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nvidia-texture-tools/src/nvimage/DirectDrawSurface.cpp

1790 lines
54 KiB
C++

// MIT license see full LICENSE text at end of file
#include "DirectDrawSurface.h"
#include "ColorBlock.h"
#include "Image.h"
#include "BlockDXT.h"
#include "PixelFormat.h"
#include "nvcore/Debug.h"
#include "nvcore/Utils.h" // max
#include "nvcore/StdStream.h"
#include "nvmath/Vector.inl"
#include "nvmath/ftoi.h"
#include <string.h> // memset
using namespace nv;
namespace
{
static const uint DDSD_CAPS = 0x00000001U;
static const uint DDSD_PIXELFORMAT = 0x00001000U;
static const uint DDSD_WIDTH = 0x00000004U;
static const uint DDSD_HEIGHT = 0x00000002U;
static const uint DDSD_PITCH = 0x00000008U;
static const uint DDSD_MIPMAPCOUNT = 0x00020000U;
static const uint DDSD_LINEARSIZE = 0x00080000U;
static const uint DDSD_DEPTH = 0x00800000U;
static const uint DDSCAPS_COMPLEX = 0x00000008U;
static const uint DDSCAPS_TEXTURE = 0x00001000U;
static const uint DDSCAPS_MIPMAP = 0x00400000U;
static const uint DDSCAPS2_VOLUME = 0x00200000U;
static const uint DDSCAPS2_CUBEMAP = 0x00000200U;
static const uint DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400U;
static const uint DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800U;
static const uint DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000U;
static const uint DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000U;
static const uint DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000U;
static const uint DDSCAPS2_CUBEMAP_NEGATIVEZ = 0x00008000U;
static const uint DDSCAPS2_CUBEMAP_ALL_FACES = 0x0000FC00U;
const char * getDxgiFormatString(DXGI_FORMAT dxgiFormat)
{
#define CASE(format) case DXGI_FORMAT_##format: return #format
switch(dxgiFormat)
{
CASE(UNKNOWN);
CASE(R32G32B32A32_TYPELESS);
CASE(R32G32B32A32_FLOAT);
CASE(R32G32B32A32_UINT);
CASE(R32G32B32A32_SINT);
CASE(R32G32B32_TYPELESS);
CASE(R32G32B32_FLOAT);
CASE(R32G32B32_UINT);
CASE(R32G32B32_SINT);
CASE(R16G16B16A16_TYPELESS);
CASE(R16G16B16A16_FLOAT);
CASE(R16G16B16A16_UNORM);
CASE(R16G16B16A16_UINT);
CASE(R16G16B16A16_SNORM);
CASE(R16G16B16A16_SINT);
CASE(R32G32_TYPELESS);
CASE(R32G32_FLOAT);
CASE(R32G32_UINT);
CASE(R32G32_SINT);
CASE(R32G8X24_TYPELESS);
CASE(D32_FLOAT_S8X24_UINT);
CASE(R32_FLOAT_X8X24_TYPELESS);
CASE(X32_TYPELESS_G8X24_UINT);
CASE(R10G10B10A2_TYPELESS);
CASE(R10G10B10A2_UNORM);
CASE(R10G10B10A2_UINT);
CASE(R11G11B10_FLOAT);
CASE(R8G8B8A8_TYPELESS);
CASE(R8G8B8A8_UNORM);
CASE(R8G8B8A8_UNORM_SRGB);
CASE(R8G8B8A8_UINT);
CASE(R8G8B8A8_SNORM);
CASE(R8G8B8A8_SINT);
CASE(R16G16_TYPELESS);
CASE(R16G16_FLOAT);
CASE(R16G16_UNORM);
CASE(R16G16_UINT);
CASE(R16G16_SNORM);
CASE(R16G16_SINT);
CASE(R32_TYPELESS);
CASE(D32_FLOAT);
CASE(R32_FLOAT);
CASE(R32_UINT);
CASE(R32_SINT);
CASE(R24G8_TYPELESS);
CASE(D24_UNORM_S8_UINT);
CASE(R24_UNORM_X8_TYPELESS);
CASE(X24_TYPELESS_G8_UINT);
CASE(R8G8_TYPELESS);
CASE(R8G8_UNORM);
CASE(R8G8_UINT);
CASE(R8G8_SNORM);
CASE(R8G8_SINT);
CASE(R16_TYPELESS);
CASE(R16_FLOAT);
CASE(D16_UNORM);
CASE(R16_UNORM);
CASE(R16_UINT);
CASE(R16_SNORM);
CASE(R16_SINT);
CASE(R8_TYPELESS);
CASE(R8_UNORM);
CASE(R8_UINT);
CASE(R8_SNORM);
CASE(R8_SINT);
CASE(A8_UNORM);
CASE(R1_UNORM);
CASE(R9G9B9E5_SHAREDEXP);
CASE(R8G8_B8G8_UNORM);
CASE(G8R8_G8B8_UNORM);
CASE(BC1_TYPELESS);
CASE(BC1_UNORM);
CASE(BC1_UNORM_SRGB);
CASE(BC2_TYPELESS);
CASE(BC2_UNORM);
CASE(BC2_UNORM_SRGB);
CASE(BC3_TYPELESS);
CASE(BC3_UNORM);
CASE(BC3_UNORM_SRGB);
CASE(BC4_TYPELESS);
CASE(BC4_UNORM);
CASE(BC4_SNORM);
CASE(BC5_TYPELESS);
CASE(BC5_UNORM);
CASE(BC5_SNORM);
CASE(B5G6R5_UNORM);
CASE(B5G5R5A1_UNORM);
CASE(B8G8R8A8_UNORM);
CASE(B8G8R8X8_UNORM);
default:
return "UNKNOWN";
}
#undef CASE
}
const char * getD3d10ResourceDimensionString(DDS_DIMENSION resourceDimension)
{
switch(resourceDimension)
{
default:
case DDS_DIMENSION_UNKNOWN: return "UNKNOWN";
case DDS_DIMENSION_BUFFER: return "BUFFER";
case DDS_DIMENSION_TEXTURE1D: return "TEXTURE1D";
case DDS_DIMENSION_TEXTURE2D: return "TEXTURE2D";
case DDS_DIMENSION_TEXTURE3D: return "TEXTURE3D";
}
}
static uint pixelSize(D3DFORMAT format) {
if (format == D3DFMT_R16F) return 8*2;
if (format == D3DFMT_G16R16F) return 8*4;
if (format == D3DFMT_A16B16G16R16F) return 8*8;
if (format == D3DFMT_R32F) return 8*4;
if (format == D3DFMT_G32R32F) return 8*8;
if (format == D3DFMT_A32B32G32R32F) return 8*16;
if (format == D3DFMT_R8G8B8) return 8*3;
if (format == D3DFMT_A8R8G8B8) return 8*4;
if (format == D3DFMT_X8R8G8B8) return 8*4;
if (format == D3DFMT_R5G6B5) return 8*2;
if (format == D3DFMT_X1R5G5B5) return 8*2;
if (format == D3DFMT_A1R5G5B5) return 8*2;
if (format == D3DFMT_A4R4G4B4) return 8*2;
