// Copyright NVIDIA Corporation 2007 -- Ignacio Castano // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #ifndef NV_IMAGE_DIRECTDRAWSURFACE_H #define NV_IMAGE_DIRECTDRAWSURFACE_H #include namespace nv { class Image; class Stream; struct ColorBlock; struct NVIMAGE_CLASS DDSPixelFormat { uint size; uint flags; uint fourcc; uint bitcount; uint rmask; uint gmask; uint bmask; uint amask; }; struct NVIMAGE_CLASS DDSCaps { uint caps1; uint caps2; uint caps3; uint caps4; }; /// DDS file header for DX10. struct NVIMAGE_CLASS DDSHeader10 { uint dxgiFormat; uint resourceDimension; uint miscFlag; uint arraySize; uint reserved; }; /// DDS file header. struct NVIMAGE_CLASS DDSHeader { uint fourcc; uint size; uint flags; uint height; uint width; uint pitch; uint depth; uint mipmapcount; uint reserved[11]; DDSPixelFormat pf; DDSCaps caps; uint notused; DDSHeader10 header10; // Helper methods. DDSHeader(); void setWidth(uint w); void setHeight(uint h); void setDepth(uint d); void setMipmapCount(uint count); void setTexture2D(); void setTexture3D(); void setTextureCube(); void setLinearSize(uint size); void setPitch(uint pitch); void setFourCC(uint8 c0, uint8 c1, uint8 c2, uint8 c3); void setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask); void setDX10Format(uint format); void setNormalFlag(bool b); void swapBytes(); bool hasDX10Header() const; }; NVIMAGE_API Stream & operator<< (Stream & s, DDSHeader & header); /// DirectDraw Surface. (DDS) class NVIMAGE_CLASS DirectDrawSurface { public: DirectDrawSurface(const char * file); ~DirectDrawSurface(); bool isValid() const; bool isSupported() const; uint mipmapCount() const; uint width() const; uint height() const; uint depth() const; bool isTexture1D() const; bool isTexture2D() const; bool isTexture3D() const; bool isTextureCube() const; void setNormalFlag(bool b); void mipmap(Image * img, uint f, uint m); // void mipmap(FloatImage * img, uint f, uint m); void printInfo() const; private: uint blockSize() const; uint faceSize() const; uint mipmapSize(uint m) const; uint offset(uint f, uint m); void readLinearImage(Image * img); void readBlockImage(Image * img); void readBlock(ColorBlock * rgba); private: Stream * const stream; DDSHeader header; DDSHeader10 header10; }; } // nv namespace #endif // NV_IMAGE_DIRECTDRAWSURFACE_H