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nvidia-texture-tools/src/nvtt/tools/benchmark.cpp

375 lines
9.1 KiB
C++

// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#include <nvcore/StrLib.h>
#include <nvcore/StdStream.h>
#include <nvimage/Image.h>
#include <nvimage/DirectDrawSurface.h>
#include <nvtt/nvtt.h>
#include "cmdline.h"
#include <time.h> // clock
struct MyErrorHandler : public nvtt::ErrorHandler
{
virtual void error(nvtt::Error e)
{
nvDebugBreak();
}
};
// Set color to normal map conversion options.
void setColorToNormalMap(nvtt::InputOptions & inputOptions)
{
inputOptions.setNormalMap(false);
inputOptions.setConvertToNormalMap(true);
inputOptions.setHeightEvaluation(1.0f/3.0f, 1.0f/3.0f, 1.0f/3.0f, 0.0f);
//inputOptions.setNormalFilter(1.0f, 0, 0, 0);
//inputOptions.setNormalFilter(0.0f, 0, 0, 1);
inputOptions.setGamma(1.0f, 1.0f);
inputOptions.setNormalizeMipmaps(true);
}
// Set options for normal maps.
void setNormalMap(nvtt::InputOptions & inputOptions)
{
inputOptions.setNormalMap(true);
inputOptions.setConvertToNormalMap(false);
inputOptions.setGamma(1.0f, 1.0f);
inputOptions.setNormalizeMipmaps(true);
}
// Set options for color maps.
void setColorMap(nvtt::InputOptions & inputOptions)
{
inputOptions.setNormalMap(false);
inputOptions.setConvertToNormalMap(false);
inputOptions.setGamma(2.2f, 2.2f);
inputOptions.setNormalizeMipmaps(false);
}
int main(int argc, char *argv[])
{
MyAssertHandler assertHandler;
MyMessageHandler messageHandler;
bool normal = false;
bool color2normal = false;
bool wrapRepeat = false;
bool noMipmaps = false;
bool fast = false;
bool nocuda = false;
bool silent = false;
nvtt::Format format = nvtt::Format_BC1;
const char * externalCompressor = NULL;
nv::Path input;
nv::Path output;
// Parse arguments.
for (int i = 1; i < argc; i++)
{
// Input options.
if (strcmp("-color", argv[i]) == 0)
{
}
else if (strcmp("-normal", argv[i]) == 0)
{
normal = true;
}
else if (strcmp("-tonormal", argv[i]) == 0)
{
color2normal = true;
}
else if (strcmp("-clamp", argv[i]) == 0)
{
}
else if (strcmp("-repeat", argv[i]) == 0)
{
wrapRepeat = true;
}
else if (strcmp("-nomips", argv[i]) == 0)
{
noMipmaps = true;
}
// Compression options.
else if (strcmp("-fast", argv[i]) == 0)
{
fast = true;
}
else if (strcmp("-nocuda", argv[i]) == 0)
{
nocuda = true;
}
else if (strcmp("-rgb", argv[i]) == 0)
{
format = nvtt::Format_RGB;
}
else if (strcmp("-bc1", argv[i]) == 0)
{
format = nvtt::Format_BC1;
}
else if (strcmp("-bc1a", argv[i]) == 0)
{
format = nvtt::Format_BC1a;
}
else if (strcmp("-bc2", argv[i]) == 0)
{
format = nvtt::Format_BC2;
}
else if (strcmp("-bc3", argv[i]) == 0)
{
format = nvtt::Format_BC3;
}
else if (strcmp("-bc3n", argv[i]) == 0)
{
format = nvtt::Format_BC3n;
}
else if (strcmp("-bc4", argv[i]) == 0)
{
format = nvtt::Format_BC4;
}
else if (strcmp("-bc5", argv[i]) == 0)
{
format = nvtt::Format_BC5;
}
// Undocumented option. Mainly used for testing.
