nvidia-texture-tools/src/nvmath
castano b4f17b968a Merge changes from internal branch.
- Add frustum class and bezier evaluation functions.
- Add component accessors to vector.
- Add matrix constructors.
- Fix errors in sparse solvers.
- Better robust orthogonalization.
- Fix montecarlo distribution.
2008-12-29 11:27:13 +00:00
..
Basis.cpp Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Basis.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Bezier.cpp Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Bezier.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Box.h
CMakeLists.txt Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Color.h
Fitting.cpp
Fitting.h
Frustum.cpp Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Frustum.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Half.cpp
Half.h
KahanSum.h
Matrix.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Montecarlo.cpp Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Montecarlo.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
nvmath.h
Plane.cpp
Plane.h
Polygon.cpp
Polygon.h
Quaternion.h
Random.cpp
Random.h
Solver.cpp Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Solver.h
Sparse.cpp Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Sparse.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
SphericalHarmonic.cpp
SphericalHarmonic.h
Triangle.cpp
Triangle.h
TriBox.cpp
TypeSerialization.cpp Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
TypeSerialization.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00
Vector.h Merge changes from internal branch. 2008-12-29 11:27:13 +00:00