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nvidia-texture-tools/extern/EtcLib/EtcCodec/EtcBlock4x4.h

173 lines
3.8 KiB
C++

/*
* Copyright 2015 The Etc2Comp Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "EtcColor.h"
#include "EtcColorFloatRGBA.h"
#include "EtcErrorMetric.h"
#include "EtcImage.h"
#include "EtcBlock4x4Encoding.h"
namespace Etc
{
class Block4x4EncodingBits;
class Block4x4
{
public:
static const unsigned int ROWS = 4;
static const unsigned int COLUMNS = 4;
static const unsigned int PIXELS = ROWS * COLUMNS;
// the alpha mix for a 4x4 block of pixels
enum class SourceAlphaMix
{
UNKNOWN,
//
OPAQUE, // all 1.0
TRANSPARENT, // all 0.0 or NAN
TRANSLUCENT // not all opaque or transparent
};
typedef void (Block4x4::*EncoderFunctionPtr)(void);
Block4x4(void);
~Block4x4();
void InitFromSource(Image *a_pimageSource,
unsigned int a_uiSourceH,
unsigned int a_uiSourceV,
unsigned char *a_paucEncodingBits,
ErrorMetric a_errormetric);
void InitFromEtcEncodingBits(Image::Format a_imageformat,
unsigned int a_uiSourceH,
unsigned int a_uiSourceV,
unsigned char *a_paucEncodingBits,
Image *a_pimageSource,
ErrorMetric a_errormetric);
// return true if final iteration was performed
inline void PerformEncodingIteration(float a_fEffort)
{
m_pencoding->PerformIteration(a_fEffort);
}
inline void SetEncodingBitsFromEncoding(void)
{
m_pencoding->SetEncodingBits();
}
inline unsigned int GetSourceH(void)
{
return m_uiSourceH;
}
inline unsigned int GetSourceV(void)
{
return m_uiSourceV;
}
inline float GetError(void)
{
return m_pencoding->GetError();
}
static const unsigned int s_auiPixelOrderHScan[PIXELS];
inline ColorFloatRGBA * GetDecodedColors(void)
{
return m_pencoding->GetDecodedColors();
}
inline float * GetDecodedAlphas(void)
{
return m_pencoding->GetDecodedAlphas();
}
inline Block4x4Encoding::Mode GetEncodingMode(void)
{
return m_pencoding->GetMode();
}
inline bool GetFlip(void)
{
return m_pencoding->GetFlip();
}
inline bool IsDifferential(void)
{
return m_pencoding->IsDifferential();
}
inline ColorFloatRGBA * GetSource()
{
return m_afrgbaSource;
}
inline ErrorMetric GetErrorMetric()
{
return m_errormetric;
}
const char * GetEncodingModeName(void);
inline Block4x4Encoding * GetEncoding(void)
{
return m_pencoding;
}
inline SourceAlphaMix GetSourceAlphaMix(void)
{
return m_sourcealphamix;
}
inline Image * GetImageSource(void)
{
return m_pimageSource;
}
inline bool HasBorderPixels(void)
{
return m_boolBorderPixels;
}
inline bool HasPunchThroughPixels(void)
{
return m_boolPunchThroughPixels;
}
private:
void SetSourcePixels(void);
Image *m_pimageSource;
unsigned int m_uiSourceH;
unsigned int m_uiSourceV;
ErrorMetric m_errormetric;
ColorFloatRGBA m_afrgbaSource[PIXELS]; // vertical scan
SourceAlphaMix m_sourcealphamix;
bool m_boolBorderPixels; // marked as rgba(NAN, NAN, NAN, NAN)
bool m_boolPunchThroughPixels; // RGB8A1 or SRGB8A1 with any pixels with alpha < 0.5
Block4x4Encoding *m_pencoding;
};
} // namespace Etc