nvidia-texture-tools/project/vc11/nvthread/nvthread.vcxproj.filters
2016-10-23 12:50:51 +04:00

21 lines
1.0 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClInclude Include="..\..\..\src\nvthread\Atomic.h" />
<ClInclude Include="..\..\..\src\nvthread\Event.h" />
<ClInclude Include="..\..\..\src\nvthread\Mutex.h" />
<ClInclude Include="..\..\..\src\nvthread\nvthread.h" />
<ClInclude Include="..\..\..\src\nvthread\Thread.h" />
<ClInclude Include="..\..\..\src\nvthread\ThreadPool.h" />
<ClInclude Include="..\..\..\src\nvthread\Win32.h" />
<ClInclude Include="..\..\..\src\nvthread\ParallelFor.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\src\nvthread\Event.cpp" />
<ClCompile Include="..\..\..\src\nvthread\Mutex.cpp" />
<ClCompile Include="..\..\..\src\nvthread\nvthread.cpp" />
<ClCompile Include="..\..\..\src\nvthread\Thread.cpp" />
<ClCompile Include="..\..\..\src\nvthread\ThreadPool.cpp" />
<ClCompile Include="..\..\..\src\nvthread\ParallelFor.cpp" />
</ItemGroup>
</Project>