// Copyright NVIDIA Corporation 2007 -- Ignacio Castano // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #ifndef NV_TT_COMPRESSDXT_H #define NV_TT_COMPRESSDXT_H #include #include "nvtt.h" namespace nv { class Image; class FloatImage; void doPrecomputation(); // Fast compressors. void fastCompressDXT1(const Image * image, const nvtt::OutputOptions & outputOptions); void fastCompressDXT1a(const Image * image, const nvtt::OutputOptions & outputOptions); void fastCompressDXT3(const Image * image, const nvtt::OutputOptions & outputOptions); void fastCompressDXT5(const Image * image, const nvtt::OutputOptions & outputOptions); void fastCompressDXT5n(const Image * image, const nvtt::OutputOptions & outputOptions); void fastCompressBC4(const Image * image, const nvtt::OutputOptions & outputOptions); void fastCompressBC5(const Image * image, const nvtt::OutputOptions & outputOptions); // Normal compressors. void compressDXT1(const Image * image, const nvtt::OutputOptions & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions); void compressDXT3(const Image * image, const nvtt::OutputOptions & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions); void compressDXT5(const Image * image, const nvtt::OutputOptions & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions); void compressDXT5n(const Image * image, const nvtt::OutputOptions & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions); void compressBC4(const Image * image, const nvtt::OutputOptions & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions); void compressBC5(const Image * image, const nvtt::OutputOptions & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions); // External compressors. #if defined(HAVE_S3QUANT) void s3CompressDXT1(const Image * image, const nvtt::OutputOptions & outputOptions); #endif #if defined(HAVE_ATITC) void atiCompressDXT1(const Image * image, const nvtt::OutputOptions & outputOptions); #endif } // nv namespace #endif // NV_TT_COMPRESSDXT_H