if (format == D3DFMT_R3G3B2) return 8*1;
if (format == D3DFMT_A8) return 8*1;
if (format == D3DFMT_A8R3G3B2) return 8*2;
if (format == D3DFMT_X4R4G4B4) return 8*2;
if (format == D3DFMT_A2B10G10R10) return 8*4;
if (format == D3DFMT_A8B8G8R8) return 8*4;
if (format == D3DFMT_X8B8G8R8) return 8*4;
if (format == D3DFMT_G16R16) return 8*4;
if (format == D3DFMT_A2R10G10B10) return 8*4;
if (format == D3DFMT_A2B10G10R10) return 8*4;
if (format == D3DFMT_L8) return 8*1;
if (format == D3DFMT_L16) return 8*2;
return 0;
}
static uint pixelSize(DXGI_FORMAT format) {
switch(format) {
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT:
return 8*16;
case DXGI_FORMAT_R32G32B32_TYPELESS:
case DXGI_FORMAT_R32G32B32_FLOAT:
case DXGI_FORMAT_R32G32B32_UINT:
case DXGI_FORMAT_R32G32B32_SINT:
return 8*12;
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT:
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
case DXGI_FORMAT_R32G32_TYPELESS:
case DXGI_FORMAT_R32G32_FLOAT:
case DXGI_FORMAT_R32G32_UINT:
case DXGI_FORMAT_R32G32_SINT:
case DXGI_FORMAT_R32G8X24_TYPELESS:
case DXGI_FORMAT_D32_FLOAT_S8X24_UINT:
case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS:
case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT:
return 8*8;
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R10G10B10A2_UINT:
case DXGI_FORMAT_R11G11B10_FLOAT:
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
case DXGI_FORMAT_R16G16_TYPELESS:
case DXGI_FORMAT_R16G16_FLOAT:
case DXGI_FORMAT_R16G16_UNORM:
case DXGI_FORMAT_R16G16_UINT:
case DXGI_FORMAT_R16G16_SNORM:
case DXGI_FORMAT_R16G16_SINT:
case DXGI_FORMAT_R32_TYPELESS:
case DXGI_FORMAT_D32_FLOAT:
case DXGI_FORMAT_R32_FLOAT:
case DXGI_FORMAT_R32_UINT:
case DXGI_FORMAT_R32_SINT:
case DXGI_FORMAT_R24G8_TYPELESS:
case DXGI_FORMAT_D24_UNORM_S8_UINT:
case DXGI_FORMAT_R24_UNORM_X8_TYPELESS:
case DXGI_FORMAT_X24_TYPELESS_G8_UINT:
return 8*4;
case DXGI_FORMAT_R8G8_TYPELESS:
case DXGI_FORMAT_R8G8_UNORM:
case DXGI_FORMAT_R8G8_UINT:
case DXGI_FORMAT_R8G8_SNORM:
case DXGI_FORMAT_R8G8_SINT:
case DXGI_FORMAT_R16_TYPELESS:
case DXGI_FORMAT_R16_FLOAT:
case DXGI_FORMAT_D16_UNORM:
case DXGI_FORMAT_R16_UNORM:
case DXGI_FORMAT_R16_UINT:
case DXGI_FORMAT_R16_SNORM:
case DXGI_FORMAT_R16_SINT:
return 8*2;
case DXGI_FORMAT_R8_TYPELESS:
case DXGI_FORMAT_R8_UNORM:
case DXGI_FORMAT_R8_UINT:
case DXGI_FORMAT_R8_SNORM:
case DXGI_FORMAT_R8_SINT:
case DXGI_FORMAT_A8_UNORM:
return 8*1;
case DXGI_FORMAT_R1_UNORM:
return 1;
case DXGI_FORMAT_R9G9B9E5_SHAREDEXP:
return 8*4;
case DXGI_FORMAT_R8G8_B8G8_UNORM:
case DXGI_FORMAT_G8R8_G8B8_UNORM:
return 8*4;
case DXGI_FORMAT_B5G6R5_UNORM:
case DXGI_FORMAT_B5G5R5A1_UNORM:
return 8*2;
case DXGI_FORMAT_B8G8R8A8_UNORM:
case DXGI_FORMAT_B8G8R8X8_UNORM:
return 8*4;
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8X8_TYPELESS:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
return 8*4;
default:
return 0;
}
nvUnreachable();
}
static bool hasAlpha(DXGI_FORMAT format) {
switch(format) {
case DXGI_FORMAT_R32G32B32A32_TYPELESS:
case DXGI_FORMAT_R32G32B32A32_FLOAT:
case DXGI_FORMAT_R32G32B32A32_UINT:
case DXGI_FORMAT_R32G32B32A32_SINT:
case DXGI_FORMAT_R16G16B16A16_TYPELESS:
case DXGI_FORMAT_R16G16B16A16_FLOAT:
case DXGI_FORMAT_R16G16B16A16_UNORM:
case DXGI_FORMAT_R16G16B16A16_UINT:
case DXGI_FORMAT_R16G16B16A16_SNORM:
case DXGI_FORMAT_R16G16B16A16_SINT:
case DXGI_FORMAT_R10G10B10A2_TYPELESS:
case DXGI_FORMAT_R10G10B10A2_UNORM:
case DXGI_FORMAT_R10G10B10A2_UINT:
case DXGI_FORMAT_R8G8B8A8_TYPELESS:
case DXGI_FORMAT_R8G8B8A8_UNORM:
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_R8G8B8A8_UINT:
case DXGI_FORMAT_R8G8B8A8_SNORM:
case DXGI_FORMAT_R8G8B8A8_SINT:
case DXGI_FORMAT_A8_UNORM:
case DXGI_FORMAT_B5G5R5A1_UNORM:
case DXGI_FORMAT_B8G8R8A8_UNORM:
//case DXGI_FORMAT_B8G8R8X8_UNORM:
case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM:
case DXGI_FORMAT_B8G8R8A8_TYPELESS:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
//case DXGI_FORMAT_B8G8R8X8_TYPELESS:
//case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
case DXGI_FORMAT_BC1_UNORM: // BC1a
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return true;
}
return false;
}
static bool hasAlpha(D3DFORMAT format) {
switch(format) {
case D3DFMT_A8R8G8B8:
case D3DFMT_A1R5G5B5:
case D3DFMT_A4R4G4B4:
case D3DFMT_A8:
case D3DFMT_A8R3G3B2:
case D3DFMT_A2B10G10R10:
case D3DFMT_A8B8G8R8:
case D3DFMT_A2R10G10B10:
case D3DFMT_A16B16G16R16:
case D3DFMT_A8P8:
case D3DFMT_A8L8:
case D3DFMT_A4L4:
case D3DFMT_A16B16G16R16F:
case D3DFMT_A32B32G32R32F:
case FOURCC_DXT1: // DXT1a
case FOURCC_DXT2:
case FOURCC_DXT3:
case FOURCC_DXT4:
case FOURCC_DXT5:
case FOURCC_BC7L:
return true;
}
return false;
}
} // namespace
namespace nv
