d57ca44902
This commit also reintroduces nvcore Library.h and Library.cpp files
required by nvtt/cuda/CudaUtils.cpp
Ref:
https://github.com/castano/nvidia-texture-tools/issues/230
81336cc3e9
Signed-off-by: Elvis Dowson <elvis.dowson@gmail.com>
154 lines
4.4 KiB
CMake
154 lines
4.4 KiB
CMake
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INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR})
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INCLUDE_DIRECTORIES(${NV_SOURCE_DIR}/extern/poshlib)
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INCLUDE_DIRECTORIES(${NV_SOURCE_DIR}/extern/stb)
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SUBDIRS(nvcore)
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SUBDIRS(nvmath)
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SUBDIRS(nvimage)
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SUBDIRS(nvthread)
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SUBDIRS(nvtt)
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SUBDIRS(bc6h)
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SUBDIRS(bc7)
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# OpenGL
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#INCLUDE(FindOpenGL)
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#IF(OPENGL_FOUND)
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# MESSAGE(STATUS "Looking for OpenGL - found")
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#ELSE(OPENGL_FOUND)
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# MESSAGE(STATUS "Looking for OpenGL - not found")
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#ENDIF(OPENGL_FOUND)
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# GLUT
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#INCLUDE(FindGLUT)
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#IF(GLUT_FOUND)
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# MESSAGE(STATUS "Looking for GLUT - found")
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#ELSE(GLUT_FOUND)
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# MESSAGE(STATUS "Looking for GLUT - not found")
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#ENDIF(GLUT_FOUND)
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# DirectX
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#INCLUDE(${NV_CMAKE_DIR}/FindDirectX.cmake)
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#IF(DX10_FOUND)
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# MESSAGE(STATUS "Looking for DirectX - found")
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#ELSE(DX10_FOUND)
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# MESSAGE(STATUS "Looking for DirectX - not found")
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#ENDIF(DX10_FOUND)
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# GLEW
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#INCLUDE(${NV_CMAKE_DIR}/FindGLEW.cmake)
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#IF(GLEW_FOUND)
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# MESSAGE(STATUS "Looking for GLEW - found")
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#ELSE(GLEW_FOUND)
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# MESSAGE(STATUS "Looking for GLEW - not found")
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#ENDIF(GLEW_FOUND)
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# Cg
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#INCLUDE(${NV_CMAKE_DIR}/FindCg.cmake)
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#IF(CG_FOUND)
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# MESSAGE(STATUS "Looking for Cg - found")
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#ELSE(CG_FOUND)
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# MESSAGE(STATUS "Looking for Cg - not found")
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#ENDIF(CG_FOUND)
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# CUDA
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FIND_PACKAGE(CUDA)
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IF(CUDA_FOUND)
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IF(MINGW)
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MESSAGE(STATUS "Looking for CUDA - not supported on MinGW")
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UNSET(CUDA_FOUND)
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ENDIF(MINGW)
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IF(CUDA_FOUND)
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SET(HAVE_CUDA ${CUDA_FOUND} CACHE BOOL "Set to TRUE if CUDA is found, FALSE otherwise")
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MESSAGE(STATUS "Looking for CUDA - found")
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ENDIF(CUDA_FOUND)
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ELSE(CUDA_FOUND)
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MESSAGE(STATUS "Looking for CUDA - not found")
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ENDIF(CUDA_FOUND)
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# Maya
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#INCLUDE(${NV_CMAKE_DIR}/FindMaya.cmake)
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#IF(MAYA_FOUND)
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# SET(HAVE_MAYA ${MAYA_FOUND} CACHE BOOL "Set to TRUE if Maya is found, FALSE otherwise")
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# MESSAGE(STATUS "Looking for Maya - found")
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#ELSE(MAYA_FOUND)
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# MESSAGE(STATUS "Looking for Maya - not found")
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#ENDIF(MAYA_FOUND)
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# FreeImage
