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nvidia-texture-tools/src/nvtt/tools/imgdiff.cpp

312 lines
7.0 KiB
C++

// Copyright NVIDIA Corporation 2007 -- Ignacio Castano <icastano@nvidia.com>
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#include "cmdline.h"
#include "nvmath/Color.h"
#include "nvmath/Vector.inl"
#include "nvimage/Image.h"
#include "nvimage/DirectDrawSurface.h"
#include "nvcore/StrLib.h"
#include "nvcore/StdStream.h"
#include <math.h>
static bool loadImage(nv::Image & image, const char * fileName)
{
if (nv::strCaseDiff(nv::Path::extension(fileName), ".dds") == 0)
{
nv::DirectDrawSurface dds(fileName);
if (!dds.isValid())
{
printf("The file '%s' is not a valid DDS file.\n", fileName);
return false;
}
dds.mipmap(&image, 0, 0); // get first image
}
else
{
// Regular image.
if (!image.load(fileName))
{
printf("The file '%s' is not a supported image type.\n", fileName);
return false;
}
}
return true;
}
struct Error
{
Error()
{
samples = 0;
mabse = 0.0f;
maxabse = 0.0f;
mse = 0.0f;
}
// @@ This has poor precision...
void addSample(double e)
{
samples++;
mabse += fabs(e);
maxabse = nv::max(maxabse, fabs(e));
mse += e * e;
}
void done()
{
mabse /= samples;
mse /= samples;
rmse = sqrt(mse);
psnr = (rmse == 0) ? 999.0 : 20.0 * log10(255.0 / rmse);
}
void print()
{
printf(" Mean absolute error: %f\n", mabse);
printf(" Max absolute error: %f\n", maxabse);
printf(" Mean squared error: %f\n", mse);
printf(" Root mean squared error: %f\n", rmse);
printf(" Peak signal to noise ratio in dB: %f\n", psnr);
}
int samples;
double mabse;
double maxabse;
double mse;
double rmse;
double psnr;
};
struct NormalError
{
NormalError()
{
samples = 0;
ade = 0.0f;
mse = 0.0f;
}
void addSample(nv::Color32 o, nv::Color32 c)
{
nv::Vector3 vo = nv::Vector3(o.r, o.g, o.b);
nv::Vector3 vc = nv::Vector3(c.r, c.g, c.b);
// Unpack and normalize.
vo = nv::normalize(2.0f * (vo / 255.0f) - 1.0f);
vc = nv::normalize(2.0f * (vc / 255.0f) - 1.0f);
ade += acosf(nv::clamp(dot(vo, vc), -1.0f, 1.0f));
mse += lengthSquared((vo - vc) * (255 / 2.0f));
samples++;
}
void done()
{
if (samples)
{
ade /= samples;
mse /= samples * 3;
rmse = sqrtf(mse);
psnr = (rmse == 0) ? 999.0f : 20.0f * log10(255.0f / rmse);
}
}
void print()
{
printf(" Angular deviation error: %f\n", ade);
printf(" Root mean squared error: %f\n", rmse);
printf(" Peak signal to noise ratio in dB: %f\n", psnr);
}
int samples;
float ade;
float mse;
float rmse;
float psnr;
};
static float luma(const nv::Color32 & c) {
return 0.299f * float(c.r) + 0.587f * float(c.g) + 0.114f * float(c.b);
//return 0.25f * float(c.r) + 0.5f * float(c.g) + 0.25f * float(c.b);
//return 0.333f * float(c.r) + 0.334f * float(c.g) + 0.333f * float(c.b);
//return 0.1f * float(c.r) + 0.8f * float(c.g) + 0.1f * float(c.g);
}
int main(int argc, char *argv[])
{
MyAssertHandler assertHandler;
MyMessageHandler messageHandler;
bool compareNormal = false;
bool compareAlpha = false;
nv::Path input0;
nv::Path input1;
nv::Path output;
// Parse arguments.
for (int i = 1; i < argc; i++)
{
// Input options.
if (strcmp("-normal", argv[i]) == 0)
{
compareNormal = true;
}
else if (strcmp("-alpha", argv[i]) == 0)
{
compareAlpha = true;
}
else if (argv[i][0] != '-')
{
input0 = argv[i];
if (i+1 < argc && argv[i+1][0] != '-') {
input1 = argv[i+1];
}
break;
}
else
{
printf("Warning: unrecognized option \"%s\"\n", argv[i]);
}
}
if (input0.isNull() || input1.isNull())
{
printf("NVIDIA Texture Tools - Copyright NVIDIA Corporation 2007\n\n");
printf("usage: nvimgdiff [options] original_file updated_file [output]\n\n");
printf("Diff options:\n");
printf(" -normal \tCompare images as if they were normal maps.\n");
printf(" -alpha \tCompare alpha weighted images.\n");
return 1;
}
nv::Image image0, image1;
if (!loadImage(image0, input0.str())) return 0;
if (!loadImage(image1, input1.str())) return 0;
const uint w0 = image0.width();
const uint h0 = image0.height();
const uint w1 = image1.width();
const uint h1 = image1.height();
const uint w = nv::min(w0, w1);
const uint h = nv::min(h0, h1);
// Compute errors.
Error error_r;
Error error_g;
Error error_b;
Error error_a;
Error error_luma;
Error error_total;
NormalError error_normal;
for (uint i = 0; i < h; i++)
{
for (uint e = 0; e < w; e++)
{
const nv::Color32 c0(image0.pixel(e, i));
const nv::Color32 c1(image1.pixel(e, i));
double r = float(c0.r - c1.r);
double g = float(c0.g - c1.g);
double b = float(c0.b - c1.b);
double a = float(c0.a - c1.a);
error_r.addSample(r);
error_g.addSample(g);
error_b.addSample(b);
error_a.addSample(a);
double l0 = luma(c0);
double l1 = luma(c1);
error_luma.addSample(l0 - l1);
double d = sqrt(r*r + g*g + b*b);
if (compareAlpha) {
d *= c0.a / 255.0;
}
error_total.addSample(d);
if (compareNormal) {
error_normal.addSample(c0, c1);
}
}
}
error_r.done();
error_g.done();
error_b.done();
error_a.done();
error_luma.done();
error_total.done();
error_normal.done();
printf("Image size compared: %dx%d\n", w, h);
if (w != w0 || w != w1 || h != h0 || h != h1) {
printf("--- NOTE: only the overlap between the 2 images (%d,%d) and (%d,%d) was compared\n", w0, h0, w1, h1);
}
printf("Total pixels: %d\n", w*h);
printf("Color:\n");
error_total.print();
printf("Luma:\n");
error_luma.print();
if (compareNormal)
{
printf("Normal:\n");
error_normal.print();
}
if (compareAlpha)
{
printf("Alpha:\n");
error_a.print();
}
// @@ Write image difference.
return 0;
}