{
static Stream & operator<< (Stream & s, DDSPixelFormat & pf)
{
nvStaticCheck(sizeof(DDSPixelFormat) == 32);
s << pf.size;
s << pf.flags;
s << pf.fourcc;
s << pf.bitcount;
s.serialize(&pf.rmask, sizeof(pf.rmask));
s.serialize(&pf.gmask, sizeof(pf.gmask));
s.serialize(&pf.bmask, sizeof(pf.bmask));
s.serialize(&pf.amask, sizeof(pf.amask));
// s << pf.rmask;
// s << pf.gmask;
// s << pf.bmask;
// s << pf.amask;
return s;
}
static Stream & operator<< (Stream & s, DDSCaps & caps)
{
nvStaticCheck(sizeof(DDSCaps) == 16);
s << caps.caps1;
s << caps.caps2;
s << caps.caps3;
s << caps.caps4;
return s;
}
static Stream & operator<< (Stream & s, DDSHeader10 & header)
{
nvStaticCheck(sizeof(DDSHeader10) == 20);
s << header.dxgiFormat;
s << header.resourceDimension;
s << header.miscFlag;
s << header.arraySize;
s << header.reserved;
return s;
}
Stream & operator<< (Stream & s, DDSHeader & header)
{
nvStaticCheck(sizeof(DDSHeader) == 148);
s << header.fourcc;
s << header.size;
s << header.flags;
s << header.height;
s << header.width;
s << header.pitch;
s << header.depth;
s << header.mipmapcount;
for (int i = 0; i < 11; i++) {
s << header.reserved[i];
}
s << header.pf;
s << header.caps;
s << header.notused;
if (header.hasDX10Header())
{
s << header.header10;
}
return s;
}
} // nv namespace
namespace
{
struct FormatDescriptor
{
uint d3d9Format;
uint dxgiFormat;
RGBAPixelFormat pixelFormat;
};
static const FormatDescriptor s_formats[] =
{
{ D3DFMT_R8G8B8, DXGI_FORMAT_UNKNOWN, { 24, 0xFF0000, 0xFF00, 0xFF, 0 } },
{ D3DFMT_A8R8G8B8, DXGI_FORMAT_B8G8R8A8_UNORM, { 32, 0xFF0000, 0xFF00, 0xFF, 0xFF000000 } },
{ D3DFMT_X8R8G8B8, DXGI_FORMAT_B8G8R8X8_UNORM, { 32, 0xFF0000, 0xFF00, 0xFF, 0 } },
{ D3DFMT_R5G6B5, DXGI_FORMAT_B5G6R5_UNORM, { 16, 0xF800, 0x7E0, 0x1F, 0 } },
{ D3DFMT_X1R5G5B5, DXGI_FORMAT_UNKNOWN, { 16, 0x7C00, 0x3E0, 0x1F, 0 } },
{ D3DFMT_A1R5G5B5, DXGI_FORMAT_B5G5R5A1_UNORM, { 16, 0x7C00, 0x3E0, 0x1F, 0x8000 } },
{ D3DFMT_A4R4G4B4, DXGI_FORMAT_UNKNOWN, { 16, 0xF00, 0xF0, 0xF, 0xF000 } },
{ D3DFMT_R3G3B2, DXGI_FORMAT_UNKNOWN, { 8, 0xE0, 0x1C, 0x3, 0 } },
{ D3DFMT_A8, DXGI_FORMAT_A8_UNORM, { 8, 0, 0, 0, 8 } },
{ D3DFMT_A8R3G3B2, DXGI_FORMAT_UNKNOWN, { 16, 0xE0, 0x1C, 0x3, 0xFF00 } },
{ D3DFMT_X4R4G4B4, DXGI_FORMAT_UNKNOWN, { 16, 0xF00, 0xF0, 0xF, 0 } },
{ D3DFMT_A2B10G10R10, DXGI_FORMAT_R10G10B10A2_UNORM, { 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 } },
{ D3DFMT_A8B8G8R8, DXGI_FORMAT_R8G8B8A8_UNORM, { 32, 0xFF, 0xFF00, 0xFF0000, 0xFF000000 } },
{ D3DFMT_X8B8G8R8, DXGI_FORMAT_UNKNOWN, { 32, 0xFF, 0xFF00, 0xFF0000, 0 } },
{ D3DFMT_G16R16, DXGI_FORMAT_R16G16_UNORM, { 32, 0xFFFF, 0xFFFF0000, 0, 0 } },
{ D3DFMT_A2R10G10B10, DXGI_FORMAT_UNKNOWN, { 32, 0x3FF00000, 0xFFC00, 0x3FF, 0xC0000000 } },
{ D3DFMT_A2B10G10R10, DXGI_FORMAT_UNKNOWN, { 32, 0x3FF, 0xFFC00, 0x3FF00000, 0xC0000000 } },
{ D3DFMT_L8, DXGI_FORMAT_R8_UNORM , { 8, 0xFF, 0, 0, 0 } },
{ D3DFMT_L16, DXGI_FORMAT_R16_UNORM, { 16, 0xFFFF, 0, 0, 0 } },
{ D3DFMT_A8L8, 0, { 16, 0xFF, 0, 0, 0xFF00 } },
{ 0, DXGI_FORMAT_R8G8_UNORM, { 16, 0xFF, 0xFF00, 0, 0 } },
};
static const uint s_formatCount = NV_ARRAY_SIZE(s_formats);
} // namespace
uint nv::findD3D9Format(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
{
for (int i = 0; i < s_formatCount; i++)
{
if (s_formats[i].pixelFormat.bitcount == bitcount &&
s_formats[i].pixelFormat.rmask == rmask &&
s_formats[i].pixelFormat.gmask == gmask &&
s_formats[i].pixelFormat.bmask == bmask &&
s_formats[i].pixelFormat.amask == amask)
{
return s_formats[i].d3d9Format;
}
}
return 0;
}
uint nv::findDXGIFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
{
for (int i = 0; i < s_formatCount; i++)
{
if (s_formats[i].pixelFormat.bitcount == bitcount &&
s_formats[i].pixelFormat.rmask == rmask &&
s_formats[i].pixelFormat.gmask == gmask &&
s_formats[i].pixelFormat.bmask == bmask &&
s_formats[i].pixelFormat.amask == amask)
{
return s_formats[i].dxgiFormat;
}
}
return DXGI_FORMAT_UNKNOWN;
}
const RGBAPixelFormat *nv::findDXGIPixelFormat(uint dxgiFormat)
{
for (int i = 0; i < s_formatCount; i++)
{
if (s_formats[i].dxgiFormat == dxgiFormat) {
return &s_formats[i].pixelFormat;
}
}
return NULL;
}
const RGBAPixelFormat *nv::findD3D9PixelFormat(uint d3d9Format)
{
for (int i = 0; i < s_formatCount; i++)
{
if (s_formats[i].d3d9Format == d3d9Format) {
return &s_formats[i].pixelFormat;
}
}
return NULL;
}
DDSHeader::DDSHeader()
{
this->fourcc = FOURCC_DDS;
this->size = 124;
this->flags = (DDSD_CAPS|DDSD_PIXELFORMAT);
this->height = 0;
this->width = 0;
this->pitch = 0;
this->depth = 0;
this->mipmapcount = 0;
memset(this->reserved, 0, sizeof(this->reserved));
// Store version information on the reserved header attributes.
