INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}) INCLUDE_DIRECTORIES(${NV_SOURCE_DIR}/extern/poshlib) INCLUDE_DIRECTORIES(${NV_SOURCE_DIR}/extern/stb) SUBDIRS(nvcore) SUBDIRS(nvmath) SUBDIRS(nvimage) SUBDIRS(nvthread) SUBDIRS(nvtt) SUBDIRS(bc6h) SUBDIRS(bc7) # OpenGL INCLUDE(FindOpenGL) IF(OPENGL_FOUND) MESSAGE(STATUS "Looking for OpenGL - found") ELSE(OPENGL_FOUND) MESSAGE(STATUS "Looking for OpenGL - not found") ENDIF(OPENGL_FOUND) # GLUT INCLUDE(FindGLUT) IF(GLUT_FOUND) MESSAGE(STATUS "Looking for GLUT - found") ELSE(GLUT_FOUND) MESSAGE(STATUS "Looking for GLUT - not found") ENDIF(GLUT_FOUND) # DirectX INCLUDE(${NV_CMAKE_DIR}/FindDirectX.cmake) IF(DX10_FOUND) MESSAGE(STATUS "Looking for DirectX - found") ELSE(DX10_FOUND) MESSAGE(STATUS "Looking for DirectX - not found") ENDIF(DX10_FOUND) # GLEW INCLUDE(${NV_CMAKE_DIR}/FindGLEW.cmake) IF(GLEW_FOUND) MESSAGE(STATUS "Looking for GLEW - found") ELSE(GLEW_FOUND) MESSAGE(STATUS "Looking for GLEW - not found") ENDIF(GLEW_FOUND) # Cg INCLUDE(${NV_CMAKE_DIR}/FindCg.cmake) IF(CG_FOUND) MESSAGE(STATUS "Looking for Cg - found") ELSE(CG_FOUND) MESSAGE(STATUS "Looking for Cg - not found") ENDIF(CG_FOUND) # CUDA #FIND_PACKAGE(CUDA) IF(CUDA_FOUND) IF(MINGW) MESSAGE(STATUS "Looking for CUDA - not supported on MinGW") UNSET(CUDA_FOUND) ENDIF(MINGW) IF(CUDA_FOUND) SET(HAVE_CUDA ${CUDA_FOUND} CACHE BOOL "Set to TRUE if CUDA is found, FALSE otherwise") MESSAGE(STATUS "Looking for CUDA - found") ENDIF(CUDA_FOUND) ELSE(CUDA_FOUND) MESSAGE(STATUS "Looking for CUDA - not found") ENDIF(CUDA_FOUND) # Maya INCLUDE(${NV_CMAKE_DIR}/FindMaya.cmake) IF(MAYA_FOUND) SET(HAVE_MAYA ${MAYA_FOUND} CACHE BOOL "Set to TRUE if Maya is found, FALSE otherwise") MESSAGE(STATUS "Looking for Maya - found") ELSE(MAYA_FOUND) MESSAGE(STATUS "Looking for Maya - not found") ENDIF(MAYA_FOUND) # FreeImage #INCLUDE(${NV_CMAKE_DIR}/FindFreeImage.cmake) IF(FREEIMAGE_FOUND) SET(HAVE_FREEIMAGE ${FREEIMAGE_FOUND} CACHE BOOL "Set to TRUE if FreeImage is found, FALSE otherwise") MESSAGE(STATUS "Looking for FreeImage - found") ELSE(FREEIMAGE_FOUND) MESSAGE(STATUS "Looking for FreeImage - not found") ENDIF(FREEIMAGE_FOUND) # JPEG #INCLUDE(FindJPEG) IF(JPEG_FOUND) SET(HAVE_JPEG ${JPEG_FOUND} CACHE BOOL "Set to TRUE if JPEG is found, FALSE otherwise") MESSAGE(STATUS "Looking for JPEG - found") ELSE(JPEG_FOUND) MESSAGE(STATUS "Looking for JPEG - not found") ENDIF(JPEG_FOUND) # PNG #INCLUDE(FindPNG) IF(PNG_FOUND) SET(HAVE_PNG ${PNG_FOUND} CACHE BOOL "Set to TRUE if PNG is found, FALSE otherwise") MESSAGE(STATUS "Looking for PNG - found") ELSE(PNG_FOUND) MESSAGE(STATUS "Looking for PNG - not found") ENDIF(PNG_FOUND) # TIFF #SET(TIFF_NAMES libtiff) INCLUDE(FindTIFF) IF(TIFF_FOUND) SET(HAVE_TIFF ${TIFF_FOUND} CACHE BOOL "Set to TRUE if TIFF is found, FALSE otherwise") MESSAGE(STATUS "Looking for TIFF - found") ELSE(TIFF_FOUND) MESSAGE(STATUS "Looking for TIFF - not found") ENDIF(TIFF_FOUND) # OpenEXR #INCLUDE(${NV_CMAKE_DIR}/FindOpenEXR.cmake) IF(OPENEXR_FOUND) SET(HAVE_OPENEXR ${OPENEXR_FOUND} CACHE BOOL "Set to TRUE if OpenEXR is found, FALSE otherwise") MESSAGE(STATUS "Looking for OpenEXR - found") ELSE(OPENEXR_FOUND) MESSAGE(STATUS "Looking for OpenEXR - not found") ENDIF(OPENEXR_FOUND) # OpenMP INCLUDE(FindOpenMP) IF(OPENMP_FOUND) SET(HAVE_OPENMP ${OPENMP_FOUND} CACHE BOOL "Set to TRUE if OpenMP is found, FALSE otherwise") MESSAGE(STATUS "Looking for OpenMP - found") SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}") SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}") ELSE(OPENMP_FOUND) MESSAGE(STATUS "Looking for OpenMP - not found") ENDIF(OPENMP_FOUND) # Qt FIND_PACKAGE(Qt4) # Threads FIND_PACKAGE(Threads REQUIRED) MESSAGE(STATUS "Use thread library: ${CMAKE_THREAD_LIBS_INIT}") SET(LIBS ${LIBS} ${CMAKE_THREAD_LIBS_INIT}) # configuration file INCLUDE(CheckIncludeFiles) CHECK_INCLUDE_FILES("unistd.h" HAVE_UNISTD_H) CHECK_INCLUDE_FILES("stdarg.h" HAVE_STDARG_H) CHECK_INCLUDE_FILES("signal.h" HAVE_SIGNAL_H) CHECK_INCLUDE_FILES("execinfo.h" HAVE_EXECINFO_H) CHECK_INCLUDE_FILES("malloc.h" HAVE_MALLOC_H) CHECK_INCLUDE_FILES("dispatch/dispatch.h" HAVE_DISPATCH_H) CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/nvconfig.h.in ${CMAKE_CURRENT_BINARY_DIR}/nvconfig.h)