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nvidia-texture-tools/src/nvcore/Stream.h

165 lines
4.7 KiB
C++

// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
#pragma once
#ifndef NV_CORE_STREAM_H
#define NV_CORE_STREAM_H
#include "nvcore.h"
#include "Debug.h"
namespace nv
{
/// Base stream class.
class NVCORE_CLASS Stream {
public:
enum ByteOrder {
LittleEndian = false,
BigEndian = true,
};
/// Get the byte order of the system.
static ByteOrder getSystemByteOrder() {
#if NV_LITTLE_ENDIAN
return LittleEndian;
#else
return BigEndian;
#endif
}
/// Ctor.
Stream() : m_byteOrder(LittleEndian) { }
/// Virtual destructor.
virtual ~Stream() {}
/// Set byte order.
void setByteOrder(ByteOrder bo) { m_byteOrder = bo; }
/// Get byte order.
ByteOrder byteOrder() const { return m_byteOrder; }
/// Serialize the given data.
virtual uint serialize( void * data, uint len ) = 0;
/// Move to the given position in the archive.
virtual void seek( uint pos ) = 0;
/// Return the current position in the archive.
virtual uint tell() const = 0;
/// Return the current size of the archive.
virtual uint size() const = 0;
/// Determine if there has been any error.
virtual bool isError() const = 0;
/// Clear errors.
virtual void clearError() = 0;
/// Return true if the stream is at the end.
virtual bool isAtEnd() const = 0;
/// Return true if the stream is seekable.
virtual bool isSeekable() const = 0;
/// Return true if this is an input stream.
virtual bool isLoading() const = 0;
/// Return true if this is an output stream.
virtual bool isSaving() const = 0;
void advance(uint offset) { seek(tell() + offset); }
// friends
friend Stream & operator<<( Stream & s, bool & c ) {
#if NV_OS_DARWIN && !NV_CC_CPP11
nvStaticCheck(sizeof(bool) == 4);
uint8 b = c ? 1 : 0;
s.serialize( &b, 1 );
c = (b == 1);
#else
nvStaticCheck(sizeof(bool) == 1);
s.serialize( &c, 1 );
#endif
return s;
}
friend Stream & operator<<( Stream & s, char & c ) {
nvStaticCheck(sizeof(char) == 1);
s.serialize( &c, 1 );
return s;
}
friend Stream & operator<<( Stream & s, uint8 & c ) {
nvStaticCheck(sizeof(uint8) == 1);
s.serialize( &c, 1 );
return s;
}
friend Stream & operator<<( Stream & s, int8 & c ) {
nvStaticCheck(sizeof(int8) == 1);
s.serialize( &c, 1 );
return s;
}
friend Stream & operator<<( Stream & s, uint16 & c ) {
nvStaticCheck(sizeof(uint16) == 2);
return s.byteOrderSerialize( &c, 2 );
}
friend Stream & operator<<( Stream & s, int16 & c ) {
nvStaticCheck(sizeof(int16) == 2);
return s.byteOrderSerialize( &c, 2 );
}
friend Stream & operator<<( Stream & s, uint32 & c ) {
nvStaticCheck(sizeof(uint32) == 4);
return s.byteOrderSerialize( &c, 4 );
}
friend Stream & operator<<( Stream & s, int32 & c ) {
nvStaticCheck(sizeof(int32) == 4);
return s.byteOrderSerialize( &c, 4 );
}
friend Stream & operator<<( Stream & s, uint64 & c ) {
nvStaticCheck(sizeof(uint64) == 8);
return s.byteOrderSerialize( &c, 8 );
}
friend Stream & operator<<( Stream & s, int64 & c ) {
nvStaticCheck(sizeof(int64) == 8);
return s.byteOrderSerialize( &c, 8 );
}
friend Stream & operator<<( Stream & s, float & c ) {
nvStaticCheck(sizeof(float) == 4);
return s.byteOrderSerialize( &c, 4 );
}
friend Stream & operator<<( Stream & s, double & c ) {
nvStaticCheck(sizeof(double) == 8);
return s.byteOrderSerialize( &c, 8 );
}
protected:
/// Serialize in the stream byte order.
Stream & byteOrderSerialize( void * v, uint len ) {
if( m_byteOrder == getSystemByteOrder() ) {
serialize( v, len );
}
else {
for( uint i = len; i > 0; i-- ) {
serialize( (uint8 *)v + i - 1, 1 );
}
}
return *this;
}
private:
ByteOrder m_byteOrder;
};
} // nv namespace
#endif // NV_CORE_STREAM_H