this->reserved[9] = FOURCC_NVTT;
this->reserved[10] = (2 << 16) | (1 << 8) | (2); // major.minor.revision
this->pf.size = 32;
this->pf.flags = 0;
this->pf.fourcc = 0;
this->pf.bitcount = 0;
this->pf.rmask = 0;
this->pf.gmask = 0;
this->pf.bmask = 0;
this->pf.amask = 0;
this->caps.caps1 = DDSCAPS_TEXTURE;
this->caps.caps2 = 0;
this->caps.caps3 = 0;
this->caps.caps4 = 0;
this->notused = 0;
this->header10.dxgiFormat = DXGI_FORMAT_UNKNOWN;
this->header10.resourceDimension = DDS_DIMENSION_UNKNOWN;
this->header10.miscFlag = 0;
this->header10.arraySize = 0;
this->header10.reserved = 0;
}
void DDSHeader::setWidth(uint w)
{
this->flags |= DDSD_WIDTH;
this->width = w;
}
void DDSHeader::setHeight(uint h)
{
this->flags |= DDSD_HEIGHT;
this->height = h;
}
void DDSHeader::setDepth(uint d)
{
this->flags |= DDSD_DEPTH;
this->depth = d;
}
void DDSHeader::setMipmapCount(uint count)
{
if (count == 0 || count == 1)
{
this->flags &= ~DDSD_MIPMAPCOUNT;
this->mipmapcount = 1;
if (this->caps.caps2 == 0) {
this->caps.caps1 = DDSCAPS_TEXTURE;
}
else {
this->caps.caps1 = DDSCAPS_TEXTURE | DDSCAPS_COMPLEX;
}
}
else
{
this->flags |= DDSD_MIPMAPCOUNT;
this->mipmapcount = count;
this->caps.caps1 |= DDSCAPS_COMPLEX | DDSCAPS_MIPMAP;
}
}
void DDSHeader::setTexture2D()
{
this->header10.resourceDimension = DDS_DIMENSION_TEXTURE2D;
this->header10.miscFlag = 0;
this->header10.arraySize = 1;
}
void DDSHeader::setTexture3D()
{
this->caps.caps2 = DDSCAPS2_VOLUME;
this->header10.resourceDimension = DDS_DIMENSION_TEXTURE3D;
this->header10.miscFlag = 0;
this->header10.arraySize = 1;
}
void DDSHeader::setTextureCube()
{
this->caps.caps1 |= DDSCAPS_COMPLEX;
this->caps.caps2 = DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_ALL_FACES;
this->header10.resourceDimension = DDS_DIMENSION_TEXTURE2D;
this->header10.miscFlag = DDS_MISC_TEXTURECUBE;
this->header10.arraySize = 1;
}
void DDSHeader::setTextureArray(int imageCount)
{
this->header10.resourceDimension = DDS_DIMENSION_TEXTURE2D;
this->header10.arraySize = imageCount;
}
void DDSHeader::setLinearSize(uint size)
{
this->flags &= ~DDSD_PITCH;
this->flags |= DDSD_LINEARSIZE;
this->pitch = size;
}
void DDSHeader::setPitch(uint pitch)
{
this->flags &= ~DDSD_LINEARSIZE;
this->flags |= DDSD_PITCH;
this->pitch = pitch;
}
void DDSHeader::setFourCC(uint8 c0, uint8 c1, uint8 c2, uint8 c3)
{
// set fourcc pixel format.
this->pf.flags = DDPF_FOURCC;
this->pf.fourcc = NV_MAKEFOURCC(c0, c1, c2, c3);
this->pf.bitcount = 0;
this->pf.rmask = 0;
this->pf.gmask = 0;
this->pf.bmask = 0;
this->pf.amask = 0;
}
void DDSHeader::setFormatCode(uint32 code)
{
// set fourcc pixel format.
this->pf.flags = DDPF_FOURCC;
this->pf.fourcc = code;
this->pf.bitcount = 0;
this->pf.rmask = 0;
this->pf.gmask = 0;
this->pf.bmask = 0;
this->pf.amask = 0;
}
void DDSHeader::setSwizzleCode(uint8 c0, uint8 c1, uint8 c2, uint8 c3)
{
this->pf.bitcount = NV_MAKEFOURCC(c0, c1, c2, c3);
}
void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
{
// Make sure the masks are correct.
nvCheck((rmask & gmask) == 0);
nvCheck((rmask & bmask) == 0);
nvCheck((rmask & amask) == 0);
nvCheck((gmask & bmask) == 0);
nvCheck((gmask & amask) == 0);
nvCheck((bmask & amask) == 0);
if (rmask != 0 || gmask != 0 || bmask != 0)
{
if (gmask == 0 && bmask == 0)
{
this->pf.flags = DDPF_LUMINANCE;
}
else
{
this->pf.flags = DDPF_RGB;
}
if (amask != 0) {
this->pf.flags |= DDPF_ALPHAPIXELS;
}
}
else if (amask != 0)
{
this->pf.flags |= DDPF_ALPHA;
}
if (bitcount == 0)
{
// Compute bit count from the masks.
uint total = rmask | gmask | bmask | amask;
while(total != 0) {
bitcount++;
total >>= 1;
}
}
// D3DX functions do not like this:
this->pf.fourcc = 0; //findD3D9Format(bitcount, rmask, gmask, bmask, amask);
/*if (this->pf.fourcc) {
this->pf.flags |= DDPF_FOURCC;
}*/
nvCheck(bitcount > 0 && bitcount <= 32);
this->pf.bitcount = bitcount;
this->pf.rmask = rmask;
this->pf.gmask = gmask;
this->pf.bmask = bmask;
this->pf.amask = amask;
}
void DDSHeader::setDX10Format(uint format)
{
this->pf.flags = DDPF_FOURCC;
this->pf.fourcc = FOURCC_DX10;
this->header10.dxgiFormat = format;
}
void DDSHeader::setNormalFlag(bool b)
{
if (b) this->pf.flags |= DDPF_NORMAL;
else this->pf.flags &= ~DDPF_NORMAL;
}
void DDSHeader::setSrgbFlag(bool b)
{
if (b) this->pf.flags |= DDPF_SRGB;
else this->pf.flags &= ~DDPF_SRGB;
}
void DDSHeader::setHasAlphaFlag(bool b)
{
if (b) this->pf.flags |= DDPF_ALPHAPIXELS;
else this->pf.flags &= ~DDPF_ALPHAPIXELS;
}
void DDSHeader::setUserVersion(int version)
{
this->reserved[7] = FOURCC_UVER;
this->reserved[8] = version;
}
void DDSHeader::swapBytes()
{
this->fourcc = POSH_LittleU32(this->fourcc);
this->size = POSH_LittleU32(this->size);
this->flags = POSH_LittleU32(this->flags);
this->height = POSH_LittleU32(this->height);
this->width = POSH_LittleU32(this->width);
this->pitch = POSH_LittleU32(this->pitch);
this->depth = POSH_LittleU32(this->depth);
this->mipmapcount = POSH_LittleU32(this->mipmapcount);
for(int i = 0; i < 11; i++) {
this->reserved[i] = POSH_LittleU32(this->reserved[i]);
}
this->pf.size = POSH_LittleU32(this->pf.size);
this->pf.flags = POSH_LittleU32(this->pf.flags);
