Microsoft Visual Studio Solution File, Format Version 10.00 # Visual C# Express 2008 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NvidiaTextureToolsProcessor", "NvidiaTextureToolsProcessor.csproj", "{F4446AE2-B5E1-4D17-B33C-275A6770FD50}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x86 = Debug|x86 Debug|Xbox 360 = Debug|Xbox 360 Debug|Zune = Debug|Zune Release|x86 = Release|x86 Release|Xbox 360 = Release|Xbox 360 Release|Zune = Release|Zune EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Debug|x86.ActiveCfg = Debug|x86 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Debug|x86.Build.0 = Debug|x86 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Debug|Xbox 360.Build.0 = Debug|Xbox 360 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Debug|Zune.ActiveCfg = Debug|Zune {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Debug|Zune.Build.0 = Debug|Zune {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Release|x86.ActiveCfg = Release|x86 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Release|x86.Build.0 = Release|x86 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Release|Xbox 360.Build.0 = Release|Xbox 360 {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Release|Zune.ActiveCfg = Release|Zune {F4446AE2-B5E1-4D17-B33C-275A6770FD50}.Release|Zune.Build.0 = Release|Zune EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE EndGlobalSection EndGlobal