// This code is in the public domain -- Ignacio Castaņo #pragma once #ifndef NV_CORE_UTILS_H #define NV_CORE_UTILS_H #include "nvcore.h" #include "Debug.h" // nvDebugCheck namespace nv { /// Swap two values. template inline void swap(T & a, T & b) { T temp = a; a = b; b = temp; } /// Return the maximum of the two arguments. template inline const T & max(const T & a, const T & b) { //return std::max(a, b); if( a < b ) { return b; } return a; } /// Return the maximum of the three arguments. template inline const T & max(const T & a, const T & b, const T & c) { return max(a, max(b, c)); } /// Return the minimum of two values. template inline const T & min(const T & a, const T & b) { //return std::min(a, b); if( b < a ) { return b; } return a; } /// Return the maximum of the three arguments. template inline const T & min(const T & a, const T & b, const T & c) { return min(a, min(b, c)); } /// Clamp between two values. template inline const T & clamp(const T & x, const T & a, const T & b) { return min(max(x, a), b); } /** Return the next power of two. * @see http://graphics.stanford.edu/~seander/bithacks.html * @warning Behaviour for 0 is undefined. * @note isPowerOfTwo(x) == true -> nextPowerOfTwo(x) == x * @note nextPowerOfTwo(x) = 2 << log2(x-1) */ inline uint nextPowerOfTwo( uint x ) { nvDebugCheck( x != 0 ); #if 1 // On modern CPUs this is supposed to be as fast as using the bsr instruction. x--; x |= x >> 1; x |= x >> 2; x |= x >> 4; x |= x >> 8; x |= x >> 16; return x+1; #else uint p = 1; while( x > p ) { p += p; } return p; #endif } /// Return true if @a n is a power of two. inline bool isPowerOfTwo( uint n ) { return (n & (n-1)) == 0; } // Some hash functors: template struct Hash { inline uint sdbm_hash(const void * data_in, uint size, uint h = 5381) const { const uint8 * data = (const uint8 *) data_in; uint i = 0; while (i < size) { h = (h << 16) + (h << 6) - h + (uint) data[i++]; } return h; } uint operator()(const Key & k) const { return sdbm_hash(&k, sizeof(Key)); } }; template <> struct Hash { uint operator()(int x) const { return x; } }; template <> struct Hash { uint operator()(uint x) const { return x; } }; template struct Equal { bool operator()(const Key & k0, const Key & k1) const { return k0 == k1; } }; } // nv namespace #endif // NV_CORE_UTILS_H