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nvidia-texture-tools/extern/pvrtextool/Include/PVRTextureFormat.h

91 lines
2.5 KiB
C++

/******************************************************************************
@File PVRTextureFormat.h
@Title
@Version
@Copyright Copyright (c) Imagination Technologies Limited. All Rights Reserved. Strictly Confidential.
@Platform
@Description
******************************************************************************/
#ifndef _PVRT_PIXEL_FORMAT_H
#define _PVRT_PIXEL_FORMAT_H
#include "PVRTextureDefines.h"
//ACS: removed unneccesary includes:
//#include "PVRTString.h"
namespace pvrtexture
{
//Channel Names
enum EChannelName
{
eNoChannel,
eRed,
eGreen,
eBlue,
eAlpha,
eLuminance,
eIntensity,
eUnspecified,
eNumChannels
};
//PixelType union
union PVR_DLL PixelType
{
/*!***********************************************************************
@Function PixelType
@Return A new PixelType
@Description Creates an empty pixeltype.
*************************************************************************/
PixelType();
/*!***********************************************************************
@Function PixelType
@Input Type
@Return A new PixelType
@Description Initialises a new pixel type from a 64 bit integer value.
*************************************************************************/
PixelType(uint64 Type);
/*!***********************************************************************
@Function PixelType
@Input C1Name
@Input C2Name
@Input C3Name
@Input C4Name
@Input C1Bits
@Input C2Bits
@Input C3Bits
@Input C4Bits
@Return A new PixelType
@Description Takes up to 4 characters (CnName) and 4 values (CnBits)
to create a new PixelType. Any unused channels should be set to 0.
For example: PixelType('r','g','b',0,8,8,8,0);
*************************************************************************/
PixelType(uint8 C1Name, uint8 C2Name, uint8 C3Name, uint8 C4Name, uint8 C1Bits, uint8 C2Bits, uint8 C3Bits, uint8 C4Bits);
struct PVR_DLL LowHigh
{
uint32 Low;
uint32 High;
} Part;
uint64 PixelTypeID;
uint8 PixelTypeChar[8];
};
static const PixelType PVRStandard8PixelType = PixelType('r','g','b','a',8,8,8,8);
static const PixelType PVRStandard16PixelType = PixelType('r','g','b','a',16,16,16,16);
static const PixelType PVRStandard32PixelType = PixelType('r','g','b','a',32,32,32,32);
}
#endif