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70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
// This code is in the public domain -- castanyo@yahoo.es
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#ifndef NV_IMAGE_IMAGEIO_H
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#define NV_IMAGE_IMAGEIO_H
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#include <nvimage/nvimage.h>
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#include <nvcore/StrLib.h>
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namespace nv
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{
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class Image;
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class FloatImage;
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class Stream;
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namespace ImageIO
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{
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NVIMAGE_API Image * load(const char * fileName);
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NVIMAGE_API Image * load(const char * fileName, Stream & s);
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NVIMAGE_API FloatImage * loadFloat(const char * fileName);
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NVIMAGE_API FloatImage * loadFloat(const char * fileName, Stream & s);
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NVIMAGE_API bool save(const char * fileName, Stream & s, const Image * img);
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NVIMAGE_API bool save(const char * fileName, const Image * img);
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NVIMAGE_API bool saveFloat(const char * fileName, const FloatImage * fimage, uint base_component, uint num_components);
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NVIMAGE_API Image * loadTGA(Stream & s);
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NVIMAGE_API bool saveTGA(Stream & s, const Image * img);
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NVIMAGE_API Image * loadPSD(Stream & s);
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#if defined(HAVE_PNG)
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NVIMAGE_API Image * loadPNG(Stream & s);
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typedef HashMap<String, String> PngCommentsMap;
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NVIMAGE_API bool savePNG(Stream & s, const Image * img, const PngCommentsMap & comments = PngCommentsMap());
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#endif
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#if defined(HAVE_JPEG)
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NVIMAGE_API Image * loadJPG(Stream & s);
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#endif
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#if defined(HAVE_TIFF)
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NVIMAGE_API FloatImage * loadFloatTIFF(const char * fileName, Stream & s);
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NVIMAGE_API bool saveFloatTIFF(const char * fileName, const FloatImage * fimage, uint base_component, uint num_components);
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#endif
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#if defined(HAVE_OPENEXR)
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NVIMAGE_API FloatImage * loadFloatEXR(const char * fileName, Stream & s);
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NVIMAGE_API bool saveFloatEXR(const char * fileName, const FloatImage * fimage, uint base_component, uint num_components);
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#endif
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NVIMAGE_API FloatImage * loadFloatPFM(const char * fileName, Stream & s);
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NVIMAGE_API bool saveFloatPFM(const char * fileName, const FloatImage * fimage, uint base_component, uint num_components);
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// GridFloat is a simple, open format for terrain elevation data. See http://ned.usgs.gov/Ned/faq.asp.
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// Expects: 1) fileName will be an ".hdr" header file, 2) there will also exist a corresponding float data
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// blob in a ".flt" file. (This is what USGS gives you.)
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NVIMAGE_API FloatImage * loadGridFloat(const char * fileName, Stream & s);
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} // ImageIO namespace
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} // nv namespace
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#endif // NV_IMAGE_IMAGEIO_H
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