this->pf.fourcc = POSH_LittleU32(this->pf.fourcc);
this->pf.bitcount = POSH_LittleU32(this->pf.bitcount);
this->pf.rmask = POSH_LittleU32(this->pf.rmask);
this->pf.gmask = POSH_LittleU32(this->pf.gmask);
this->pf.bmask = POSH_LittleU32(this->pf.bmask);
this->pf.amask = POSH_LittleU32(this->pf.amask);
this->caps.caps1 = POSH_LittleU32(this->caps.caps1);
this->caps.caps2 = POSH_LittleU32(this->caps.caps2);
this->caps.caps3 = POSH_LittleU32(this->caps.caps3);
this->caps.caps4 = POSH_LittleU32(this->caps.caps4);
this->notused = POSH_LittleU32(this->notused);
this->header10.dxgiFormat = POSH_LittleU32(this->header10.dxgiFormat);
this->header10.resourceDimension = POSH_LittleU32(this->header10.resourceDimension);
this->header10.miscFlag = POSH_LittleU32(this->header10.miscFlag);
this->header10.arraySize = POSH_LittleU32(this->header10.arraySize);
this->header10.reserved = POSH_LittleU32(this->header10.reserved);
}
bool DDSHeader::hasDX10Header() const
{
//if (pf.flags & DDPF_FOURCC) {
return this->pf.fourcc == FOURCC_DX10;
//}
//return false;
}
uint DDSHeader::signature() const
{
return this->reserved[9];
}
uint DDSHeader::toolVersion() const
{
return this->reserved[10];
}
uint DDSHeader::userVersion() const
{
if (this->reserved[7] == FOURCC_UVER) {
return this->reserved[8];
}
return 0;
}
bool DDSHeader::isNormalMap() const
{
return (pf.flags & DDPF_NORMAL) != 0;
}
bool DDSHeader::isSrgb() const
{
return (pf.flags & DDPF_SRGB) != 0;
}
bool DDSHeader::hasAlpha() const
{
return (pf.flags & DDPF_ALPHAPIXELS) != 0;
}
uint DDSHeader::d3d9Format() const
{
if (pf.flags & DDPF_FOURCC) {
return pf.fourcc;
}
else {
return findD3D9Format(pf.bitcount, pf.rmask, pf.gmask, pf.bmask, pf.amask);
}
}
uint DDSHeader::pixelSize() const
{
if (hasDX10Header()) {
return ::pixelSize((DXGI_FORMAT)header10.dxgiFormat);
}
else {
if (pf.flags & DDPF_FOURCC) {
return ::pixelSize((D3DFORMAT)pf.fourcc);
}
else {
nvDebugCheck((pf.flags & DDPF_RGB) || (pf.flags & DDPF_LUMINANCE));
return pf.bitcount;
}
}
}
uint DDSHeader::blockSize() const
{
switch(pf.fourcc)
{
case FOURCC_DXT1:
case FOURCC_ATI1:
return 8;
case FOURCC_DXT2:
case FOURCC_DXT3:
case FOURCC_DXT4:
case FOURCC_DXT5:
case FOURCC_RXGB:
case FOURCC_ATI2:
return 16;
case FOURCC_DX10:
switch(header10.dxgiFormat)
{
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
case DXGI_FORMAT_BC4_SNORM:
return 8;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
case DXGI_FORMAT_BC5_SNORM:
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_SF16:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return 16;
};
};
// Not a block image.
return 0;
}
bool DDSHeader::isBlockFormat() const
{
return blockSize() != 0;
}
DirectDrawSurface::DirectDrawSurface() : stream(NULL)
{
}
DirectDrawSurface::~DirectDrawSurface()
{
delete stream;
}
bool DirectDrawSurface::load(const char * filename)
{
return load(new StdInputStream(filename));
}
bool DirectDrawSurface::load(Stream * stream)
{
delete this->stream;
this->stream = stream;
if (!stream->isError())
{
(*stream) << header;
return true;
}
return false;
}
bool DirectDrawSurface::isValid() const
{
if (stream == NULL || stream->isError())
{
return false;
}
if (header.fourcc != FOURCC_DDS || header.size != 124)
{
return false;
}
const uint required = (DDSD_WIDTH|DDSD_HEIGHT/*|DDSD_CAPS|DDSD_PIXELFORMAT*/);
if( (header.flags & required) != required ) {
return false;
}
if (header.pf.size != 32) {
return false;
}
if( !(header.caps.caps1 & DDSCAPS_TEXTURE) ) {
return false;
}
return true;
}
bool DirectDrawSurface::isSupported() const
{
nvDebugCheck(isValid());
if (header.hasDX10Header())
{
if (header.header10.dxgiFormat == DXGI_FORMAT_BC1_UNORM ||
header.header10.dxgiFormat == DXGI_FORMAT_BC2_UNORM ||
header.header10.dxgiFormat == DXGI_FORMAT_BC3_UNORM ||
header.header10.dxgiFormat == DXGI_FORMAT_BC4_UNORM ||
header.header10.dxgiFormat == DXGI_FORMAT_BC5_UNORM ||
header.header10.dxgiFormat == DXGI_FORMAT_BC6H_UF16 ||
header.header10.dxgiFormat == DXGI_FORMAT_BC7_UNORM)
{
return true;
}
else {
return findDXGIPixelFormat(header.header10.dxgiFormat) != NULL;
}
}
else
{
if (header.pf.flags & DDPF_FOURCC)
{
if (header.pf.fourcc != FOURCC_DXT1 &&
header.pf.fourcc != FOURCC_DXT2 &&
header.pf.fourcc != FOURCC_DXT3 &&
header.pf.fourcc != FOURCC_DXT4 &&
header.pf.fourcc != FOURCC_DXT5 &&
header.pf.fourcc != FOURCC_RXGB &&
header.pf.fourcc != FOURCC_ATI1 &&
header.pf.fourcc != FOURCC_ATI2)
{
// Unknown fourcc code.
return false;
}
}
else if ((header.pf.flags & DDPF_RGB) || (header.pf.flags & DDPF_LUMINANCE))
{
// All RGB and luminance formats are supported now.
}
else
{
return false;
}
if (isTextureCube())
{
if (header.width != header.height) return false;
if ((header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) != DDSCAPS2_CUBEMAP_ALL_FACES)
{
// Cubemaps must contain all faces.
return false;
}
}
}
return true;
}
bool DirectDrawSurface::hasAlpha() const
{
// If the file was generated by us, just use the DDPF_ALPHAPIXELS flag.
if (header.reserved[9] == FOURCC_NVTT) {
return (header.pf.flags & DDPF_ALPHAPIXELS);
}
// Otherwise make assumptions based on the pixel format.
