// This code is in the public domain -- castanyo@yahoo.es #ifndef NV_CORE_MEMORY_H #define NV_CORE_MEMORY_H #include #include // malloc(), realloc() and free() #include // size_t #include // new and delete // Custom memory allocator namespace nv { namespace mem { NVCORE_API void * malloc(size_t size); NVCORE_API void * malloc(size_t size, const char * file, int line); NVCORE_API void free(const void * ptr); NVCORE_API void * realloc(void * ptr, size_t size); } // mem namespace } // nv namespace // Override new/delete inline void * operator new (size_t size) throw() { return nv::mem::malloc(size); } inline void operator delete (void *p) throw() { nv::mem::free(p); } inline void * operator new [] (size_t size) throw() { return nv::mem::malloc(size); } inline void operator delete [] (void * p) throw() { nv::mem::free(p); } /* #ifdef _DEBUG #define new new(__FILE__, __LINE__) #define malloc(i) malloc(i, __FILE__, __LINE__) #endif */ #if 0 /* File: main.cpp Version: 1.0 Abstract: Overrides the C++ 'operator new' and 'operator delete'. 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Copyright © 2006 Apple Computer, Inc., All Rights Reserved */ /* This sample shows how to override the C++ global 'new' and 'delete' operators. */ #include #include #include #include #include /* Some variables and code to make the example do something. */ namespace { unsigned long long gNewCounter; // number of times 'new' was called unsigned long long gDeleteCounter; // number of times 'delete' was called void printCounters() // print the counters above { std::cout << "new was called " << gNewCounter << " times and delete was called " << gDeleteCounter << " times\n"; } } /* These are the overridden new and delete routines. Most applications will want to override at least these four versions of new/delete if they override any of them. In Mac OS, it's not necessary to override the array versions of operator new and delete if all they would do is call the non-array versions; the C++ standard library, as an extension to the C++ standard, does this for you. Developers should consult the section [lib.support.dynamic] in the C++ standard to see the requirements on the generic operators new and delete; the system may expect that your overridden operators meet all these requirements. Your operators may be called by the system, even early in start-up before constructors have been executed. */ void* operator new(std::size_t sz) throw (std::bad_alloc) { void *result = std::malloc (sz == 0 ? 1 : sz); if (result == NULL) throw std::bad_alloc(); gNewCounter++; return result; } void operator delete(void* p) throw() { if (p == NULL) return; std::free (p); gDeleteCounter++; } /* These are the 'nothrow' versions of the above operators. The system version will try to call a std::new_handler if they fail, but your overriding versions are not required to do this. */ void* operator new(std::size_t sz, const std::nothrow_t&) throw() { try { void * result = ::operator new (sz); // calls our overridden operator new return result; } catch (std::bad_alloc &) { return NULL; } } void operator delete(void* p, const std::nothrow_t&) throw() { ::operator delete (p); } /* Bug 4067110 is that if your program has no weak symbols at all, the linker will not set the WEAK_DEFINES bit in the Mach-O header and as a result the new and delete operators above won't be seen by system libraries. This is mostly a problem for test programs and small examples, since almost all real C++ programs complicated enough to override new and delete will have at least one weak symbol. However, this is a small example, so: */ void __attribute__((weak, visibility("default"))) workaroundFor4067110 () { } /* This is a simple test program that causes the runtime library to call new and delete. */ int main() { atexit (printCounters); try { std::locale example("does_not_exist"); } catch (std::runtime_error &x) { } return 0; } #endif // 0 #endif // NV_CORE_MEMORY_H