babb7e8df7
- faster and better BC3n compressor - add normal map flag to DDS files that store normal maps. - stop using RXGB fourcc code. - move tools to tools/ - add temptative config dialog for UI based tool. - add experimental normal map mipmap generation. - start adding support for input dds files in nvcompress. - many other small fixes and cleanup.
21 lines
800 B
Plaintext
21 lines
800 B
Plaintext
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Short term:
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- Improve quality of fast compressors.
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- More accellerated compressors.
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- Accellerate mipmap generation.
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- Generic RGB pixel format conversion.
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- Do not assume that alpha is used for transparency.
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Longer term:
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- support for DXT1a format.
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- support for correct cubemap filtering.
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- support for correct cubemap borders and atlas borders. (Crytek request)
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- support for 3d textures & 3d compression.
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- Add support for occlusion map, horizon map & bent normal map generation.
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- Add support for accurate normal map mipmap computation. Using lighting integrals.
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- Add support for YCoCg and JPEG-LS color transforms. Add high quality DXT5-RGB compression.
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- Add full support for mirror wrap mode.
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- Generation of cone maps for relief mapping.
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- Add min/max box mipmap filters.
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