if (header.hasDX10Header())
{
return ::hasAlpha((DXGI_FORMAT)header.header10.dxgiFormat);
}
else
{
//if (header.pf.flags & DDPF_ALPHAPIXELS) return true;
if (header.pf.flags & DDPF_RGB)
{
return header.pf.amask != 0;
}
else if (header.pf.flags & DDPF_FOURCC)
{
return ::hasAlpha((D3DFORMAT)header.pf.fourcc);
}
return false;
}
}
bool DirectDrawSurface::isColorsRGB() const
{
if (header.hasDX10Header()) {
switch (header.header10.dxgiFormat) {
case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
case DXGI_FORMAT_BC1_UNORM_SRGB:
case DXGI_FORMAT_BC2_UNORM_SRGB:
case DXGI_FORMAT_BC3_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
case DXGI_FORMAT_BC7_UNORM_SRGB:
return true;
}
}
else {
//if (header.reserved[9] == FOURCC_NVTT)
if (header.pf.flags & DDPF_SRGB) return true;
}
return false;
}
uint DirectDrawSurface::mipmapCount() const
{
nvDebugCheck(isValid());
if (header.flags & DDSD_MIPMAPCOUNT) return header.mipmapcount;
else return 1;
}
uint DirectDrawSurface::width() const
{
nvDebugCheck(isValid());
if (header.flags & DDSD_WIDTH) return header.width;
else return 1;
}
uint DirectDrawSurface::height() const
{
nvDebugCheck(isValid());
if (header.flags & DDSD_HEIGHT) return header.height;
else return 1;
}
uint DirectDrawSurface::depth() const
{
nvDebugCheck(isValid());
if (header.flags & DDSD_DEPTH) return header.depth;
else return 1;
}
uint DirectDrawSurface::arraySize() const
{
nvDebugCheck(isValid());
if (header.hasDX10Header()) return header.header10.arraySize;
else return 1;
}
bool DirectDrawSurface::isTexture1D() const
{
nvDebugCheck(isValid());
if (header.hasDX10Header())
{
return header.header10.resourceDimension == DDS_DIMENSION_TEXTURE1D;
}
return false;
}
bool DirectDrawSurface::isTexture2D() const
{
nvDebugCheck(isValid());
if (header.hasDX10Header())
{
return header.header10.resourceDimension == DDS_DIMENSION_TEXTURE2D && header.header10.arraySize == 1;
}
else
{
return !isTexture3D() && !isTextureCube();
}
}
bool DirectDrawSurface::isTexture3D() const
{
nvDebugCheck(isValid());
if (header.hasDX10Header())
{
return header.header10.resourceDimension == DDS_DIMENSION_TEXTURE3D;
}
else
{
return (header.caps.caps2 & DDSCAPS2_VOLUME) != 0;
}
}
bool DirectDrawSurface::isTextureCube() const
{
nvDebugCheck(isValid());
return (header.caps.caps2 & DDSCAPS2_CUBEMAP) != 0;
}
bool DirectDrawSurface::isTextureArray() const
{
nvDebugCheck(isValid());
return header.hasDX10Header() && header.header10.arraySize > 1;
}
void DirectDrawSurface::setNormalFlag(bool b)
{
nvDebugCheck(isValid());
header.setNormalFlag(b);
}
void DirectDrawSurface::setHasAlphaFlag(bool b)
{
nvDebugCheck(isValid());
header.setHasAlphaFlag(b);
}
void DirectDrawSurface::setUserVersion(int version)
{
nvDebugCheck(isValid());
header.setUserVersion(version);
}
static uint mipmapExtent(uint mipmap, uint x)
{
for (uint m = 0; m < mipmap; m++) {
x = max(1U, x / 2);
}
return x;
}
uint DirectDrawSurface::surfaceWidth(uint mipmap) const
{
return mipmapExtent(mipmap, width());
}
uint DirectDrawSurface::surfaceHeight(uint mipmap) const
{
return mipmapExtent(mipmap, height());
}
uint DirectDrawSurface::surfaceDepth(uint mipmap) const
{
return mipmapExtent(mipmap, depth());
}
uint DirectDrawSurface::surfaceSize(uint mipmap) const
{
uint w = surfaceWidth(mipmap);
uint h = surfaceHeight(mipmap);
uint d = surfaceDepth(mipmap);
uint blockSize = header.blockSize();
if (blockSize == 0) {
uint bitCount = header.pixelSize();
uint pitch = computeBytePitch(w, bitCount, 1); // Asuming 1 byte alignment, which is the same D3DX expects.
return pitch * h * d;
}
else {
w = (w + 3) / 4;
h = (h + 3) / 4;
//d = d; // @@ How are 3D textures aligned?
return blockSize * w * h * d;
}
}
uint DirectDrawSurface::faceSize() const
{
const uint count = mipmapCount();
uint size = 0;
for (uint m = 0; m < count; m++)
{
size += surfaceSize(m);
}
return size;
}
uint DirectDrawSurface::offset(uint face, uint mipmap)
{
uint size = 128; // sizeof(DDSHeader);
if (header.hasDX10Header())
{
size += 20; // sizeof(DDSHeader10);
}
if (face != 0)
{
size += face * faceSize();
}
for (uint m = 0; m < mipmap; m++)
{
size += surfaceSize(m);
}
return size;
}
bool DirectDrawSurface::readSurface(uint face, uint mipmap, void * data, uint size)
{
if (size != surfaceSize(mipmap)) return false;
stream->seek(offset(face, mipmap));
if (stream->isError()) return false;
return stream->serialize(data, size) == size;
}
void DirectDrawSurface::printInfo() const
{
printf("Flags: 0x%.8X\n", header.flags);
if (header.flags & DDSD_CAPS) printf("\tDDSD_CAPS\n");
if (header.flags & DDSD_PIXELFORMAT) printf("\tDDSD_PIXELFORMAT\n");
if (header.flags & DDSD_WIDTH) printf("\tDDSD_WIDTH\n");
if (header.flags & DDSD_HEIGHT) printf("\tDDSD_HEIGHT\n");
if (header.flags & DDSD_DEPTH) printf("\tDDSD_DEPTH\n");
if (header.flags & DDSD_PITCH) printf("\tDDSD_PITCH\n");
if (header.flags & DDSD_LINEARSIZE) printf("\tDDSD_LINEARSIZE\n");
if (header.flags & DDSD_MIPMAPCOUNT) printf("\tDDSD_MIPMAPCOUNT\n");
printf("Height: %d\n", header.height);
printf("Width: %d\n", header.width);
printf("Depth: %d\n", header.depth);
if (header.flags & DDSD_PITCH) printf("Pitch: %d\n", header.pitch);
else if (header.flags & DDSD_LINEARSIZE) printf("Linear size: %d\n", header.pitch);
printf("Mipmap count: %d\n", header.mipmapcount);
printf("Pixel Format:\n");
printf("\tFlags: 0x%.8X\n", header.pf.flags);
if (header.pf.flags & DDPF_RGB) printf("\t\tDDPF_RGB\n");
if (header.pf.flags & DDPF_LUMINANCE) printf("\t\tDDPF_LUMINANCE\n");
if (header.pf.flags & DDPF_FOURCC) printf("\t\tDDPF_FOURCC\n");
if (header.pf.flags & DDPF_ALPHAPIXELS) printf("\t\tDDPF_ALPHAPIXELS\n");
if (header.pf.flags & DDPF_ALPHA) printf("\t\tDDPF_ALPHA\n");
if (header.pf.flags & DDPF_PALETTEINDEXED1) printf("\t\tDDPF_PALETTEINDEXED1\n");
if (header.pf.flags & DDPF_PALETTEINDEXED2) printf("\t\tDDPF_PALETTEINDEXED2\n");
if (header.pf.flags & DDPF_PALETTEINDEXED4) printf("\t\tDDPF_PALETTEINDEXED4\n");
if (header.pf.flags & DDPF_PALETTEINDEXED8) printf("\t\tDDPF_PALETTEINDEXED8\n");
if (header.pf.flags & DDPF_ALPHAPREMULT) printf("\t\tDDPF_ALPHAPREMULT\n");
if (header.pf.flags & DDPF_NORMAL) printf("\t\tDDPF_NORMAL\n");
if (header.pf.fourcc != 0) {
// Display fourcc code even when DDPF_FOURCC flag not set.
