#include "nvtt.h" #include "nvtt_wrapper.h" // InputOptions class. NvttInputOptions * nvttCreateInputOptions() { return new nvtt::InputOptions(); } void nvttDestroyInputOptions(NvttInputOptions * inputOptions) { delete inputOptions; } void nvttSetInputOptionsTextureLayout(NvttInputOptions * inputOptions, NvttTextureType type, int w, int h, int d) { inputOptions->setTextureLayout((nvtt::TextureType)type, w, h, d); } void nvttResetInputOptionsTextureLayout(NvttInputOptions * inputOptions) { inputOptions->resetTextureLayout(); } NvttBoolean nvttSetInputOptionsMipmapData(NvttInputOptions * inputOptions, const void * data, int w, int h, int d, int face, int mipmap) { return (NvttBoolean)inputOptions->setMipmapData(data, w, h, d, face, mipmap); } void nvttSetInputOptionsFormat(NvttInputOptions * inputOptions, NvttInputFormat format) { inputOptions->setFormat((nvtt::InputFormat)format); } void nvttSetInputOptionsAlphaMode(NvttInputOptions * inputOptions, NvttAlphaMode alphaMode) { inputOptions->setAlphaMode((nvtt::AlphaMode)alphaMode); } void nvttSetInputOptionsGamma(NvttInputOptions * inputOptions, float inputGamma, float outputGamma) { inputOptions->setGamma(inputGamma, outputGamma); } void nvttSetInputOptionsWrapMode(NvttInputOptions * inputOptions, NvttWrapMode mode) { inputOptions->setWrapMode((nvtt::WrapMode)mode); } void nvttSetInputOptionsMipmapFilter(NvttInputOptions * inputOptions, NvttMipmapFilter filter) { inputOptions->setMipmapFilter((nvtt::MipmapFilter)filter); } void nvttSetInputOptionsMipmapGeneration(NvttInputOptions * inputOptions, NvttBoolean enabled, int maxLevel) { inputOptions->setMipmapGeneration(enabled != NVTT_False, maxLevel); } void nvttSetInputOptionsKaiserParameters(NvttInputOptions * inputOptions, float width, float alpha, float stretch) { inputOptions->setKaiserParameters(width, alpha, stretch); } void nvttSetInputOptionsNormalMap(NvttInputOptions * inputOptions, NvttBoolean b) { inputOptions->setNormalMap(b != NVTT_False); } void nvttSetInputOptionsConvertToNormalMap(NvttInputOptions * inputOptions, NvttBoolean convert) { inputOptions->setConvertToNormalMap(convert != NVTT_False); } void nvttSetInputOptionsHeightEvaluation(NvttInputOptions * inputOptions, float redScale, float greenScale, float blueScale, float alphaScale) { inputOptions->setHeightEvaluation(redScale, greenScale, blueScale, alphaScale); } void nvttSetInputOptionsNormalFilter(NvttInputOptions * inputOptions, float small, float medium, float big, float large) { inputOptions->setNormalFilter(small, medium, big, large); } void nvttSetInputOptionsNormalizeMipmaps(NvttInputOptions * inputOptions, NvttBoolean b) { inputOptions->setNormalizeMipmaps(b != NVTT_False); } void nvttSetInputOptionsMaxExtents(NvttInputOptions * inputOptions, int dim) { inputOptions->setMaxExtents(dim); } void nvttSetInputOptionsRoundMode(NvttInputOptions * inputOptions, NvttRoundMode mode) { inputOptions->setRoundMode((nvtt::RoundMode)mode); } // CompressionOptions class. NvttCompressionOptions * nvttCreateCompressionOptions() { return new nvtt::CompressionOptions(); } void nvttDestroyCompressionOptions(NvttCompressionOptions * compressionOptions) { delete compressionOptions; } void nvttSetCompressionOptionsFormat(NvttCompressionOptions * compressionOptions, NvttFormat format) { compressionOptions->setFormat((nvtt::Format)format); } void nvttSetCompressionOptionsQuality(NvttCompressionOptions * compressionOptions, NvttQuality quality) { compressionOptions->setQuality((nvtt::Quality)quality); } void nvttSetCompressionOptionsColorWeights(NvttCompressionOptions * compressionOptions, float red, float green, float blue, float alpha) { compressionOptions->setColorWeights(red, green, blue, alpha); } /*void nvttEnableCompressionOptionsCudaCompression(NvttCompressionOptions * compressionOptions, NvttBoolean enable) { compressionOptions->enableCudaCompression(enable != NVTT_False); }*/ void nvttSetCompressionOptionsPixelFormat(NvttCompressionOptions * compressionOptions, unsigned int bitcount, unsigned int rmask, unsigned int gmask, unsigned int bmask, unsigned int amask) { compressionOptions->setPixelFormat(bitcount, rmask, gmask, bmask, amask); } void nvttSetCompressionOptionsQuantization(NvttCompressionOptions * compressionOptions, NvttBoolean colorDithering, NvttBoolean alphaDithering, NvttBoolean binaryAlpha, int alphaThreshold) { compressionOptions->setQuantization(colorDithering != NVTT_False, alphaDithering != NVTT_False, binaryAlpha != NVTT_False, alphaThreshold); } // OutputOptions class. NvttOutputOptions * nvttCreateOutputOptions() { return new nvtt::OutputOptions(); } void nvttDestroyOutputOptions(NvttOutputOptions * outputOptions) { delete outputOptions; } void nvttSetOutputOptionsFileName(NvttOutputOptions * outputOptions, const char * fileName) { outputOptions->setFileName(fileName); } void nvttSetOutputOptionsOutputHeader(NvttOutputOptions * outputOptions, NvttBoolean b) { outputOptions->setOutputHeader(b != NVTT_False); } /* void nvttSetOutputOptionsErrorHandler(NvttOutputOptions * outputOptions, nvttErrorHandler errorHandler) { outputOptions->setErrorHandler(errorHandler); } void nvttSetOutputOptionsOutputHandler(NvttOutputOptions * outputOptions, nvttOutputHandler outputHandler, nvttImageHandler imageHandler) { } */ // Compressor class. NvttCompressor * nvttCreateCompressor() { return new nvtt::Compressor(); } void nvttDestroyCompressor(NvttCompressor * compressor) { delete compressor; } NvttBoolean nvttCompress(const NvttCompressor * compressor, const NvttInputOptions * inputOptions, const NvttCompressionOptions * compressionOptions, const NvttOutputOptions * outputOptions) { return (NvttBoolean)compressor->process(*inputOptions, *compressionOptions, *outputOptions); } int nvttEstimateSize(const NvttCompressor * compressor, const NvttInputOptions * inputOptions, const NvttCompressionOptions * compressionOptions) { return compressor->estimateSize(*inputOptions, *compressionOptions); } // Global functions. const char * nvttErrorString(NvttError e) { return nvtt::errorString((nvtt::Error)e); } unsigned int nvttVersion() { return nvtt::version(); }