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nvidia-texture-tools/src/nvmath/SimdVector.h

14 lines
274 B
C

// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#pragma once
#include "nvmath.h"
#include "Vector.h" // Vector3, Vector4
#if NV_USE_ALTIVEC
# include "SimdVector_VE.h"
#endif
#if NV_USE_SSE
# include "SimdVector_SSE.h"
#endif