// Copyright (c) 2009-2011 Ignacio Castano // Copyright (c) 2007-2009 NVIDIA Corporation -- Ignacio Castano // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. #ifndef NVTT_COMPRESSORDX9_H #define NVTT_COMPRESSORDX9_H #include "BlockCompressor.h" namespace nv { struct ColorBlock; // Fast CPU compressors. struct FastCompressorDXT1 : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 8; } }; struct FastCompressorDXT1a : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 8; } }; struct FastCompressorDXT3 : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 16; } }; struct FastCompressorDXT5 : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 16; } }; struct FastCompressorDXT5n : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 16; } }; // Normal CPU compressors. #if 1 struct CompressorDXT1 : public ColorSetCompressor { virtual void compressBlock(ColorSet & set, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 8; } }; #else struct CompressorDXT1 : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 8; } }; #endif struct CompressorDXT1a : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 8; } }; struct CompressorDXT1_Luma : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 8; } }; struct CompressorDXT3 : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 16; } }; struct CompressorDXT5 : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 16; } }; struct CompressorDXT5n : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 16; } }; struct CompressorBC3_RGBM : public ColorSetCompressor { virtual void compressBlock(ColorSet & set, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 16; } }; // External compressors. #if defined(HAVE_ATITC) struct AtiCompressorDXT1 : public CompressorInterface { virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions); }; struct AtiCompressorDXT5 : public CompressorInterface { virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions); }; #endif #if defined(HAVE_SQUISH) struct SquishCompressorDXT1 : public CompressorInterface { virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions); }; #endif #if defined(HAVE_D3DX) struct D3DXCompressorDXT1 : public CompressorInterface { virtual void compress(nvtt::InputFormat inputFormat, nvtt::AlphaMode alphaMode, uint w, uint h, uint d, void * data, const nvtt::CompressionOptions::Private & compressionOptions, const nvtt::OutputOptions::Private & outputOptions); }; #endif #if defined(HAVE_STB) struct StbCompressorDXT1 : public ColorBlockCompressor { virtual void compressBlock(ColorBlock & rgba, nvtt::AlphaMode alphaMode, const nvtt::CompressionOptions::Private & compressionOptions, void * output); virtual uint blockSize() const { return 8; } }; #endif } // nv namespace #endif // NVTT_COMPRESSORDX9_H