#summary NVIDIA Texture Tools Roadmap #labels Featured Here's a rough roadmap for the next releases of the NVIDIA Texture Tools: = 2.1 = Completed features: * ~~Support for linear color transforms and swizzles: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=4 Issue 4]~~ * ~~Migration to CUDA 2.0: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=46 Issue 46]~~ * ~~Support for alpha premultiplication. [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=30 Issue 30]~~ * ~~Output AMD swizzle codes in DDS headers.~~ In progress: * Major refactoring and cleanup. * ~~Support for different alpha modes: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=30 Issue 30]~~ * Support for floating point formats: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=27 Issue 27] * Support for YCoCg color transform: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=18 Issue 18] Optional features: * DXT1n support: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=21 Issue 21] * CTX1 support: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=21 Issue 21] * Add option to disable single color compressor: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=53 Issue 53] * Image viewer (nvdisplay): [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=53 Issue 53] = 2.2 = Planned features: * More CUDA accelerated compressors and image processing operations. [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=29 Issue 29] * Support for DX11 compression formats. * RGBE output format: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=57 Issue 57] * Simple tone mapping options: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=58 Issue 58] * Better support for DX10 style DDS files: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=41 Issue 41] Optional features: * Win64 image loaders: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=31 Issue 31] * Better command line parsing and more command line options. * Experimental lower level interface. = 2.3 = Planned features: * Use CUDA driver interface: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=25 Issue 25] * Photoshop plugin: [http://code.google.com/p/nvidia-texture-tools/issues/detail?id=33 Issue 33]