/****************************************************************************** @File PVRTextureFormat.h @Title @Version @Copyright Copyright (c) Imagination Technologies Limited. All Rights Reserved. Strictly Confidential. @Platform @Description ******************************************************************************/ #ifndef _PVRT_PIXEL_FORMAT_H #define _PVRT_PIXEL_FORMAT_H #include "PVRTextureDefines.h" //ACS: removed unneccesary includes: //#include "PVRTString.h" namespace pvrtexture { //Channel Names enum EChannelName { eNoChannel, eRed, eGreen, eBlue, eAlpha, eLuminance, eIntensity, eUnspecified, eNumChannels }; //PixelType union union PVR_DLL PixelType { /*!*********************************************************************** @Function PixelType @Return A new PixelType @Description Creates an empty pixeltype. *************************************************************************/ PixelType(); /*!*********************************************************************** @Function PixelType @Input Type @Return A new PixelType @Description Initialises a new pixel type from a 64 bit integer value. *************************************************************************/ PixelType(uint64 Type); /*!*********************************************************************** @Function PixelType @Input C1Name @Input C2Name @Input C3Name @Input C4Name @Input C1Bits @Input C2Bits @Input C3Bits @Input C4Bits @Return A new PixelType @Description Takes up to 4 characters (CnName) and 4 values (CnBits) to create a new PixelType. Any unused channels should be set to 0. For example: PixelType('r','g','b',0,8,8,8,0); *************************************************************************/ PixelType(uint8 C1Name, uint8 C2Name, uint8 C3Name, uint8 C4Name, uint8 C1Bits, uint8 C2Bits, uint8 C3Bits, uint8 C4Bits); struct PVR_DLL LowHigh { uint32 Low; uint32 High; } Part; uint64 PixelTypeID; uint8 PixelTypeChar[8]; }; static const PixelType PVRStandard8PixelType = PixelType('r','g','b','a',8,8,8,8); static const PixelType PVRStandard16PixelType = PixelType('r','g','b','a',16,16,16,16); static const PixelType PVRStandard32PixelType = PixelType('r','g','b','a',32,32,32,32); } #endif