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nvidia-texture-tools/src/nvtt/tools/compressdialog.h

35 lines
680 B
C++

#ifndef COMPRESSDIALOG_H
#define COMPRESSDIALOG_H
#include <QtGui/QDialog>
#include "ui_compressdialog.h"
class CompressDialog : public QDialog
{
Q_OBJECT
public:
explicit CompressDialog(const QString & fileName, QWidget *parent = 0);
~CompressDialog();
protected slots:
void openClicked();
void generateMipmapsChanged(int state);
void mipmapFilterChanged(QString name);
void formatChanged(QString format);
void colorWeightChanged();
void uniformWeightToggled(bool checked);
void luminanceWeightToggled(bool checked);
void normalMapModeChanged(bool checked);
private:
Ui::CompressDialog ui;
};
#endif // COMPRESSDIALOG_H