nvidia-texture-tools/branches/2.0
dblack@fastmail.fm 0cf3d36763 Add thread validation to the .NET compressor object.
Plus for safeties sake use BeginThreadAffinity()...
2010-06-05 15:26:34 +00:00
..
cmake Fix FindOpenEXR cmake script. Fixes issue 97. 2010-03-18 00:21:13 +00:00
gnuwin32 Set binary flag 2008-09-27 05:40:51 +00:00
project/vc8 Add thread validation to the .NET compressor object. 2010-06-05 15:26:34 +00:00
src Fix typos and merge changes from trunk. 2010-06-01 19:23:12 +00:00
buildpkg I should be using branches instead of tags. 2008-02-28 07:49:13 +00:00
ChangeLog Fix the calling convention used by the C# wrapper. I should probably have tested with the debug version before...! 2010-06-03 21:44:29 +00:00
CMakeLists.txt Link all libraries dynamically, when nvtt is linked dynamically. 2008-11-14 01:49:09 +00:00
configure Compile nvtt as a shared library. 2008-10-15 18:39:28 +00:00
NVIDIA_Texture_Tools_LICENSE.txt I should be using branches instead of tags. 2008-02-28 07:49:13 +00:00
NVIDIA_Texture_Tools_README.txt I should be using branches instead of tags. 2008-02-28 07:49:13 +00:00
VERSION Add -alpha option. Get things ready for 2.0.8 revision. 2010-05-14 17:58:59 +00:00