Texture processing tools with support for Direct3D 10 and 11 formats.
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nvidia-texture-tools/configure

75 lines
1.7 KiB

#!/usr/bin/env sh
BOLD="\033[1m"
RED="\033[91m"
GREEN="\033[92m"
YELLOW="\033[93m"
CYAN="\033[96m"
NORMAL="\033[0m"
# Make sure cmake is available.
if command -v cmake >/dev/null 2>&1;
then
CMAKE=cmake
else
echo "Error - cmake is not available!"
exit 2
fi
help=false
build="debug" # release
prefix=/usr/local
# Parse the args
for i in "$@"
do
case $i in
--help ) help=true ;;
--debug ) build="debug" ;;
--release ) build="release" ;;
--prefix=* ) prefix="${i#--prefix=}" ;;
* ) echo "Unrecognised argument $i" ;;
esac
done
if [ "$help" = "true" ]
then
echo "-----------------------------------------------"
echo "nvidia-texture-tools "`cat VERSION`" configuration script"
echo "-----------------------------------------------"
echo
echo "--help Show this message."
echo "--debug Configure debug build."
echo "--release Configure release build."
echo "--prefix=path Installation prefix."
echo "--include=path Include path."
echo "--lib=path Library path."
exit 0
fi
echo "-- Configuring nvidia-texture-tools "`cat VERSION`
mkdir -p ./build-$build
cd ./build-$build
$CMAKE .. -DNVTT_SHARED=0 -DCMAKE_BUILD_TYPE=$build -DCMAKE_INSTALL_PREFIX=$prefix -G "Unix Makefiles" || exit 1
cd ..
echo ""
echo -e "Your configure completed "$GREEN"successfully"$NORMAL", now type "$BOLD"make"$NORMAL
echo ""
cat > Makefile << EOF
all:
@+make --no-print-directory -C build-$build/
install:
@+make install --no-print-directory -C build-$build/
package:
@+make package --no-print-directory -C build-$build/
test:
@+make test --no-print-directory -C build-$build/
clean:
@+make clean --no-print-directory -C build-$build/
distclean:
@rm -Rf build-$build/
EOF