NVIDIA Texture Tools version 2.0.3 * More accurate DXT3 compressor. Fixes issue 38. * Remove legacy compressors. Fix issue 34. * Check for single color in all compressors. Fixes issue 43. * Fix error in fast downsample filter, reported by Noel Llopis. NVIDIA Texture Tools version 2.0.2 * Fix copy ctor error reported by Richard Sim. * Fix indexMirror error reported by Chris Lambert. * Fix vc8 post build command, reported by Richard Sim. * Fix RGBA modes with less than 32 bpp by Viktor Linder. * Fix alpha decompression by Amorilia. See issue 40. * Avoid default-initialized constructors for POD types, reported by Jim Tilander. * Add single color compresor for DXT1a. * Set swizzle code to ATI2 files. See issue 41. NVIDIA Texture Tools version 2.0.1 * Fix memory leaks. * Pre-allocate device memory for CUDA compressor. * Add single color compressor. Thanks to Amir Ebrahimi. * Better CUDA error checking. NVIDIA Texture Tools version 2.0.0 * Fixed PSNR formula in nvimgdiff. * Added support for arbitrary RGB formats. * Add support for DXT1a. Solves issue 1. * Refactor and improve compression quality of fast compressors. * Add cmake scripts to detect processor and chose compiler options. * Fix normal map decompression. * Evaluate angular deviation error for normal maps in nvimgdiff. * Fix DXT1 compression with custom color metrics. * Fix error in normal map generation from heightmap mipmaps. * Fix errors in estimateSize. * Fix errors when maxLevel is used. * Enable the use of BC5 not just for normal maps. * Add mirror wrapping mode, use by default. * Implement polyphase filters. Solves issue 3. * Add box and triangle filter sampling. * Refactor nvtt public interface. * Add resizing input options (setMaxExtents, setRoundMode). Solves issue 12. * Plain C and C# wrappers. Solves issue 22. NVIDIA Texture Tools version 0.9.4 * Added support for input DDS files, including cube maps. * Added support for input PSD files. * Added nvdecompress tool. * Added nvimgdiff tool. * Added nvddsinfo tool. * CUDA compressor 22% faster. * DXT3 & DXT5 CUDA compressors. * Faster DXT5n CPU compressor. * Many bug fixes. NVIDIA Texture Tools version 0.9.3 * Fix non power of two textures. * Fix estimateSize with rgb format. * Fix error in cuda compressor block limit. NVIDIA Texture Tools version 0.9.2 * Improved alpha compression. * Improved fast DXT1 compression. * Documentation and release notes. NVIDIA Texture Tools version 0.9.1 * Bug fix release. NVIDIA Texture Tools version 0.9.0 * Private beta prerelease.