// This code is in the public domain -- castano@gmail.com #include "FileSystem.h" #if NV_OS_WIN32 #define _CRT_NONSTDC_NO_WARNINGS // _chdir is defined deprecated, but that's a bug, chdir is deprecated, _chdir is *not*. //#include // PathFileExists #include // GetFileAttributes #include // _mkdir, _chdir #elif NV_OS_XBOX #include #elif NV_OS_ORBIS #include #else #include #include #include #endif #include // remove, unlink using namespace nv; bool FileSystem::exists(const char * path) { #if NV_OS_UNIX return access(path, F_OK|R_OK) == 0; //struct stat buf; //return stat(path, &buf) == 0; #elif NV_OS_WIN32 || NV_OS_XBOX // PathFileExists requires linking to shlwapi.lib //return PathFileExists(path) != 0; return GetFileAttributesA(path) != INVALID_FILE_ATTRIBUTES; #else if (FILE * fp = fopen(path, "r")) { fclose(fp); return true; } return false; #endif } bool FileSystem::createDirectory(const char * path) { #if NV_OS_WIN32 || NV_OS_XBOX return CreateDirectoryA(path, NULL) != 0; #elif NV_OS_ORBIS // not implemented return false; #else return mkdir(path, 0777) != -1; #endif } bool FileSystem::changeDirectory(const char * path) { #if NV_OS_WIN32 return _chdir(path) != -1; #elif NV_OS_XBOX // Xbox doesn't support Current Working Directory! return false; #elif NV_OS_ORBIS // Orbis doesn't support Current Working Directory! return false; #else return chdir(path) != -1; #endif } bool FileSystem::removeFile(const char * path) { // @@ Use unlink or remove? return remove(path) == 0; } #include "StdStream.h" // for fileOpen bool FileSystem::copyFile(const char * src, const char * dst) { FILE * fsrc = fileOpen(src, "rb"); if (fsrc == NULL) return false; NV_ON_RETURN(fclose(fsrc)); FILE * fdst = fileOpen(dst, "wb"); if (fdst == NULL) return false; NV_ON_RETURN(fclose(fdst)); char buffer[1024]; size_t n; while ((n = fread(buffer, sizeof(char), sizeof(buffer), fsrc)) > 0) { if (fwrite(buffer, sizeof(char), n, fdst) != n) { return false; } } return true; }