else if (strcmp("-ext", argv[i]) == 0)
{
if (i+1 < argc && argv[i+1][0] != '-') {
externalCompressor = argv[i+1];
i++;
}
}
// Misc options
else if (strcmp("-silent", argv[i]) == 0)
{
silent = true;
}
else if (argv[i][0] != '-')
{
input = argv[i];
if (i+1 < argc && argv[i+1][0] != '-') {
output = argv[i+1];
}
else
{
output.copy(input.str());
output.stripExtension();
output.append(".dds");
}
break;
}
}
printf("NVIDIA Texture Tools - Copyright NVIDIA Corporation 2007\n\n");
if (input.isNull())
{
printf("usage: nvttbenchmark [options] infile [outfile]\n\n");
printf("Input options:\n");
printf(" -color \tThe input image is a color map (default).\n");
printf(" -normal \tThe input image is a normal map.\n");
printf(" -tonormal\tConvert input to normal map.\n");
printf(" -clamp \tClamp wrapping mode (default).\n");
printf(" -repeat \tRepeat wrapping mode.\n");
printf(" -nomips \tDisable mipmap generation.\n\n");
printf("Compression options:\n");
printf(" -fast \tFast compression.\n");
printf(" -nocuda \tDo not use cuda compressor.\n");
printf(" -rgb \tRGBA format\n");
printf(" -bc1 \tBC1 format (DXT1)\n");
printf(" -bc1a \tBC1 format with binary alpha (DXT1a)\n");
printf(" -bc2 \tBC2 format (DXT3)\n");
printf(" -bc3 \tBC3 format (DXT5)\n");
printf(" -bc3n \tBC3 normal map format (DXT5nm)\n");
printf(" -bc4 \tBC4 format (ATI1)\n");
printf(" -bc5 \tBC5 format (3Dc/ATI2)\n\n");
return 1;
}
// @@ Make sure input file exists.
// Set input options.
nvtt::InputOptions inputOptions;
if (nv::strCaseCmp(input.extension(), ".dds") == 0)
{
// Load surface.
nv::DirectDrawSurface dds(input);
if (!dds.isValid())
{
fprintf(stderr, "The file '%s' is not a valid DDS file.\n", input.str());
return 1;
}
if (!dds.isSupported() || dds.isTexture3D())
{
fprintf(stderr, "The file '%s' is not a supported DDS file.\n", input.str());
return 1;
}
uint faceCount;
if (dds.isTexture2D())
{
inputOptions.setTextureLayout(nvtt::TextureType_2D, dds.width(), dds.height());
faceCount = 1;
}
else
{
nvDebugCheck(dds.isTextureCube());
inputOptions.setTextureLayout(nvtt::TextureType_Cube, dds.width(), dds.height());
faceCount = 6;
}
uint mipmapCount = dds.mipmapCount();
nv::Image mipmap;
for (uint f = 0; f < faceCount; f++)
{
for (uint m = 0; m <= mipmapCount; m++)
{
dds.mipmap(&mipmap, f, m);
inputOptions.setMipmapData(mipmap.pixels(), mipmap.width(), mipmap.height(), 1, f, m);
}
}
}
else
{
// Regular image.
nv::Image image;
if (!image.load(input))
{
fprintf(stderr, "The file '%s' is not a supported image type.\n", input.str());
return 1;
}
inputOptions.setTextureLayout(nvtt::TextureType_2D, image.width(), image.height());
inputOptions.setMipmapData(image.pixels(), image.width(), image.height());
}
if (fast)
{
inputOptions.setMipmapping(true, nvtt::MipmapFilter_Box);
}
else
{
inputOptions.setMipmapping(true, nvtt::MipmapFilter_Box);
//inputOptions.setMipmapping(true, nvtt::MipmapFilter_Kaiser);
}
if (wrapRepeat)
{
inputOptions.setWrapMode(nvtt::WrapMode_Repeat);
}
else
{
inputOptions.setWrapMode(nvtt::WrapMode_Clamp);
}
if (normal)
{
setNormalMap(inputOptions);
}
else if (color2normal)
{
setColorToNormalMap(inputOptions);
}
else
{
setColorMap(inputOptions);
}
if (noMipmaps)
{
inputOptions.setMipmapping(false);
}
nvtt::CompressionOptions compressionOptions;
compressionOptions.setFormat(format);
if (fast)
{
compressionOptions.setQuality(nvtt::Quality_Fastest);
}
else
{
compressionOptions.setQuality(nvtt::Quality_Normal);
//compressionOptions.setQuality(nvtt::Quality_Production, 0.5f);
//compressionOptions.setQuality(nvtt::Quality_Highest);
}
compressionOptions.enableHardwareCompression(!nocuda);
compressionOptions.setColorWeights(1, 1, 1);
if (externalCompressor != NULL)
{
compressionOptions.setExternalCompressor(externalCompressor);
}
MyErrorHandler errorHandler;
nvtt::OutputOptions outputOptions(NULL, &errorHandler);
// printf("Press ENTER.\n");
// fflush(stdout);
// getchar();
clock_t start = clock();
const int iterationCount = 20;
for (int i = 0; i < iterationCount; i++)
{
nvtt::compress(inputOptions, outputOptions, compressionOptions);
}
clock_t end = clock();
float seconds = float(end-start) / CLOCKS_PER_SEC
printf("total time taken: %.3f seconds\n", seconds);
printf("time taken per texture: %.3f seconds\n", seconds / iterationCount);
printf("textures per second: %.3f T/s\n", iterationCount / seconds);
return 0;
}