printf("\tFourCC: '%c%c%c%c' (0x%.8X)\n",
((header.pf.fourcc >> 0) & 0xFF),
((header.pf.fourcc >> 8) & 0xFF),
((header.pf.fourcc >> 16) & 0xFF),
((header.pf.fourcc >> 24) & 0xFF),
header.pf.fourcc);
}
if ((header.pf.flags & DDPF_FOURCC) && (header.pf.bitcount != 0))
{
printf("\tSwizzle: '%c%c%c%c' (0x%.8X)\n",
(header.pf.bitcount >> 0) & 0xFF,
(header.pf.bitcount >> 8) & 0xFF,
(header.pf.bitcount >> 16) & 0xFF,
(header.pf.bitcount >> 24) & 0xFF,
header.pf.bitcount);
}
else
{
printf("\tBit count: %d\n", header.pf.bitcount);
}
printf("\tRed mask: 0x%.8X\n", header.pf.rmask);
printf("\tGreen mask: 0x%.8X\n", header.pf.gmask);
printf("\tBlue mask: 0x%.8X\n", header.pf.bmask);
printf("\tAlpha mask: 0x%.8X\n", header.pf.amask);
printf("Caps:\n");
printf("\tCaps 1: 0x%.8X\n", header.caps.caps1);
if (header.caps.caps1 & DDSCAPS_COMPLEX) printf("\t\tDDSCAPS_COMPLEX\n");
if (header.caps.caps1 & DDSCAPS_TEXTURE) printf("\t\tDDSCAPS_TEXTURE\n");
if (header.caps.caps1 & DDSCAPS_MIPMAP) printf("\t\tDDSCAPS_MIPMAP\n");
printf("\tCaps 2: 0x%.8X\n", header.caps.caps2);
if (header.caps.caps2 & DDSCAPS2_VOLUME) printf("\t\tDDSCAPS2_VOLUME\n");
else if (header.caps.caps2 & DDSCAPS2_CUBEMAP)
{
printf("\t\tDDSCAPS2_CUBEMAP\n");
if ((header.caps.caps2 & DDSCAPS2_CUBEMAP_ALL_FACES) == DDSCAPS2_CUBEMAP_ALL_FACES) printf("\t\tDDSCAPS2_CUBEMAP_ALL_FACES\n");
else {
if (header.caps.caps2 & DDSCAPS2_CUBEMAP_POSITIVEX) printf("\t\tDDSCAPS2_CUBEMAP_POSITIVEX\n");
if (header.caps.caps2 & DDSCAPS2_CUBEMAP_NEGATIVEX) printf("\t\tDDSCAPS2_CUBEMAP_NEGATIVEX\n");
if (header.caps.caps2 & DDSCAPS2_CUBEMAP_POSITIVEY) printf("\t\tDDSCAPS2_CUBEMAP_POSITIVEY\n");
if (header.caps.caps2 & DDSCAPS2_CUBEMAP_NEGATIVEY) printf("\t\tDDSCAPS2_CUBEMAP_NEGATIVEY\n");
if (header.caps.caps2 & DDSCAPS2_CUBEMAP_POSITIVEZ) printf("\t\tDDSCAPS2_CUBEMAP_POSITIVEZ\n");
if (header.caps.caps2 & DDSCAPS2_CUBEMAP_NEGATIVEZ) printf("\t\tDDSCAPS2_CUBEMAP_NEGATIVEZ\n");
}
}
printf("\tCaps 3: 0x%.8X\n", header.caps.caps3);
printf("\tCaps 4: 0x%.8X\n", header.caps.caps4);
if (header.hasDX10Header())
{
printf("DX10 Header:\n");
printf("\tDXGI Format: %u (%s)\n", header.header10.dxgiFormat, getDxgiFormatString((DXGI_FORMAT)header.header10.dxgiFormat));
printf("\tResource dimension: %u (%s)\n", header.header10.resourceDimension, getD3d10ResourceDimensionString((DDS_DIMENSION)header.header10.resourceDimension));
printf("\tMisc flag: %u\n", header.header10.miscFlag);
printf("\tArray size: %u\n", header.header10.arraySize);
}
if (header.reserved[9] == FOURCC_NVTT)
{
int major = (header.reserved[10] >> 16) & 0xFF;
int minor = (header.reserved[10] >> 8) & 0xFF;
int revision= header.reserved[10] & 0xFF;
printf("Version:\n");
printf("\tNVIDIA Texture Tools %d.%d.%d\n", major, minor, revision);
}
if (header.reserved[7] == FOURCC_UVER)
{
printf("User Version: %d\n", header.reserved[8]);
}
}
static bool readLinearImage(Image * img, uint8 * data, uint bitcount, uint rmask, uint gmask, uint bmask, uint amask)
{
nvDebugCheck(img != NULL);
nvDebugCheck(data != NULL);
const uint w = img->width;
const uint h = img->height;
const uint d = img->depth;
uint rshift, rsize;
PixelFormat::maskShiftAndSize(rmask, &rshift, &rsize);
uint gshift, gsize;
PixelFormat::maskShiftAndSize(gmask, &gshift, &gsize);
uint bshift, bsize;
PixelFormat::maskShiftAndSize(bmask, &bshift, &bsize);
uint ashift, asize;
PixelFormat::maskShiftAndSize(amask, &ashift, &asize);
uint byteCount = (bitcount + 7) / 8;
// Read linear RGB images.
for (uint z = 0; z < d; z++)
{
for (uint y = 0; y < h; y++)
{
for (uint x = 0; x < w; x++)
{
uint c;
memcpy(&c, data, byteCount);
data += byteCount;
Color32 pixel(0, 0, 0, 0xFF);
pixel.r = PixelFormat::convert((c & rmask) >> rshift, rsize, 8);
pixel.g = PixelFormat::convert((c & gmask) >> gshift, gsize, 8);
pixel.b = PixelFormat::convert((c & bmask) >> bshift, bsize, 8);
pixel.a = PixelFormat::convert((c & amask) >> ashift, asize, 8);
img->pixel(x, y, z) = pixel;
}
}
}
return true;
}
static void readBlock(ColorBlock * rgba, uint8 * data, uint dxgiFormat, bool isNormalMap, bool swapRA)
{
nvDebugCheck(rgba != NULL);
nvDebugCheck(data != NULL);
if (dxgiFormat == DXGI_FORMAT_BC1_UNORM)
{
BlockDXT1 * block = (BlockDXT1 *)data;
block->decodeBlock(rgba);
}
else if (dxgiFormat == DXGI_FORMAT_BC2_UNORM)
{
BlockDXT3 * block = (BlockDXT3 *)data;
block->decodeBlock(rgba);
}
else if (dxgiFormat == DXGI_FORMAT_BC3_UNORM)
{
BlockDXT5 * block = (BlockDXT5 *)data;
block->decodeBlock(rgba);
if (swapRA) {
// Swap R & A.
for (int i = 0; i < 16; i++)
{
Color32 & c = rgba->color(i);
uint tmp = c.r;
c.r = c.a;
c.a = tmp;
}
}
}
else if (DXGI_FORMAT_BC4_UNORM)
{
BlockATI1 * block = (BlockATI1 *)data;
block->decodeBlock(rgba);
}
else if (DXGI_FORMAT_BC5_UNORM)
{
BlockATI2 * block = (BlockATI2 *)data;
block->decodeBlock(rgba);
}
else if (dxgiFormat == DXGI_FORMAT_BC6H_UF16)
{
BlockBC6 * block = (BlockBC6 *)data;
Vector4 colors[16];
block->decodeBlock(colors);
// Clamp to [0, 1] and round to 8-bit
for (int y = 0; y < 4; ++y)
{
for (int x = 0; x < 4; ++x)
{
Vector4 px = colors[y * 4 + x];
rgba->color(x, y).setRGBA(
ftoi_round(clamp(px.x, 0.0f, 1.0f) * 255.0f),
ftoi_round(clamp(px.y, 0.0f, 1.0f) * 255.0f),
ftoi_round(clamp(px.z, 0.0f, 1.0f) * 255.0f),
0xFF);
}
}
}
else if (dxgiFormat == DXGI_FORMAT_BC7_UNORM)
{
BlockBC7 * block = (BlockBC7 *)data;
block->decodeBlock(rgba);
}
else
{
nvDebugCheck(false);
}
// If normal flag set, reconstruct Z from XY.
