645eda8fd4
Delete TODO list, use issue list instead.
68 lines
1.5 KiB
CMake
68 lines
1.5 KiB
CMake
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IF (WIN32)
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# Maya plugins can only be compiled with msvc
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IF (MSVC)
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FIND_PATH(MAYA_INCLUDE_PATH maya/MTypes.h
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PATHS
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"$ENV{PROGRAMFILES}/Autodesk/Maya8.5/include"
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"$ENV{MAYA_LOCATION}/include"
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DOC "The directory where MTypes.h resides")
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# Find maya version!
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FIND_LIBRARY(MAYA_FOUNDATION_LIBRARY Foundation
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PATHS
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"$ENV{PROGRAMFILES}/Autodesk/Maya8.5/lib"
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"$ENV{MAYA_LOCATION}/lib"
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DOC "The directory where Foundation.lib resides")
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FIND_LIBRARY(MAYA_OPENMAYA_LIBRARY OpenMaya
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PATHS
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"$ENV{PROGRAMFILES}/Autodesk/Maya8.5/lib"
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"$ENV{MAYA_LOCATION}/lib"
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DOC "The directory where OpenMaya.lib resides")
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FIND_LIBRARY(MAYA_OPENMAYAANIM_LIBRARY OpenMayaAnim
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PATHS
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"$ENV{PROGRAMFILES}/Autodesk/Maya8.5/lib"
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"$ENV{MAYA_LOCATION}/lib"
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DOC "The directory where OpenMayaAnim.lib resides")
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SET(MAYA_LIBRARIES
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${MAYA_FOUNDATION_LIBRARY}
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${MAYA_OPENMAYA_LIBRARY}
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${MAYA_OPENMAYAANIM_LIBRARY})
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SET(MAYA_EXTENSION ".mll")
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ENDIF (MSVC)
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ELSE (WIN32)
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# On linux, check gcc version.
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# OSX and Linux
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FIND_PATH(MAYA_INCLUDE_PATH maya/MTypes.h
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PATHS
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/usr/autodesk/maya/include
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$ENV{MAYA_LOCATION}/include
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DOC "The directory where MTypes.h resides")
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# TODO
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ENDIF (WIN32)
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IF (MAYA_INCLUDE_PATH)
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SET( MAYA_FOUND 1 CACHE STRING "Set to 1 if Maya is found, 0 otherwise")
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ELSE (MAYA_INCLUDE_PATH)
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SET( MAYA_FOUND 0 CACHE STRING "Set to 1 if Maya is found, 0 otherwise")
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ENDIF (MAYA_INCLUDE_PATH)
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MARK_AS_ADVANCED( MAYA_FOUND )
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