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#INCLUDE(${NV_CMAKE_DIR}/FindFreeImage.cmake)
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#IF(FREEIMAGE_FOUND)
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# SET(HAVE_FREEIMAGE ${FREEIMAGE_FOUND} CACHE BOOL "Set to TRUE if FreeImage is found, FALSE otherwise")
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# MESSAGE(STATUS "Looking for FreeImage - found")
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#ELSE(FREEIMAGE_FOUND)
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# MESSAGE(STATUS "Looking for FreeImage - not found")
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#ENDIF(FREEIMAGE_FOUND)
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# JPEG
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#INCLUDE(FindJPEG)
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#IF(JPEG_FOUND)
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# SET(HAVE_JPEG ${JPEG_FOUND} CACHE BOOL "Set to TRUE if JPEG is found, FALSE otherwise")
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# MESSAGE(STATUS "Looking for JPEG - found")
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#ELSE(JPEG_FOUND)
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# MESSAGE(STATUS "Looking for JPEG - not found")
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#ENDIF(JPEG_FOUND)
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# PNG
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#INCLUDE(FindPNG)
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#IF(PNG_FOUND)
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# SET(HAVE_PNG ${PNG_FOUND} CACHE BOOL "Set to TRUE if PNG is found, FALSE otherwise")
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# MESSAGE(STATUS "Looking for PNG - found")
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#ELSE(PNG_FOUND)
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# MESSAGE(STATUS "Looking for PNG - not found")
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#ENDIF(PNG_FOUND)
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# TIFF
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#SET(TIFF_NAMES libtiff)
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#INCLUDE(FindTIFF)
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#IF(TIFF_FOUND)
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# SET(HAVE_TIFF ${TIFF_FOUND} CACHE BOOL "Set to TRUE if TIFF is found, FALSE otherwise")
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# MESSAGE(STATUS "Looking for TIFF - found")
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#ELSE(TIFF_FOUND)
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# MESSAGE(STATUS "Looking for TIFF - not found")
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#ENDIF(TIFF_FOUND)
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# OpenEXR
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#INCLUDE(${NV_CMAKE_DIR}/FindOpenEXR.cmake)
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#IF(OPENEXR_FOUND)
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# SET(HAVE_OPENEXR ${OPENEXR_FOUND} CACHE BOOL "Set to TRUE if OpenEXR is found, FALSE otherwise")
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# MESSAGE(STATUS "Looking for OpenEXR - found")
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#ELSE(OPENEXR_FOUND)
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# MESSAGE(STATUS "Looking for OpenEXR - not found")
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#ENDIF(OPENEXR_FOUND)
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# OpenMP
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INCLUDE(FindOpenMP)
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IF(OPENMP_FOUND)
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SET(HAVE_OPENMP ${OPENMP_FOUND} CACHE BOOL "Set to TRUE if OpenMP is found, FALSE otherwise")
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MESSAGE(STATUS "Looking for OpenMP - found")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${OpenMP_C_FLAGS}")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OpenMP_CXX_FLAGS}")
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ELSE(OPENMP_FOUND)
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MESSAGE(STATUS "Looking for OpenMP - not found")
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ENDIF(OPENMP_FOUND)
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# Threads
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FIND_PACKAGE(Threads REQUIRED)
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MESSAGE(STATUS "Use thread library: ${CMAKE_THREAD_LIBS_INIT}")
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SET(LIBS ${LIBS} ${CMAKE_THREAD_LIBS_INIT})
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# configuration file
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INCLUDE(CheckIncludeFiles)
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CHECK_INCLUDE_FILES("unistd.h" HAVE_UNISTD_H)
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CHECK_INCLUDE_FILES("stdarg.h" HAVE_STDARG_H)
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CHECK_INCLUDE_FILES("signal.h" HAVE_SIGNAL_H)
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CHECK_INCLUDE_FILES("execinfo.h" HAVE_EXECINFO_H)
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CHECK_INCLUDE_FILES("malloc.h" HAVE_MALLOC_H)
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CHECK_INCLUDE_FILES("dispatch/dispatch.h" HAVE_DISPATCH_H)
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CONFIGURE_FILE(${CMAKE_CURRENT_SOURCE_DIR}/nvconfig.h.in ${CMAKE_CURRENT_BINARY_DIR}/nvconfig.h)
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#INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/nvconfig.h DESTINATION include)
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