b05689c8e3
Some cleanups.
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// This code is in the public domain -- castanyo@yahoo.es
|
|
|
|
#ifndef NV_IMAGE_IMAGEIO_H
|
|
#define NV_IMAGE_IMAGEIO_H
|
|
|
|
#include <nvimage/nvimage.h>
|
|
|
|
namespace nv
|
|
{
|
|
class Image;
|
|
class FloatImage;
|
|
class Stream;
|
|
|
|
namespace ImageIO
|
|
{
|
|
NVIMAGE_API Image * load(const char * fileName);
|
|
NVIMAGE_API Image * load(const char * fileName, Stream & s);
|
|
NVIMAGE_API FloatImage * loadFloat(const char * fileName);
|
|
NVIMAGE_API FloatImage * loadFloat(const char * fileName, Stream & s);
|
|
|
|
NVIMAGE_API Image * loadTGA(Stream & s);
|
|
NVIMAGE_API bool saveTGA(Stream & s, const Image * img);
|
|
|
|
NVIMAGE_API Image * loadPSD(Stream & s);
|
|
|
|
#if defined(HAVE_PNG)
|
|
NVIMAGE_API Image * loadPNG(Stream & s);
|
|
#endif
|
|
|
|
#if defined(HAVE_JPEG)
|
|
NVIMAGE_API Image * loadJPG(Stream & s);
|
|
#endif
|
|
|
|
#if defined(HAVE_TIFF)
|
|
NVIMAGE_API FloatImage * loadFloatTIFF(const char * fileName, Stream & s);
|
|
|
|
NVIMAGE_API bool saveFloatTIFF(const char * fileName, const FloatImage * fimage, uint base_component, uint num_components);
|
|
#endif
|
|
|
|
#if defined(HAVE_EXR)
|
|
NVIMAGE_API FloatImage * loadFloatEXR(const char * fileName, Stream & s);
|
|
|
|
NVIMAGE_API bool saveFloatEXR(const char * fileName, const FloatImage * fimage, uint base_component, uint num_components);
|
|
#endif
|
|
|
|
} // ImageIO namespace
|
|
|
|
} // nv namespace
|
|
|
|
|
|
#endif // NV_IMAGE_IMAGEIO_H
|