Here's a rough roadmap for the next releases of the NVIDIA Texture Tools: # 2.1 # Completed features: * ~~Support for linear color transforms and swizzles: [Issue 4](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=4)~~ * ~~Migration to CUDA 2.0: [Issue 46](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=46)~~ * ~~Support for alpha premultiplication. [Issue 30](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=30)~~ * ~~Output AMD swizzle codes in DDS headers.~~ In progress: * Major refactoring and cleanup. * ~~Support for different alpha modes: [Issue 30](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=30)~~ * Support for floating point formats: [Issue 27](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=27) * Support for YCoCg color transform: [Issue 18](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=18) Optional features: * DXT1n support: [Issue 21](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=21) * CTX1 support: [Issue 21](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=21) * Add option to disable single color compressor: [Issue 53](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=53) * Image viewer (nvdisplay): [Issue 53](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=53) # 2.2 # Planned features: * More CUDA accelerated compressors and image processing operations. [Issue 29](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=29) * Support for DX11 compression formats. * RGBE output format: [Issue 57](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=57) * Simple tone mapping options: [Issue 58](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=58) * Better support for DX10 style DDS files: [Issue 41](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=41) Optional features: * Win64 image loaders: [Issue 31](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=31) * Better command line parsing and more command line options. * Experimental lower level interface. # 2.3 # Planned features: * Use CUDA driver interface: [Issue 25](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=25) * Photoshop plugin: [Issue 33](http://code.google.com/p/nvidia-texture-tools/issues/detail?id=33)