You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
nvidia-texture-tools/src/nvtt/cuda/CudaCompressDXT.h

55 lines
1.9 KiB
C++

// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#ifndef NV_TT_CUDACOMPRESSDXT_H
#define NV_TT_CUDACOMPRESSDXT_H
#include <nvimage/nvimage.h>
#include <nvtt/nvtt.h>
namespace nv
{
class Image;
class CudaCompressor
{
public:
CudaCompressor();
~CudaCompressor();
void compressDXT1(const Image * image, const nvtt::OutputOptions::Private & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions);
void compressDXT3(const Image * image, const nvtt::OutputOptions::Private & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions);
void compressDXT5(const Image * image, const nvtt::OutputOptions::Private & outputOptions, const nvtt::CompressionOptions::Private & compressionOptions);
private:
uint * m_bitmapTable;
uint * m_data;
uint * m_result;
};
} // nv namespace
#endif // NV_TT_CUDAUTILS_H