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nvidia-texture-tools/extern/CMP_Core/source/CMP_Core.h

154 lines
9.1 KiB
C

//=====================================================================
// Copyright (c) 2019 Advanced Micro Devices, Inc. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
/// \file CMP_Core.h
//
//=====================================================================
#ifndef CMP_CORE_H
#define CMP_CORE_H
#include <stdint.h>
#ifdef _WIN32
#define CMP_CDECL __cdecl
#else
#define CMP_CDECL
#endif
//====================================================================================
// API Definitions for Core API
//------------------------------------------------------------------------------------
// All API return 0 on success else error codes > 0
// See Common_Def.h CGU_CORE_ values for the error codes
//=====================================================================================
//======================================================================================================
// Block level setting option: Create and Destroy Reference Pointers
//======================================================================================================
// Context create and destroy to use for BCn codec settings, where n is the set [1,2,3,4,5,6,7]
// All codecs will use default max quality settings, users can create multiple contexts to
// set quality levels, masks , channel mapping, etc...
int CMP_CDECL CreateOptionsBC1(void **optionsBC1);
int CMP_CDECL CreateOptionsBC2(void **optionsBC2);
int CMP_CDECL CreateOptionsBC3(void **optionsBC3);
int CMP_CDECL CreateOptionsBC4(void **optionsBC4);
int CMP_CDECL CreateOptionsBC5(void **optionsBC5);
int CMP_CDECL CreateOptionsBC6(void **optionsBC6);
int CMP_CDECL CreateOptionsBC7(void **optionsBC7);
int CMP_CDECL DestroyOptionsBC1(void *optionsBC1);
int CMP_CDECL DestroyOptionsBC2(void *optionsBC2);
int CMP_CDECL DestroyOptionsBC3(void *optionsBC3);
int CMP_CDECL DestroyOptionsBC4(void *optionsBC4);
int CMP_CDECL DestroyOptionsBC5(void *optionsBC5);
int CMP_CDECL DestroyOptionsBC6(void *optionsBC6);
int CMP_CDECL DestroyOptionsBC7(void *optionsBC7);
//======================================================================================================
// Block level settings using the options Reference Pointers
//======================================================================================================
// Setting channel Weights : Applies to BC1, BC2 and BC3 valid ranges are [0..1.0f] Default is {1.0f, 1.0f , 1.0f}
// Use channel weightings. With swizzled formats the weighting applies to the data within the specified channel not the channel itself.
int CMP_CDECL SetChannelWeightsBC1(void *options, float WeightRed, float WeightGreen, float WeightBlue);
int CMP_CDECL SetChannelWeightsBC2(void *options, float WeightRed, float WeightGreen, float WeightBlue);
int CMP_CDECL SetChannelWeightsBC3(void *options, float WeightRed, float WeightGreen, float WeightBlue);
// True sets mapping CMP_Core BC1, BC2 & BC3 to decode Red,Green,Blue and Alpha as
// RGBA to channels [0,1,2,3] else BGRA maps to [0,1,2,3]
// Default is set to true.
int CMP_CDECL SetDecodeChannelMapping(void *options, bool mapRGBA);
int CMP_CDECL SetQualityBC1(void *options, float fquality);
int CMP_CDECL SetQualityBC2(void *options, float fquality);
int CMP_CDECL SetQualityBC3(void *options, float fquality);
int CMP_CDECL SetQualityBC4(void *options, float fquality);
int CMP_CDECL SetQualityBC5(void *options, float fquality);
int CMP_CDECL SetQualityBC6(void *options, float fquality);
int CMP_CDECL SetQualityBC7(void *options, float fquality);
int CMP_CDECL SetAlphaThresholdBC1(void *options, unsigned char alphaThreshold);
int CMP_CDECL SetMaskBC6(void *options, unsigned int mask);
int CMP_CDECL SetMaskBC7(void *options, unsigned char mask);
int CMP_CDECL SetAlphaOptionsBC7(void *options, bool imageNeedsAlpha, bool colourRestrict, bool alphaRestrict);
int CMP_CDECL SetErrorThresholdBC7(void *options, float minThreshold, float maxThreshold);
//======================================================================================================
// (4x4) Block level 4 channel source CompressBlock and DecompressBlock API for BCn Codecs
//======================================================================================================
// The options parameter for these API can be set to null in the calls if defaults settings is sufficient
// Example: CompressBlockBC1(srcBlock,16,cmpBlock,NULL); For "C" call
// CompressBlockBC1(srcBlock,16,cmpBlock); For "C++" calls
//
// To use this parameter first create the options context using the CreateOptions call
// then use the Set Options to set various codec settings and pass them to the appropriate
// Compress or Decompress API.
// The source (srcBlock) channel format is expected to be RGBA:8888 by default for LDR Codecs
// for BC6H the format is RGBA Half float (16 bits per channel)
//------------------------------------------------------------------------------------------------------
#ifdef __cplusplus
#define CMP_DEFAULTNULL =NULL
#else
#define CMP_DEFAULTNULL
#endif
//=========================================================================================================
// 4 channel Sources, default format RGBA:8888 is processed as a 4x4 block starting at srcBlock location
// where each row of the block is calculated from srcStride
//=========================================================================================================
int CMP_CDECL CompressBlockBC1(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[8 ], const void *options CMP_DEFAULTNULL);
int CMP_CDECL CompressBlockBC2(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL CompressBlockBC3(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL CompressBlockBC7(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC1(const unsigned char cmpBlock[8 ], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC2(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC3(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC7(const unsigned char cmpBlock[16], unsigned char srcBlock[64], const void *options CMP_DEFAULTNULL);
//================================================
// 1 channel Source 4x4 8 bits per block
//================================================
int CMP_CDECL CompressBlockBC4(const unsigned char *srcBlock, unsigned int srcStrideInBytes, unsigned char cmpBlock[8], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC4(const unsigned char cmpBlock[8], unsigned char srcBlock[16], const void *options CMP_DEFAULTNULL);
//================================================
// 2 channel Source 2x(4x4 8 bits)
//================================================
int CMP_CDECL CompressBlockBC5(const unsigned char *srcBlock1, unsigned int srcStrideInBytes1,
const unsigned char *srcBlock2, unsigned int srcStrideInBytes2,
unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC5(const unsigned char cmpBlock[16], unsigned char srcBlock1[16], unsigned char srcBlock2[16], const void *options CMP_DEFAULTNULL);
//========================================================================================
// For 3 channel Source RGB_16, Note srcStride is in unsigned short steps (2 bytes each)
//========================================================================================
int CMP_CDECL CompressBlockBC6(const unsigned short *srcBlock, unsigned int srcStrideInShorts, unsigned char cmpBlock[16], const void *options CMP_DEFAULTNULL);
int CMP_CDECL DecompressBlockBC6(const unsigned char cmpBlock[16], unsigned short srcBlock[48], const void *options CMP_DEFAULTNULL);
#endif // CMP_CORE