if (isNormalMap)
{
for (int i = 0; i < 16; i++)
{
Color32 & c = rgba->color(i);
float nx = 2 * (c.r / 255.0f) - 1;
float ny = 2 * (c.g / 255.0f) - 1;
float nz = 0.0f;
if (1 - nx * nx - ny * ny > 0) nz = sqrtf(1 - nx * nx - ny * ny);
c.b = clamp(int(255.0f * (nz + 1) / 2.0f), 0, 255);
}
}
}
static bool readBlockImage(Image * img, uint8 * data, uint dxgiFormat, bool isNormalMap, bool swapRA)
{
nvDebugCheck(img != NULL);
nvDebugCheck(data != NULL);
switch (dxgiFormat) {
case DXGI_FORMAT_BC1_TYPELESS:
case DXGI_FORMAT_BC1_UNORM:
case DXGI_FORMAT_BC1_UNORM_SRGB:
dxgiFormat = DXGI_FORMAT_BC1_UNORM;
break;
case DXGI_FORMAT_BC2_TYPELESS:
case DXGI_FORMAT_BC2_UNORM:
case DXGI_FORMAT_BC2_UNORM_SRGB:
dxgiFormat = DXGI_FORMAT_BC2_UNORM;
break;
case DXGI_FORMAT_BC3_TYPELESS:
case DXGI_FORMAT_BC3_UNORM:
case DXGI_FORMAT_BC3_UNORM_SRGB:
dxgiFormat = DXGI_FORMAT_BC3_UNORM;
break;
case DXGI_FORMAT_BC4_TYPELESS:
case DXGI_FORMAT_BC4_UNORM:
//case DXGI_FORMAT_BC4_SNORM; // Not supported.
dxgiFormat = DXGI_FORMAT_BC4_UNORM;
break;
case DXGI_FORMAT_BC5_TYPELESS:
case DXGI_FORMAT_BC5_UNORM:
//case DXGI_FORMAT_BC5_SNORM: // Not supported.
dxgiFormat = DXGI_FORMAT_BC5_UNORM;
break;
case DXGI_FORMAT_BC6H_TYPELESS:
case DXGI_FORMAT_BC6H_UF16:
case DXGI_FORMAT_BC6H_SF16:
dxgiFormat = DXGI_FORMAT_BC6H_UF16;
break;
case DXGI_FORMAT_BC7_TYPELESS:
case DXGI_FORMAT_BC7_UNORM:
case DXGI_FORMAT_BC7_UNORM_SRGB:
dxgiFormat = DXGI_FORMAT_BC7_UNORM;
break;
default:
return false;
}
const uint w = img->width;
const uint h = img->height;
const uint d = img->depth;
const uint bw = (w + 3) / 4;
const uint bh = (h + 3) / 4;
for (uint z = 0; z < d; z++)
{
for (uint by = 0; by < bh; by++)
{
for (uint bx = 0; bx < bw; bx++)
{
ColorBlock block;
// Read color block.
readBlock(&block, data, dxgiFormat, isNormalMap, swapRA);
// Write color block.
for (uint y = 0; y < min(4U, h - 4 * by); y++)
{
for (uint x = 0; x < min(4U, w - 4 * bx); x++)
{
img->pixel(4 * bx + x, 4 * by + y) = block.color(x, y);
}
}
}
}
}
return true;
}
bool nv::imageFromDDS(Image * img, DirectDrawSurface & dds, uint face, uint mipmap)
{
if (!dds.isValid()) return false;
uint size = dds.surfaceSize(mipmap);
uint8 * data = malloc<uint8>(size);
defer { free(data); };
if (!dds.readSurface(face, mipmap, data, size)) {
return false;
}
uint w = dds.surfaceWidth(mipmap);
uint h = dds.surfaceHeight(mipmap);
uint d = dds.surfaceDepth(mipmap);
img->allocate(w, h, d);
if (dds.hasAlpha())
{
img->format = Image::Format_ARGB;
}
else
{
img->format = Image::Format_XRGB;
}
img->sRGB = dds.isColorsRGB();
if (dds.header.isBlockFormat())
{
bool isNormalMap = false;
bool swapRA = false;
uint dxgiFormat = DXGI_FORMAT_UNKNOWN;
if (dds.header.hasDX10Header()) {
dxgiFormat = dds.header.header10.dxgiFormat;
}
else {
switch (dds.header.pf.fourcc) {
case FOURCC_DXT1: dxgiFormat = DXGI_FORMAT_BC1_UNORM; break;
case FOURCC_DXT3: dxgiFormat = DXGI_FORMAT_BC2_UNORM; break;
case FOURCC_DXT5: dxgiFormat = DXGI_FORMAT_BC3_UNORM; break;
case FOURCC_ATI1: dxgiFormat = DXGI_FORMAT_BC4_UNORM; break;
case FOURCC_ATI2: dxgiFormat = DXGI_FORMAT_BC5_UNORM; break;
case FOURCC_RXGB: dxgiFormat = DXGI_FORMAT_BC3_UNORM; swapRA = true; break;
}
}
if (dds.header.pf.flags & DDPF_NORMAL) isNormalMap = true;
return readBlockImage(img, data, dxgiFormat, isNormalMap, swapRA);
}
else
{
if (dds.header.hasDX10Header())
{
if (const RGBAPixelFormat *format = findDXGIPixelFormat(dds.header.header10.dxgiFormat)) {
return readLinearImage(img, data, format->bitcount, format->rmask, format->gmask, format->bmask, format->amask);
}
}
else
{
if (dds.header.pf.flags & DDPF_RGB)
{
return readLinearImage(img, data, dds.header.pf.bitcount, dds.header.pf.rmask, dds.header.pf.gmask, dds.header.pf.bmask, dds.header.pf.amask);
}
else if (dds.header.pf.flags & DDPF_FOURCC)
{
if (const RGBAPixelFormat *format = findD3D9PixelFormat(dds.header.pf.fourcc)) {
return readLinearImage(img, data, format->bitcount, format->rmask, format->gmask, format->bmask, format->amask);
}
}
}
}
return false; // Not supported.
}
bool nv::imageFromDDS(FloatImage * img, DirectDrawSurface & dds, uint face, uint mipmap)
{
if (!dds.isValid()) return false;
uint size = dds.surfaceSize(mipmap);
uint8 * data = malloc<uint8>(size);
defer{ free(data); };
if (!dds.readSurface(face, mipmap, data, size)) {
return false;
}
uint w = dds.surfaceWidth(mipmap);
uint h = dds.surfaceHeight(mipmap);
uint d = dds.surfaceDepth(mipmap);
// @@
return false;
}
// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
// Copyright (c) 2008-2020 -- Ignacio Castano <castano@gmail.com>
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.