBlockBC7(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL); //================================================ // 1 channel Source 4x4 8 bits per block //================================================ int CMP_CDECL CompressBlockBC4(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[8], const void *options CMP_DEFAULTNULL); int CMP_CDECL DecompressBlockBC4(const unsigned char cmpBlock[8], unsigned char srcBlock[16], const void *options CMP_DEFAULTNULL); //================================================ // 2 channel Source 2x(4x4 8 bits) //================================================ int CMP_CDECL CompressBlockBC5(const unsigned char *srcBlock1, unsigned int srcStrideInBytes1, const unsigned char *srcBlock2, unsigned int srcStrideInBytes2, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL); int CMP_CDECL DecompressBlockBC5(const unsigned char cmpBlock[16], unsigned char srcBlock1[16], unsigned char srcBlock2[16], const void *options CMP_DEFAULTNULL); //======================================================================================== // For 3 channel Source RGB_16, Note srcStride is in unsigned short steps (2 bytes each) //======================================================================================== int CMP_CDECL CompressBlockBC6(const unsigned short *srcBlock, unsigned int srcStrideInShorts, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL); int CMP_CDECL DecompressBlockBC6(const unsigned char cmpBlock[16], unsigned short srcBlock[48], const void *options CMP_DEFAULTNULL); #endif // CMP_CORE