nvidia-texture-tools/src/nvmath/CMakeLists.txt
castano b4f17b968a Merge changes from internal branch.
- Add frustum class and bezier evaluation functions.
- Add component accessors to vector.
- Add matrix constructors.
- Fix errors in sparse solvers.
- Better robust orthogonalization.
- Fix montecarlo distribution.
2008-12-29 11:27:13 +00:00

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846 B
CMake

PROJECT(nvmath)
SET(MATH_SRCS
nvmath.h
Vector.h
Matrix.h
Quaternion.h
Plane.h Plane.cpp
Box.h
Color.h
Frustum.h Frustum.cpp
Montecarlo.h Montecarlo.cpp
Random.h Random.cpp
SphericalHarmonic.h SphericalHarmonic.cpp
Basis.h Basis.cpp
Triangle.h Triangle.cpp TriBox.cpp
Polygon.h Polygon.cpp
TypeSerialization.h TypeSerialization.cpp
Sparse.h Sparse.cpp
Solver.h Solver.cpp
KahanSum.h
Half.h Half.cpp
Fitting.h Fitting.cpp
Bezier.h Bezier.cpp)
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR})
# targets
ADD_DEFINITIONS(-DNVMATH_EXPORTS)
IF(NVMATH_SHARED)
ADD_LIBRARY(nvmath SHARED ${MATH_SRCS})
ELSE(NVMATH_SHARED)
ADD_LIBRARY(nvmath ${MATH_SRCS})
ENDIF(NVMATH_SHARED)
TARGET_LINK_LIBRARIES(nvmath ${LIBS} nvcore)
INSTALL(TARGETS nvmath
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib/static)